Player Matchup

Mulan
Mulan
DjKing503
Mulan
Level 53
God Stats
8W - 4L
1,586 SR
Queue Stats
127W - 106L
1,499 Elo+
Party 1
Scylla
Scylla
KSML7075
Scylla
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 38L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
T40Winningbeast
Jormungandr
Level 62
God Stats
9W - 2L
1,729 SR
Queue Stats
92W - 78L
1,402 Elo+
Solo
Arachne
Arachne
l MIGGY I
Arachne
Level 63
God Stats
52W - 38L
1,595 SR
Queue Stats
125W - 119L
1,485 Elo+
Party 1
Merlin
Merlin
vAvoidd
Merlin
Level 55
God Stats
15W - 16L
1,481 SR
Queue Stats
132W - 136L
1,480 Elo+
Party 1
Team Averages
Level 52
1,578 SR
1,452 Elo+

VS

Team Averages
Level 83
1,549 SR
1,460 Elo+
Apollo
Apollo
Bacon655
Apollo
Level 107
God Stats
2W - 2L
1,736 SR
Queue Stats
374W - 396L
1,441 Elo+
Solo
Horus
Horus
FlameNinja623
Horus
Level 62
God Stats
1W - 3L
1,422 SR
Queue Stats
118W - 112L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
Guenille__
Ratatoskr
Level 64
God Stats
3W - 3L
1,654 SR
Queue Stats
74W - 85L
1,327 Elo+
Solo
Bacchus
Bacchus
Kaaz26
Bacchus
Level 77
God Stats
26W - 26L
1,547 SR
Queue Stats
269W - 273L
1,483 Elo+
Solo
Agni
Agni
XxBlameEricxX
Agni
Level 105
God Stats
1W - 1L
1,388 SR
Queue Stats
277W - 273L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DjKing503
Mulan
12
4 / 3 / 2
8,074
577
10,128
11,186
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
KSML7075
Scylla
12
1 / 4 / 2
6,969
498
3,277
6,912
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
T40Winningbeast
Jormungandr
14
8 / 2 / 3
9,360
669
10,884
9,666
8,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
l MIGGY I
Arachne
13
5 / 2 / 3
7,956
568
8,492
9,837
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
vAvoidd
Merlin
12
3 / 1 / 3
7,471
534
8,357
7,037
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bacon655
Apollo
12
3 / 3 / 2
7,201
514
6,732
11,655
3,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 2
6,071
434
2,525
13,759
10,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Guenille__
Ratatoskr
13
4 / 6 / 3
7,875
563
7,720
13,441
5,360
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Kaaz26
Bacchus
10
2 / 3 / 2
6,580
470
5,316
13,744
10,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 2
7,253
518
6,287
6,844
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
21
Kills
11
12
Deaths
21
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bacon655
Apollo
3
3
2
1.33
W
Mulan
DjKing503
Mulan
4
3
2
1.67
L
1
5
2
0.4
L
Ratatoskr
Guenille__
Ratatoskr
4
6
3
0.92
W
Scylla
KSML7075
Scylla
1
4
2
0.5
L
Bacchus
Kaaz26
Bacchus
2
3
2
1
W
Jormungandr
T40Winningbeast
Jormungandr
8
2
3
4.75
L
1
4
2
0.5
W
Arachne
l MIGGY I
Arachne
5
2
3
3.25
W
Merlin
vAvoidd
Merlin
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,138
Damage
28,580
44,638
Taken
59,443
26,314
Mitigated
31,966
7,717
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bacon655
Apollo
6,732
3,855
0
5,986
11,655
3,717
190
5,300
6,355
0
51,148
W
Mulan
DjKing503
Mulan
10,128
2,041
0
4,072
11,186
8,968
0
2,796
8,390
892
30,969
L
2,525
934
352
2,128
13,759
10,304
0
6,407
7,320
0
35,169
L
Ratatoskr
Guenille__
Ratatoskr
7,720
3,573
0
954
13,441
5,360
0
3,361
10,014
0
54,609
W
Scylla
KSML7075
Scylla
3,277
266
0
126
6,912
2,065
0
4,224
2,688
35,001
0
L
Bacchus
Kaaz26
Bacchus
5,316
841
0
2,825
13,744
10,030
0
4,929
8,707
27,916
0
W
Jormungandr
T40Winningbeast
Jormungandr
10,884
2,774
0
1,551
9,666
8,656
24
955
8,711
66,046
412
L
6,287
416
0
624
6,844
2,555
0
2,154
4,562
55,591
0
W
Arachne
l MIGGY I
Arachne
8,492
6,820
0
1,512
9,837
3,942
0
1,850
7,987
0
53,881
W
Merlin
vAvoidd
Merlin
8,357
703
0
456
7,037
2,683
426
1,778
5,259
55,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
34,980
366
Minions Killed
349
0
Camps Cleared
0
1,370,026
Distance Traveled
1,365,084
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,201
514
79
6
0
248,122
0
W
Mulan
8,074
577
38
3
0
284,131
0
L
Horus
6,071
434
45
3
0
272,012
4
L
Ratatoskr
7,875
563
86
6
0
305,265
0
W
Scylla
6,969
498
55
4
0
248,087
1
L
Bacchus
6,580
470
29
2
0
292,867
1
W
Jormungandr
9,360
669
110
8
0
254,655
1
L
Agni
7,253
518
110
8
0
246,818
2
W
Arachne
7,956
568
83
6
0
314,475
0
W
Merlin
7,471
534
80
6
0
268,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role