Player Matchup

Discordia
Discordia
MistressOfTyphon
Discordia
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 21L
1,533 Elo+
Solo
Guan Yu
Guan Yu
ZredoxZ
Guan Yu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,505 Elo+
Solo
Mercury
Mercury
desmondgg
Mercury
Level 158
God Stats
6W - 5L
1,432 SR
Queue Stats
577W - 661L
1,383 Elo+
Solo
Cthulhu
Cthulhu
dopeeeyyy
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 255L
1,434 Elo+
Solo
Nemesis
Nemesis
jetblue819
Nemesis
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 122L
1,468 Elo+
Solo
Team Averages
Level 49
1,486 SR
1,465 Elo+

VS

Team Averages
Level 40
1,530 SR
1,504 Elo+
Ares
Ares
DinkyDau51
Ares
Level 21
God Stats
0W - 1L
1,723 SR
Queue Stats
4W - 7L
1,591 Elo+
Party 2
Horus
Horus
HDJ_PRATHECAT
Horus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
HDJ_ZampaTeste
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,841 Elo+
Party 1
Set
Set
Panth9r
Set
Level 97
God Stats
2W - 5L
1,426 SR
Queue Stats
453W - 502L
1,372 Elo+
Party 2
Loki
Loki
ToxicDog214
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 138L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
20
9 / 0 / 25
13,551
968
27,617
5,936
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ZredoxZ
Guan Yu
18
6 / 3 / 30
11,347
811
11,946
22,753
21,126
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
desmondgg
Mercury
5
0 / 0 / 0
7,346
525
0
0
0
Cthulhu
dopeeeyyy
Cthulhu
19
7 / 4 / 25
12,355
883
23,049
21,153
30,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
jetblue819
Nemesis
20
20 / 4 / 18
14,239
1,017
25,369
31,648
44,625
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
11,391
814
12,224
22,709
31,364
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 8 / 3
10,114
722
7,734
25,314
29,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
HDJ_ZampaTeste
Heimdallr
16
1 / 8 / 7
9,878
706
12,346
15,573
9,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
16
3 / 10 / 1
9,954
711
11,643
17,586
12,734
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 9 / 7
9,182
656
6,672
17,303
9,336
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
34
42
Kills
11
11
Deaths
42
98
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
3
8
3
0.56
L
Heimdallr
HDJ_ZampaTeste
Heimdallr
1
8
7
0.56
W
Discordia
9
0
25
21.5
L
Set
3
10
1
0.35
L
0
9
7
0.39
W
Guan Yu
ZredoxZ
Guan Yu
6
3
30
7
W
Mercury
desmondgg
Mercury
0
0
0
0
W
Cthulhu
dopeeeyyy
Cthulhu
7
4
25
4.88
W
Nemesis
jetblue819
Nemesis
20
4
18
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,981
Damage
50,619
81,490
Taken
98,485
98,588
Mitigated
92,562
40,237
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,224
419
263
1,546
22,709
31,364
0
11,898
10,811
20,433
0
L
7,734
3,564
4,161
5,504
25,314
29,834
232
14,088
11,226
0
13,247
L
Heimdallr
HDJ_ZampaTeste
Heimdallr
12,346
6,923
0
473
15,573
9,294
1,092
9,064
6,509
0
30,135
W
Discordia
27,617
1,222
947
2,357
5,936
2,778
2,500
1,336
4,600
55,499
0
L
Set
11,643
4,298
265
1,248
17,586
12,734
0
9,115
8,471
0
23,865
L
6,672
3,256
2,030
3,163
17,303
9,336
539
9,964
7,339
118
16,701
W
Guan Yu
ZredoxZ
Guan Yu
11,946
1,921
7,422
10,382
22,753
21,126
1,405
3,507
19,246
34
23,261
W
Mercury
desmondgg
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
dopeeeyyy
Cthulhu
23,049
1,989
2,462
2,726
21,153
30,059
920
4,303
16,850
37,815
3,008
W
Nemesis
jetblue819
Nemesis
25,369
6,728
5,343
8,598
31,648
44,625
821
3,196
28,452
12,913
27,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,838
Gold Earned
50,519
137
Minions Killed
96
0
Camps Cleared
0
1,205,754
Distance Traveled
1,132,251
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,391
814
9
1
0
234,220
0
L
Horus
10,114
722
12
1
0
243,937
0
L
Heimdallr
9,878
706
33
2
0
198,378
0
W
Discordia
13,551
968
57
4
0
298,706
0
L
Set
9,954
711
15
1
0
230,863
0
L
Loki
9,182
656
27
2
0
224,853
0
W
Guan Yu
11,347
811
12
1
0
327,038
0
W
Mercury
7,346
525
0
0
0
0
0
W
Cthulhu
12,355
883
41
3
0
313,023
0
W
Nemesis
14,239
1,017
27
2
0
266,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role