Player Matchup

Charon
Charon
FIixkzz
Charon
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,404 Elo+
Party 1
Merlin
Merlin
Liquidman257
Merlin
Level 66
God Stats
2W - 1L
1,563 SR
Queue Stats
3W - 5L
1,395 Elo+
Solo
Izanami
Izanami
Snip3rTim-_-
Izanami
Level 90
God Stats
1W - 0L
1,770 SR
Queue Stats
62W - 70L
1,376 Elo+
Party 1
Arachne
Arachne
epicfight69
Arachne
Level 33
God Stats
5W - 4L
1,288 SR
Queue Stats
51W - 56L
1,344 Elo+
Solo
Sun Wukong
Sun Wukong
lIlIllEBTllIlIl
Sun Wukong
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 50L
1,406 Elo+
Party 1
Team Averages
Level 61
1,524 SR
1,385 Elo+

VS

Team Averages
Level 80
1,518 SR
1,454 Elo+
Geb
Geb
 
Geb
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HoodCollegeGrad
Charybdis
Level 109
God Stats
20W - 12L
1,605 SR
Queue Stats
89W - 75L
1,539 Elo+
Party 2
Anubis
Anubis
KtheDon97
Anubis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 144L
1,482 Elo+
Party 2
Janus
Janus
MCXslayer33
Janus
Level 58
God Stats
4W - 3L
1,727 SR
Queue Stats
257W - 262L
1,399 Elo+
Party 3
Bellona
Bellona
Nateover9000
Bellona
Level 27
God Stats
0W - 2L
1,259 SR
Queue Stats
143W - 145L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FIixkzz
Charon
12
2 / 0 / 8
7,928
529
6,094
11,764
10,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
8 / 3 / 6
9,692
646
12,902
8,951
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Snip3rTim-_-
Izanami
12
1 / 4 / 3
7,394
493
4,129
9,943
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
epicfight69
Arachne
15
9 / 1 / 4
9,455
630
13,433
13,624
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
lIlIllEBTllIlIl
Sun Wukong
14
5 / 0 / 4
8,958
597
7,384
8,219
7,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 4 / 2
6,488
433
4,832
18,376
14,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
HoodCollegeGrad
Charybdis
12
2 / 4 / 2
7,638
509
8,541
10,377
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
KtheDon97
Anubis
13
2 / 6 / 2
7,837
522
9,115
13,980
7,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 9 / 2
7,060
471
5,831
11,601
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Nateover9000
Bellona
10
0 / 3 / 0
6,126
408
1,049
8,353
8,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
25
Kills
8
8
Deaths
26
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
2
0.25
W
Charon
FIixkzz
Charon
2
0
8
6
L
Charybdis
HoodCollegeGrad
Charybdis
2
4
2
0.75
L
Anubis
KtheDon97
Anubis
2
6
2
0.5
W
Merlin
8
3
6
3.67
L
4
9
2
0.56
L
Bellona
Nateover9000
Bellona
0
3
0
0
W
Izanami
Snip3rTim-_-
Izanami
1
4
3
0.63
W
Arachne
epicfight69
Arachne
9
1
4
11
W
Sun Wukong
lIlIllEBTllIlIl
Sun Wukong
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,942
Damage
29,368
52,501
Taken
62,687
29,999
Mitigated
38,550
9,689
Healing
13,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,832
810
0
3,926
18,376
14,300
0
6,024
11,886
20,052
0
W
Charon
FIixkzz
Charon
6,094
1,563
0
1,324
11,764
10,847
26
5,807
5,813
31,366
571
L
Charybdis
HoodCollegeGrad
Charybdis
8,541
5,006
0
2,745
10,377
4,268
890
1,652
8,640
0
57,137
L
Anubis
KtheDon97
Anubis
9,115
406
0
5,523
13,980
7,127
0
5,817
7,551
64,123
0
W
Merlin
12,902
1,088
0
850
8,951
2,949
277
5,036
3,856
59,497
0
L
5,831
819
0
125
11,601
4,197
0
2,968
8,413
43,243
0
L
Bellona
Nateover9000
Bellona
1,049
340
0
1,360
8,353
8,658
0
711
7,627
0
24,565
W
Izanami
Snip3rTim-_-
Izanami
4,129
2,485
0
1,971
9,943
3,710
585
2,607
7,298
0
50,806
W
Arachne
epicfight69
Arachne
13,433
9,950
0
4,244
13,624
5,118
521
3,845
9,693
0
65,411
W
Sun Wukong
lIlIllEBTllIlIl
Sun Wukong
7,384
1,511
0
1,300
8,219
7,375
144
2,072
6,063
145
60,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
35,149
409
Minions Killed
304
0
Camps Cleared
0
1,421,149
Distance Traveled
1,333,665
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,488
433
18
1
0
317,380
2
W
Charon
7,928
529
25
2
0
291,996
2
L
Charybdis
7,638
509
91
6
0
251,194
2
L
Anubis
7,837
522
109
7
0
256,031
0
W
Merlin
9,692
646
110
7
0
293,931
0
L
Janus
7,060
471
62
4
0
274,033
1
L
Bellona
6,126
408
24
2
0
235,027
0
W
Izanami
7,394
493
79
5
0
270,504
0
W
Arachne
9,455
630
96
6
0
302,648
0
W
Sun Wukong
8,958
597
99
7
0
262,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role