Player Matchup

Medusa
Medusa
 
Medusa
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
DahyJhu
Nike
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
173W - 146L
1,598 Elo+
Solo
Anubis
Anubis
Gâbryeu
Anubis
Level 75
God Stats
9W - 7L
1,714 SR
Queue Stats
89W - 63L
1,595 Elo+
Party 3
Thor
Thor
Râfon
Thor
Level 114
God Stats
1W - 1L
1,619 SR
Queue Stats
42W - 27L
1,579 Elo+
Party 3
Baron Samedi
Baron Samedi
sacodeboi
Baron Samedi
Level 68
God Stats
6W - 8L
1,408 SR
Queue Stats
399W - 442L
1,463 Elo+
Party 1
Team Averages
Level 90
1,548 SR
1,547 Elo+

VS

Team Averages
Level 114
1,462 SR
1,505 Elo+
Rama
Rama
Cнυυckiи
Rama
Level 194
God Stats
10W - 7L
1,636 SR
Queue Stats
288W - 327L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
EvilNardeli-_
Kuzenbo
Level 79
God Stats
0W - 5L
1,224 SR
Queue Stats
140W - 117L
1,527 Elo+
Solo
Awilix
Awilix
Fogacito
Awilix
Level 68
God Stats
1W - 3L
1,375 SR
Queue Stats
99W - 103L
1,483 Elo+
Party 2
Pele
Pele
bruninjjja
Pele
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,501 Elo+
Party 2
Janus
Janus
holaqace0078
Janus
Level 128
God Stats
16W - 16L
1,575 SR
Queue Stats
299W - 302L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 1 / 2
5,923
592
2,654
5,460
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
DahyJhu
Nike
11
6 / 0 / 3
6,654
665
6,111
6,770
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Gâbryeu
Anubis
12
6 / 1 / 2
7,574
757
6,656
5,287
2,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Râfon
Thor
9
4 / 0 / 7
6,049
605
4,438
6,043
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
sacodeboi
Baron Samedi
10
1 / 0 / 7
5,845
585
6,471
4,809
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,104
510
3,244
6,765
2,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
7
0 / 3 / 1
4,708
471
3,381
8,489
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
Fogacito
Awilix
10
2 / 3 / 0
5,868
587
3,688
7,855
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 6 / 1
4,601
460
1,161
9,132
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 4 / 0
5,070
507
1,908
5,746
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
2
2
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
2
4
L
0
4
1
0.13
W
Nike
DahyJhu
Nike
6
0
3
7.5
L
Kuzenbo
0
3
1
0.17
L
Awilix
Fogacito
Awilix
2
3
0
0.67
W
Anubis
Gâbryeu
Anubis
6
1
2
7
W
Thor
Râfon
Thor
4
0
7
7.5
L
0
6
1
0.08
L
0
4
0
0
W
Baron Samedi
sacodeboi
Baron Samedi
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,330
Damage
13,382
28,369
Taken
37,987
12,819
Mitigated
17,459
9,185
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,654
1,487
0
1,638
5,460
2,048
0
469
4,991
0
29,893
L
3,244
2,560
0
1,486
6,765
2,329
0
0
6,711
0
33,731
W
Nike
DahyJhu
Nike
6,111
1,220
0
750
6,770
2,772
890
566
6,200
0
53,383
L
Kuzenbo
3,381
1,180
0
2,495
8,489
8,207
0
3,299
5,113
14,523
0
L
Awilix
Fogacito
Awilix
3,688
1,762
0
2,190
7,855
2,646
0
1,546
6,185
0
25,979
W
Anubis
Gâbryeu
Anubis
6,656
460
0
2,902
5,287
2,299
902
260
5,027
57,045
0
W
Thor
Râfon
Thor
4,438
585
0
1,686
6,043
3,580
0
1,673
4,370
0
14,709
L
1,161
199
0
771
9,132
2,210
0
5,694
3,438
0
28,633
L
1,908
136
0
1,000
5,746
2,067
0
2,588
3,158
33,583
0
W
Baron Samedi
sacodeboi
Baron Samedi
6,471
943
413
1,796
4,809
2,120
0
2,183
2,492
34,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
25,351
338
Minions Killed
245
0
Camps Cleared
0
1,004,201
Distance Traveled
994,910
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,923
592
59
6
0
191,017
2
L
Rama
5,104
510
71
7
0
179,800
1
W
Nike
6,654
665
78
8
0
230,232
0
L
Kuzenbo
4,708
471
16
2
0
201,997
0
L
Awilix
5,868
587
41
4
0
228,954
0
W
Anubis
7,574
757
102
10
0
182,999
4
W
Thor
6,049
605
15
2
0
204,958
2
L
Pele
4,601
460
44
4
0
199,433
0
L
Janus
5,070
507
73
7
0
184,726
3
W
Baron Samedi
5,845
585
84
8
0
194,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role