Player Matchup

Janus
Janus
Gold IV
KuramaJinchūriki
Janus
Gold IV
Level 125
God Stats
1W - 1L
1,264 SR
Queue Stats
80W - 85L
1,492 MMR
Party 1
Bacchus
Bacchus
Silver II
Mondo96Mania
Bacchus
Silver II
Level 109
God Stats
36W - 32L
1,554 SR
Queue Stats
228W - 289L
1,345 MMR
Party 1
Set
Set
Silver I
Zequle
Set
Silver I
Level 108
God Stats
6W - 3L
1,371 SR
Queue Stats
18W - 18L
1,629 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,396 SR
1,489 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,378 SR
1,206 MMR
Scylla
Scylla
Bronze I
SY_MOSH36
Scylla
Bronze I
Level 122
God Stats
1W - 3L
1,263 SR
Queue Stats
16W - 35L
788 MMR
Solo
Kukulkan
Kukulkan
Bronze III
nekttank
Kukulkan
Bronze III
Level 66
God Stats
2W - 9L
1,370 SR
Queue Stats
5W - 14L
1,472 MMR
Solo
Loki
Loki
Bronze III
wiscas1111
Loki
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
9,789
890
8,873
4,517
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Mondo96Mania
Bacchus
12
4 / 1 / 8
9,099
827
3,948
7,086
6,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Set
Zequle
Set
13
3 / 1 / 7
9,250
841
4,385
5,654
2,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
KuzenboAh Muzen CabThothHe Bo

VS

Bans
AtlasSkadiAresHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SY_MOSH36
Scylla
11
2 / 2 / 1
7,976
725
4,414
5,623
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
nekttank
Kukulkan
10
1 / 3 / 1
7,510
683
1,975
4,658
1,809
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 7 / 1
7,138
649
3,106
8,603
2,731
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Bacchus
Mondo96Mania
Bacchus
4
1
8
8
L
Scylla
SY_MOSH36
Scylla
2
2
1
1.25
W
Set
Zequle
Set
3
1
7
6.5
L
Kukulkan
nekttank
Kukulkan
1
3
1
0.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,206
Damage
9,495
17,257
Taken
18,884
10,905
Mitigated
6,494
3,656
Healing
915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,873
157
0
1,132
4,517
1,626
617
2,650
1,867
49,080
0
W
Bacchus
Mondo96Mania
Bacchus
3,948
472
0
1,226
7,086
6,496
0
2,302
4,784
10,976
0
L
Scylla
SY_MOSH36
Scylla
4,414
36
0
207
5,623
1,954
0
4,059
1,564
21,540
0
W
Set
Zequle
Set
4,385
2,257
0
1,298
5,654
2,783
0
1,690
3,964
0
46,106
L
Kukulkan
nekttank
Kukulkan
1,975
0
0
328
4,658
1,809
0
3,896
762
18,915
0
L
3,106
573
194
186
8,603
2,731
0
5,113
3,490
0
15,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,138
Gold Earned
22,624
166
Minions Killed
79
0
Camps Cleared
0
668,560
Distance Traveled
502,753
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,789
890
78
7
0
229,930
0
W
Bacchus
9,099
827
12
1
0
224,766
0
L
Scylla
7,976
725
41
4
0
192,764
2
W
Set
9,250
841
76
7
0
213,864
0
L
Kukulkan
7,510
683
28
3
0
155,783
1
L
Loki
7,138
649
10
1
0
154,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role