Player Matchup

Aphrodite
Aphrodite
Alyreizinho
Aphrodite
Level 63
God Stats
3W - 2L
1,535 SR
Queue Stats
70W - 56L
1,433 Elo+
Solo
Persephone
Persephone
CarolineS05
Persephone
Level 79
God Stats
0W - 2L
1,724 SR
Queue Stats
7W - 23L
1,205 Elo+
Party 2
Izanami
Izanami
Chucui
Izanami
Level 63
God Stats
0W - 3L
1,481 SR
Queue Stats
5W - 14L
1,193 Elo+
Party 2
Chaac
Chaac
Oriiginals
Chaac
Level 53
God Stats
1W - 9L
1,525 SR
Queue Stats
4W - 14L
1,256 Elo+
Party 2
Ravana
Ravana
Zarak0
Ravana
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 23L
1,205 Elo+
Party 2
Team Averages
Level 70
1,553 SR
1,258 Elo+

VS

Team Averages
Level 85
1,528 SR
1,471 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AbledChart79273
Nu Wa
Level 61
God Stats
33W - 21L
1,496 SR
Queue Stats
168W - 148L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
DrunkedKing
Baron Samedi
Level 126
God Stats
12W - 7L
1,754 SR
Queue Stats
140W - 139L
1,441 Elo+
Solo
Martichoras
Martichoras
JorgeArthur2017
Martichoras
Level 69
God Stats
6W - 1L
1,723 SR
Queue Stats
203W - 283L
1,404 Elo+
Party 1
Nemesis
Nemesis
iSuuupleXy
Nemesis
Level 89
God Stats
3W - 2L
1,169 SR
Queue Stats
122W - 94L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alyreizinho
Aphrodite
10
1 / 3 / 1
6,762
483
3,783
11,559
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Persephone
CarolineS05
Persephone
11
0 / 3 / 2
6,544
467
5,234
6,459
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Chucui
Izanami
11
1 / 7 / 3
6,250
446
8,008
12,497
5,016
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
12
2 / 6 / 2
7,113
508
7,582
15,832
11,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Zarak0
Ravana
12
4 / 2 / 0
7,682
549
5,190
11,340
6,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 2 / 6
8,690
621
12,205
13,301
5,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 3 / 3
8,228
588
6,006
8,191
2,942
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DrunkedKing
Baron Samedi
12
2 / 0 / 12
8,122
580
7,318
8,700
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Martichoras
JorgeArthur2017
Martichoras
13
8 / 2 / 4
8,156
583
10,641
11,692
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
iSuuupleXy
Nemesis
13
3 / 1 / 8
8,174
584
6,502
12,911
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
21
21
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
6
3
W
5
3
3
2.17
L
Aphrodite
Alyreizinho
Aphrodite
1
3
1
0.5
L
Persephone
CarolineS05
Persephone
0
3
2
0.33
L
Izanami
Chucui
Izanami
1
7
3
0.36
W
Baron Samedi
DrunkedKing
Baron Samedi
2
0
12
8
W
Martichoras
JorgeArthur2017
Martichoras
8
2
4
5
L
Chaac
2
6
2
0.5
L
Ravana
Zarak0
Ravana
4
2
0
2
W
Nemesis
iSuuupleXy
Nemesis
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,797
Damage
42,672
57,687
Taken
54,795
32,687
Mitigated
27,489
13,511
Healing
24,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,205
4,609
0
8,048
13,301
5,906
3,829
1,228
12,073
60,947
6,691
W
6,006
2,314
75
2,160
8,191
2,942
201
1,604
6,587
53,815
0
L
Aphrodite
Alyreizinho
Aphrodite
3,783
412
1,556
4,381
11,559
8,312
124
3,620
7,939
25,701
0
L
Persephone
CarolineS05
Persephone
5,234
461
0
1,033
6,459
2,051
0
3,494
2,943
40,619
0
L
Izanami
Chucui
Izanami
8,008
5,279
0
1,257
12,497
5,016
542
5,002
7,495
0
45,536
W
Baron Samedi
DrunkedKing
Baron Samedi
7,318
788
1,757
4,600
8,700
8,608
335
2,040
6,660
29,421
0
W
Martichoras
JorgeArthur2017
Martichoras
10,641
3,251
0
2,919
11,692
4,912
410
2,872
8,820
0
51,068
L
Chaac
7,582
1,638
0
1,521
15,832
11,159
0
9,193
6,639
0
47,614
L
Ravana
Zarak0
Ravana
5,190
987
0
3,763
11,340
6,149
0
3,566
7,774
154
52,195
W
Nemesis
iSuuupleXy
Nemesis
6,502
2,439
0
4,656
12,911
5,121
360
2,026
10,885
0
58,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,351
Gold Earned
41,370
331
Minions Killed
365
0
Camps Cleared
0
1,334,516
Distance Traveled
1,289,812
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,690
621
94
7
0
239,159
0
W
Nu Wa
8,228
588
78
6
0
261,782
0
L
Aphrodite
6,762
483
32
2
0
264,702
3
L
Persephone
6,544
467
61
4
0
248,508
0
L
Izanami
6,250
446
82
6
0
248,145
0
W
Baron Samedi
8,122
580
38
3
0
250,216
2
W
Martichoras
8,156
583
69
5
0
246,305
0
L
Chaac
7,113
508
78
6
0
266,572
0
L
Ravana
7,682
549
78
6
0
306,589
0
W
Nemesis
8,174
584
86
6
0
292,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role