Player Matchup

King Arthur
King Arthur
Grimreaper1192
King Arthur
Level 46
God Stats
9W - 14L
1,428 SR
Queue Stats
92W - 89L
1,433 Elo+
Party 2
Bastet
Bastet
KylesMindset
Bastet
Level 89
God Stats
4W - 0L
1,697 SR
Queue Stats
39W - 28L
1,550 Elo+
Solo
Xbalanque
Xbalanque
Nachoeltripu
Xbalanque
Level 47
God Stats
8W - 4L
1,215 SR
Queue Stats
135W - 134L
1,387 Elo+
Solo
Set
Set
The RoyAgu
Set
Level 103
God Stats
1W - 0L
1,776 SR
Queue Stats
136W - 137L
1,463 Elo+
Solo
Scylla
Scylla
nL Aatrox
Scylla
Level 119
God Stats
10W - 5L
1,831 SR
Queue Stats
276W - 252L
1,515 Elo+
Party 2
Team Averages
Level 81
1,589 SR
1,470 Elo+

VS

Team Averages
Level 40
1,384 SR
1,366 Elo+
Fafnir
Fafnir
GriffinFrost647
Fafnir
Level 46
God Stats
1W - 2L
1,400 SR
Queue Stats
15W - 19L
1,374 Elo+
Solo
Fenrir
Fenrir
InvictaNacht
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 44L
1,219 Elo+
Party 1
Medusa
Medusa
SauceSwiper
Medusa
Level 39
God Stats
2W - 3L
1,300 SR
Queue Stats
64W - 93L
1,312 Elo+
Solo
Nike
Nike
XxZeroMPxX
Nike
Level 28
God Stats
4W - 8L
1,372 SR
Queue Stats
9W - 21L
1,369 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
unsaid_puddle0
Morgan Le Fay
Level 44
God Stats
8W - 8L
1,349 SR
Queue Stats
169W - 156L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grimreaper1192
King Arthur
13
3 / 2 / 1
7,706
514
10,415
16,451
13,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bastet
13
3 / 3 / 3
7,851
523
7,384
12,729
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
Nachoeltripu
Xbalanque
11
0 / 2 / 4
6,853
457
6,907
10,089
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
4 / 2 / 2
6,970
465
7,871
14,172
7,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
nL Aatrox
Scylla
15
3 / 1 / 2
9,059
604
6,810
6,154
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
7,721
515
5,811
13,552
18,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
11
2 / 4 / 2
6,969
465
5,261
13,695
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
11
3 / 4 / 1
7,203
480
10,157
12,471
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
7,243
483
9,999
17,400
9,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
unsaid_puddle0
Morgan Le Fay
14
2 / 1 / 1
8,345
556
7,503
7,740
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
9
10
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
King Arthur
Grimreaper1192
King Arthur
3
2
1
1.75
L
Fenrir
2
4
2
0.75
W
Bastet
3
3
3
1.5
W
Xbalanque
Nachoeltripu
Xbalanque
0
2
4
1
L
Medusa
3
4
1
0.88
W
4
2
2
2.5
L
1
3
0
0.33
W
Scylla
nL Aatrox
Scylla
3
1
2
4
L
Morgan Le Fay
unsaid_puddle0
Morgan Le Fay
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,387
Damage
38,731
59,595
Taken
64,858
32,549
Mitigated
40,208
11,865
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,811
1,369
99
3,111
13,552
18,239
312
0
13,552
28,049
922
W
King Arthur
Grimreaper1192
King Arthur
10,415
1,058
0
2,900
16,451
13,325
100
0
16,451
0
46,776
L
Fenrir
5,261
785
0
2,387
13,695
5,099
0
2,368
11,197
0
39,546
W
Bastet
7,384
2,187
0
3,169
12,729
4,934
0
3,233
9,496
0
58,606
W
Xbalanque
Nachoeltripu
Xbalanque
6,907
3,462
0
3,676
10,089
3,840
0
1,375
8,714
0
44,896
L
Medusa
10,157
5,775
0
1,945
12,471
4,277
1,163
638
11,803
0
46,314
W
7,871
3,139
0
1,370
14,172
7,846
0
4,328
9,844
0
36,424
L
9,999
1,866
0
2,187
17,400
9,393
758
1,629
15,691
0
51,883
W
Scylla
nL Aatrox
Scylla
6,810
629
0
750
6,154
2,604
782
3,456
2,698
75,335
0
L
Morgan Le Fay
unsaid_puddle0
Morgan Le Fay
7,503
387
0
1,494
7,740
3,200
0
1,849
5,805
72,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
37,481
401
Minions Killed
353
0
Camps Cleared
0
1,499,438
Distance Traveled
1,506,442
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,721
515
29
2
0
280,426
3
W
King Arthur
7,706
514
73
5
0
274,172
0
L
Fenrir
6,969
465
52
3
0
327,475
0
W
Bastet
7,851
523
90
6
0
318,860
0
W
Xbalanque
6,853
457
67
4
0
278,796
0
L
Medusa
7,203
480
80
5
0
288,284
0
W
Set
6,970
465
43
3
0
318,597
5
L
Nike
7,243
483
64
4
0
290,855
0
W
Scylla
9,059
604
128
9
0
309,013
1
L
Morgan Le Fay
8,345
556
128
9
0
319,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role