Player Matchup

Zeus
Zeus
BrolyAwoken
Zeus
Level 118
God Stats
1W - 1L
1,545 SR
Queue Stats
24W - 17L
1,622 Elo+
Party 2
Hercules
Hercules
ErnestPWorrelI
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,833 Elo+
Party 2
Baron Samedi
Baron Samedi
shotoki
Baron Samedi
Level 43
God Stats
2W - 0L
1,787 SR
Queue Stats
3W - 3L
1,579 Elo+
Party 2
Team Averages
Level 59
1,611 SR
1,678 Elo+

VS

Team Averages
Level 86
1,433 SR
1,452 Elo+
Chang'e
Chang'e
Cabbyyy
Chang'e
Level 101
God Stats
2W - 4L
1,588 SR
Queue Stats
75W - 64L
1,551 Elo+
Party 1
Medusa
Medusa
IShouldBeFed
Medusa
Level 29
God Stats
2W - 6L
1,372 SR
Queue Stats
121W - 103L
1,569 Elo+
Party 1
Achilles
Achilles
L2K xRampage509
Achilles
Level 129
God Stats
28W - 28L
1,339 SR
Queue Stats
52W - 60L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
7,639
764
9,573
4,502
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
3 / 0 / 5
7,891
789
5,589
7,892
7,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
shotoki
Baron Samedi
11
4 / 1 / 4
8,449
845
6,449
4,020
1,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cabbyyy
Chang'e
7
0 / 3 / 0
6,220
622
2,238
7,734
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
9
1 / 3 / 0
6,965
697
6,061
8,514
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
8
0 / 2 / 1
6,612
661
1,634
8,713
4,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Chang'e
Cabbyyy
Chang'e
0
3
0
0
W
Hercules
3
0
5
5.5
L
Medusa
1
3
0
0.33
L
Achilles
0
2
1
0.25
W
Baron Samedi
shotoki
Baron Samedi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,611
Damage
9,933
16,414
Taken
24,961
10,461
Mitigated
10,807
6,521
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,573
838
0
1,531
4,502
1,482
775
413
4,089
38,367
0
L
Chang'e
Cabbyyy
Chang'e
2,238
152
1,596
1,234
7,734
2,897
0
4,588
3,146
10,381
0
W
Hercules
5,589
1,379
0
3,593
7,892
7,073
84
2,163
5,729
0
17,098
L
Medusa
6,061
2,309
0
500
8,514
3,050
0
5,345
3,169
0
27,143
L
Achilles
1,634
477
0
272
8,713
4,860
0
6,185
2,528
0
7,863
W
Baron Samedi
shotoki
Baron Samedi
6,449
413
437
960
4,020
1,906
684
513
3,507
27,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,979
Gold Earned
19,797
103
Minions Killed
70
0
Camps Cleared
0
531,389
Distance Traveled
474,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,639
764
52
5
0
166,876
0
L
Chang'e
6,220
622
10
1
0
152,675
0
W
Hercules
7,891
789
12
1
0
199,757
0
L
Medusa
6,965
697
51
5
0
147,370
0
L
Achilles
6,612
661
9
1
0
174,300
0
W
Baron Samedi
8,449
845
39
4
0
164,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role