Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BigJerjens
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,640 Elo+
Party 1
Agni
Agni
JuicedUpACG
Agni
Level 88
God Stats
0W - 1L
1,954 SR
Queue Stats
12W - 18L
1,455 Elo+
Party 1
Lancelot
Lancelot
JuicedUpDream
Lancelot
Level 161
God Stats
0W - 3L
1,248 SR
Queue Stats
83W - 94L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
cocacolaman7
Jing Wei
Level 63
God Stats
3W - 5L
1,512 SR
Queue Stats
286W - 290L
1,533 Elo+
Solo
Team Averages
Level 104
1,543 SR
1,514 Elo+

VS

Team Averages
Level 135
1,430 SR
1,451 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
HotGayDuckyMess
Janus
Level 152
God Stats
1W - 2L
1,346 SR
Queue Stats
93W - 92L
1,481 Elo+
Solo
Chaac
Chaac
Hyun Sao
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 80L
1,381 Elo+
Party 2
Xing Tian
Xing Tian
SirBankcee
Xing Tian
Level 120
God Stats
4W - 4L
1,475 SR
Queue Stats
147W - 155L
1,476 Elo+
Solo
Hercules
Hercules
Vl Rxgth lV
Hercules
Level 122
God Stats
1W - 2L
1,328 SR
Queue Stats
127W - 109L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
1 / 5 / 2
7,519
752
6,965
9,020
5,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
10
0 / 6 / 2
6,735
674
5,454
8,687
3,175
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 6 / 3
7,093
709
7,758
8,840
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
JuicedUpDream
Lancelot
15
2 / 3 / 3
8,529
853
5,452
10,826
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
cocacolaman7
Jing Wei
15
3 / 3 / 2
7,834
783
7,891
7,169
3,608
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
1 / 1 / 15
8,075
808
9,663
8,778
9,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 2 / 5
9,737
974
8,462
7,132
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Hyun Sao
Chaac
14
5 / 1 / 15
8,722
872
9,072
7,398
4,931
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SirBankcee
Xing Tian
14
4 / 1 / 14
8,956
896
8,360
10,553
10,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Vl Rxgth lV
Hercules
15
4 / 2 / 10
8,322
832
4,609
11,747
12,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
7
Kills
23
23
Deaths
7
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
5
2
0.4
W
Cu Chulainn
 
Cu Chulainn
1
1
15
8.5
L
Nu Wa
0
6
2
0.17
W
9
2
5
5.75
W
Chaac
Hyun Sao
Chaac
5
1
15
12.5
L
1
6
3
0.42
L
Lancelot
JuicedUpDream
Lancelot
2
3
3
1.17
W
Xing Tian
SirBankcee
Xing Tian
4
1
14
11
W
Hercules
Vl Rxgth lV
Hercules
4
2
10
4.5
L
Jing Wei
cocacolaman7
Jing Wei
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,520
Damage
40,166
44,542
Taken
45,608
23,336
Mitigated
41,217
7,628
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,965
1,152
371
438
9,020
5,585
0
3,197
5,569
0
10,081
W
Cu Chulainn
 
Cu Chulainn
9,663
738
498
1,313
8,778
9,299
202
1,229
7,549
0
23,813
L
Nu Wa
5,454
2,497
72
1,173
8,687
3,175
0
4,591
4,003
10,221
0
W
8,462
479
1,828
1,209
7,132
3,577
1,112
2,184
4,948
28,730
0
W
Chaac
Hyun Sao
Chaac
9,072
407
1,016
2,232
7,398
4,931
0
2,728
4,670
0
13,864
L
7,758
162
418
789
8,840
3,935
0
3,919
4,827
17,254
0
L
Lancelot
JuicedUpDream
Lancelot
5,452
1,260
253
3,174
10,826
7,033
0
3,036
7,523
0
13,920
W
Xing Tian
SirBankcee
Xing Tian
8,360
351
821
2,131
10,553
10,473
0
3,913
6,640
12,218
0
W
Hercules
Vl Rxgth lV
Hercules
4,609
618
785
2,917
11,747
12,937
312
3,158
8,589
0
13,644
L
Jing Wei
cocacolaman7
Jing Wei
7,891
6,313
369
571
7,169
3,608
0
2,079
5,042
0
20,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
43,812
82
Minions Killed
126
0
Camps Cleared
0
894,797
Distance Traveled
1,034,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,519
752
5
1
0
164,044
0
W
Cu Chulainn
8,075
808
29
3
0
203,156
0
L
Nu Wa
6,735
674
10
1
0
164,009
0
W
Janus
9,737
974
63
6
0
212,353
0
W
Chaac
8,722
872
11
1
0
227,057
0
L
Agni
7,093
709
23
2
0
150,879
0
L
Lancelot
8,529
853
14
1
0
233,637
0
W
Xing Tian
8,956
896
5
1
0
190,724
0
W
Hercules
8,322
832
18
2
0
201,354
0
L
Jing Wei
7,834
783
30
3
0
182,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role