Player Matchup

Serqet
Serqet
Annazyla
Serqet
Level 84
God Stats
59W - 60L
1,619 SR
Queue Stats
241W - 234L
1,475 Elo+
Solo
Cerberus
Cerberus
Bakásura
Cerberus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
IvanJerganov412
Olorun
Level 23
God Stats
2W - 5L
1,518 SR
Queue Stats
15W - 15L
1,478 Elo+
Party 1
Nox
Nox
Zeefon
Nox
Level 124
God Stats
7W - 3L
1,662 SR
Queue Stats
25W - 19L
1,550 Elo+
Party 1
Surtr
Surtr
iDroppedMyToast
Surtr
Level 15
God Stats
0W - 3L
1,543 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 56
1,568 SR
1,501 Elo+

VS

Team Averages
Level 94
1,445 SR
1,458 Elo+
Ravana
Ravana
 
Ravana
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Gre33dy
Chiron
Level 142
God Stats
3W - 2L
1,512 SR
Queue Stats
87W - 80L
1,481 Elo+
Party 2
Cerberus
Cerberus
PrincePokefang
Cerberus
Level 59
God Stats
1W - 1L
1,283 SR
Queue Stats
218W - 215L
1,462 Elo+
Solo
Janus
Janus
alexsoide123
Janus
Level 46
God Stats
18W - 19L
1,526 SR
Queue Stats
37W - 44L
1,487 Elo+
Party 2
Amaterasu
Amaterasu
xEternalDarkx
Amaterasu
Level 124
God Stats
1W - 1L
1,404 SR
Queue Stats
5W - 10L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Annazyla
Serqet
9
0 / 4 / 1
5,251
477
4,542
11,213
4,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Bakásura
Cerberus
7
0 / 1 / 1
5,121
466
2,717
7,591
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 0
5,693
518
5,955
5,471
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
Zeefon
Nox
10
0 / 2 / 0
5,821
529
4,979
4,857
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 2 / 0
4,586
417
2,287
8,372
4,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
3 / 0 / 3
6,708
610
4,002
6,213
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
Gre33dy
Chiron
11
1 / 0 / 0
5,913
538
5,444
6,468
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cerberus
10
1 / 1 / 3
5,767
524
3,657
10,190
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 3
6,265
570
3,631
4,294
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
xEternalDarkx
Amaterasu
11
2 / 0 / 2
6,554
596
4,989
7,974
6,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
9
9
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
0
3
4.5
L
Serqet
Annazyla
Serqet
0
4
1
0.13
L
Cerberus
Bakásura
Cerberus
0
1
1
0.5
W
Chiron
Gre33dy
Chiron
1
0
0
1
L
1
0
0
1
W
Cerberus
1
1
3
2.5
L
Nox
Zeefon
Nox
0
2
0
0
W
2
0
3
3.5
L
0
2
0
0
W
Amaterasu
xEternalDarkx
Amaterasu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
21,723
37,504
Taken
35,139
16,663
Mitigated
18,943
12,064
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,002
1,357
0
2,142
6,213
2,568
605
1,498
4,715
0
49,878
L
Serqet
Annazyla
Serqet
4,542
1,596
0
2,634
11,213
4,299
0
1,821
9,302
0
39,033
L
Cerberus
Bakásura
Cerberus
2,717
362
169
3,319
7,591
4,681
0
1,569
6,022
14,174
0
W
Chiron
Gre33dy
Chiron
5,444
2,996
272
4,175
6,468
2,595
0
2,976
3,348
0
47,366
L
5,955
2,475
120
3,529
5,471
1,892
0
426
5,045
52,313
0
W
Cerberus
3,657
665
0
3,897
10,190
5,552
0
6,140
3,902
24,550
0
L
Nox
Zeefon
Nox
4,979
116
0
472
4,857
1,496
0
3,182
1,475
46,390
0
W
3,631
679
98
1,636
4,294
1,396
0
2,063
2,231
40,414
0
L
2,287
1,419
0
1,821
8,372
4,295
0
0
8,372
261
18,301
W
Amaterasu
xEternalDarkx
Amaterasu
4,989
1,373
0
3,633
7,974
6,832
0
1,045
6,785
0
41,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
31,207
305
Minions Killed
367
0
Camps Cleared
0
1,107,827
Distance Traveled
1,146,279
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,708
610
88
8
0
246,240
0
L
Serqet
5,251
477
61
6
0
248,108
0
L
Cerberus
5,121
466
42
4
0
229,248
0
W
Chiron
5,913
538
78
7
0
226,842
0
L
Olorun
5,693
518
93
8
0
198,735
4
W
Cerberus
5,767
524
64
6
0
215,056
0
L
Nox
5,821
529
82
7
0
216,806
3
W
Janus
6,265
570
76
7
0
233,316
6
L
Surtr
4,586
417
27
2
0
214,930
0
W
Amaterasu
6,554
596
61
6
0
224,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role