Player Matchup

Baron Samedi
Baron Samedi
HUÐÐLE
Baron Samedi
Level 106
God Stats
1W - 0L
1,853 SR
Queue Stats
32W - 21L
1,698 Elo+
Party 1
Jormungandr
Jormungandr
SirMoosAlot1873
Jormungandr
Level 105
God Stats
4W - 3L
1,732 SR
Queue Stats
211W - 191L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vodwa
Tsukuyomi
Level 145
God Stats
3W - 2L
1,671 SR
Queue Stats
108W - 104L
1,604 Elo+
Party 1
Bakasura
Bakasura
jfergi
Bakasura
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 101L
1,653 Elo+
Party 1
Awilix
Awilix
mothgarden
Awilix
Level 104
God Stats
4W - 2L
1,548 SR
Queue Stats
69W - 43L
1,634 Elo+
Party 2
Team Averages
Level 122
1,661 SR
1,618 Elo+

VS

Team Averages
Level 149
1,596 SR
1,537 Elo+
Mercury
Mercury
 
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aquisii
Thanatos
Level 176
God Stats
6W - 8L
1,790 SR
Queue Stats
142W - 139L
1,533 Elo+
Party 3
Persephone
Persephone
Gnatman25
Persephone
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 102L
1,552 Elo+
Party 4
Cupid
Cupid
MrBrokenBear
Cupid
Level 122
God Stats
8W - 6L
1,667 SR
Queue Stats
115W - 102L
1,552 Elo+
Party 4
Nox
Nox
Paul Crudd 1990
Nox
Level 184
God Stats
6W - 6L
1,526 SR
Queue Stats
585W - 566L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HUÐÐLE
Baron Samedi
12
4 / 0 / 6
7,047
705
8,176
5,432
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SirMoosAlot1873
Jormungandr
8
1 / 0 / 2
5,565
557
1,962
4,273
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Vodwa
Tsukuyomi
11
4 / 2 / 0
6,247
625
5,937
7,325
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
jfergi
Bakasura
12
1 / 0 / 0
6,973
697
3,326
6,754
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
mothgarden
Awilix
12
4 / 1 / 6
7,071
707
6,146
8,832
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 1 / 0
6,260
626
2,959
7,301
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Aquisii
Thanatos
10
1 / 4 / 0
6,030
603
4,065
11,550
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Gnatman25
Persephone
9
0 / 5 / 1
5,651
565
3,212
8,865
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,455
546
2,948
6,739
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,494
549
2,528
5,335
3,935
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
1
0
0
L
Thanatos
Aquisii
Thanatos
1
4
0
0.25
L
Persephone
Gnatman25
Persephone
0
5
1
0.1
W
Baron Samedi
HUÐÐLE
Baron Samedi
4
0
6
7
L
1
2
0
0.5
L
1
1
1
1.5
W
Jormungandr
SirMoosAlot1873
Jormungandr
1
0
2
2
W
Tsukuyomi
Vodwa
Tsukuyomi
4
2
0
2
W
Bakasura
jfergi
Bakasura
1
0
0
1
W
Awilix
mothgarden
Awilix
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,547
Damage
15,712
32,616
Taken
39,790
15,655
Mitigated
15,521
11,161
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,959
1,167
0
2,950
7,301
2,667
0
586
6,144
0
52,358
L
Thanatos
Aquisii
Thanatos
4,065
1,183
0
6,133
11,550
4,203
0
2,840
8,710
0
46,263
L
Persephone
Gnatman25
Persephone
3,212
501
0
2,020
8,865
2,701
0
3,869
4,803
40,754
0
W
Baron Samedi
HUÐÐLE
Baron Samedi
8,176
964
331
1,762
5,432
2,511
0
1,282
4,150
53,979
0
L
2,948
1,767
14
2,710
6,739
2,015
0
1,285
5,454
0
25,829
L
2,528
161
0
1,239
5,335
3,935
0
1,524
3,811
20,095
0
W
Jormungandr
SirMoosAlot1873
Jormungandr
1,962
324
0
1,360
4,273
2,838
0
1,798
2,475
19,954
0
W
Tsukuyomi
Vodwa
Tsukuyomi
5,937
2,048
0
3,090
7,325
2,777
0
637
6,688
0
42,242
W
Bakasura
jfergi
Bakasura
3,326
2,253
0
3,014
6,754
4,475
282
232
6,522
0
37,689
W
Awilix
mothgarden
Awilix
6,146
2,821
0
1,604
8,832
3,054
0
2,497
6,335
0
44,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
28,890
371
Minions Killed
328
0
Camps Cleared
0
1,163,502
Distance Traveled
1,090,766
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,260
626
101
10
0
242,939
0
L
Thanatos
6,030
603
76
8
0
235,952
0
L
Persephone
5,651
565
74
7
0
200,564
2
W
Baron Samedi
7,047
705
91
9
0
208,946
0
L
Cupid
5,455
546
51
5
0
210,234
0
L
Nox
5,494
549
26
3
0
201,077
2
W
Jormungandr
5,565
557
35
4
0
215,805
2
W
Tsukuyomi
6,247
625
71
7
0
223,342
2
W
Bakasura
6,973
697
104
10
0
250,293
0
W
Awilix
7,071
707
70
7
0
265,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role