Player Matchup

King Arthur
King Arthur
Gold IV
Adaptzoni
King Arthur
Gold IV
Level 128
God Stats
1W - 1L
1,419 SR
Queue Stats
33W - 27L
1,393 MMR
Solo
Hera
Hera
Bronze III
Agv0529
Hera
Bronze III
Level 108
God Stats
1W - 1L
1,667 SR
Queue Stats
3W - 4L
1,354 MMR
Party 2
Sobek
Sobek
Gold I
Habsun
Sobek
Gold I
Level 136
God Stats
5W - 7L
1,451 SR
Queue Stats
26W - 27L
1,511 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
JLgamer124
Xbalanque
Bronze III
Level 109
God Stats
3W - 2L
1,492 SR
Queue Stats
5W - 7L
1,354 MMR
Party 2
Apollo
Apollo
Gold IV
Rafaelvima
Apollo
Gold IV
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,351 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,506 SR
1,393 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,521 SR
1,412 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold IV
MamadSy
Merlin
Gold IV
Level 157
God Stats
2W - 3L
1,599 SR
Queue Stats
365W - 369L
1,424 MMR
Solo
Surtr
Surtr
Silver III
TwisstedSoul
Surtr
Silver III
Level 113
God Stats
26W - 23L
1,392 SR
Queue Stats
51W - 53L
1,323 MMR
Solo
Skadi
Skadi
Silver I
tahabelk
Skadi
Silver I
Level 83
God Stats
0W - 1L
1,616 SR
Queue Stats
19W - 24L
1,409 MMR
Solo
Raijin
Raijin
Bronze III
yoeltajinaste
Raijin
Bronze III
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adaptzoni
King Arthur
8
1 / 3 / 1
4,969
621
2,098
8,573
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hera
Agv0529
Hera
8
0 / 0 / 1
4,767
596
2,170
2,957
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Habsun
Sobek
8
2 / 1 / 2
5,025
628
2,810
6,060
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
JLgamer124
Xbalanque
8
1 / 1 / 3
4,859
607
2,986
3,938
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Rafaelvima
Apollo
9
3 / 1 / 1
5,558
695
3,300
5,359
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangMartichorasThanatosGebJanus

VS

Bans
SusanoZhong KuiAnubisThorArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 1 / 1
4,252
532
1,045
3,706
3,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
MamadSy
Merlin
9
1 / 0 / 0
4,894
612
2,411
3,512
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 0
4,249
531
1,288
4,853
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
tahabelk
Skadi
7
1 / 3 / 0
4,480
560
2,721
5,048
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 2 / 0
5,146
643
3,546
5,102
1,581
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
6
6
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
1
1.5
W
King Arthur
Adaptzoni
King Arthur
1
3
1
0.5
W
Hera
Agv0529
Hera
0
0
1
0.5
W
Sobek
Habsun
Sobek
2
1
2
3
W
Xbalanque
JLgamer124
Xbalanque
1
1
3
2.5
L
Merlin
MamadSy
Merlin
1
0
0
1
W
Apollo
Rafaelvima
Apollo
3
1
1
3.5
L
0
1
0
0
L
Skadi
tahabelk
Skadi
1
3
0
0.33
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,364
Damage
11,011
26,887
Taken
22,221
12,768
Mitigated
9,334
7,971
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,045
90
0
324
3,706
3,077
0
1,106
2,600
4,321
0
W
King Arthur
Adaptzoni
King Arthur
2,098
324
0
1,790
8,573
4,473
0
3,255
5,318
0
28,327
W
Hera
Agv0529
Hera
2,170
769
0
750
2,957
928
0
1,605
1,352
37,280
0
W
Sobek
Habsun
Sobek
2,810
399
0
2,507
6,060
4,237
0
1,147
4,913
14,562
0
W
Xbalanque
JLgamer124
Xbalanque
2,986
1,331
0
1,097
3,938
1,359
0
325
3,613
0
31,057
L
Merlin
MamadSy
Merlin
2,411
274
0
1,690
3,512
1,112
0
1,579
1,933
32,568
0
W
Apollo
Rafaelvima
Apollo
3,300
1,908
0
1,827
5,359
1,771
408
708
4,651
0
33,480
L
1,288
336
0
2,660
4,853
2,023
0
1,373
3,480
307
19,035
L
Skadi
tahabelk
Skadi
2,721
1,110
0
390
5,048
1,541
0
922
4,126
0
26,404
L
3,546
781
0
1,107
5,102
1,581
0
0
5,102
30,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
23,021
255
Minions Killed
219
0
Camps Cleared
0
827,868
Distance Traveled
744,703
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,252
532
7
1
0
126,726
0
W
King Arthur
4,969
621
40
5
0
176,799
0
W
Hera
4,767
596
82
10
0
161,587
0
W
Sobek
5,025
628
12
2
0
177,152
2
W
Xbalanque
4,859
607
57
7
0
146,795
2
L
Merlin
4,894
612
69
9
0
161,447
0
W
Apollo
5,558
695
64
8
0
165,535
1
L
Surtr
4,249
531
40
5
0
143,668
0
L
Skadi
4,480
560
54
7
0
159,170
1
L
Raijin
5,146
643
49
6
0
153,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role