Player Matchup

Pele
Pele
BoneyPancake
Pele
Level 144
God Stats
5W - 2L
1,674 SR
Queue Stats
188W - 203L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
RickJames96
Kukulkan
Level 109
God Stats
30W - 17L
1,569 SR
Queue Stats
583W - 519L
1,548 Elo+
Solo
Tyr
Tyr
SargentMeat
Tyr
Level 99
God Stats
2W - 1L
1,403 SR
Queue Stats
167W - 187L
1,497 Elo+
Party 1
Rama
Rama
WoolyTheWalrus
Rama
Level 82
God Stats
4W - 4L
1,642 SR
Queue Stats
133W - 146L
1,478 Elo+
Party 1
Ymir
Ymir
percfever
Ymir
Level 156
God Stats
9W - 7L
1,488 SR
Queue Stats
333W - 264L
1,617 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,517 Elo+

VS

Team Averages
Level 103
1,471 SR
1,466 Elo+
Surtr
Surtr
KingPiccoloJr
Surtr
Level 106
God Stats
1W - 2L
1,453 SR
Queue Stats
160W - 160L
1,494 Elo+
Party 2
Artemis
Artemis
Malzov
Artemis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
Pvrasite
Baron Samedi
Level 65
God Stats
5W - 3L
1,526 SR
Queue Stats
182W - 180L
1,484 Elo+
Solo
Fenrir
Fenrir
RedCyanide
Fenrir
Level 147
God Stats
10W - 11L
1,512 SR
Queue Stats
150W - 131L
1,527 Elo+
Party 2
Janus
Janus
ebwagg
Janus
Level 108
God Stats
9W - 7L
1,363 SR
Queue Stats
127W - 122L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,453
645
5,227
12,240
7,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
RickJames96
Kukulkan
9
1 / 4 / 0
5,442
544
4,912
5,175
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 2
5,028
503
3,208
9,041
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 1
6,443
644
3,108
6,780
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
9
2 / 0 / 1
5,814
581
3,771
8,777
5,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,341
634
8,115
9,384
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Malzov
Artemis
9
0 / 2 / 1
5,083
508
3,657
6,824
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Pvrasite
Baron Samedi
8
0 / 1 / 3
5,188
519
3,734
7,456
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
RedCyanide
Fenrir
12
7 / 1 / 1
6,988
699
5,675
9,159
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
ebwagg
Janus
10
1 / 2 / 3
6,052
605
6,150
5,420
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
7
Kills
10
10
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
2
1
3
3.5
W
Artemis
Malzov
Artemis
0
2
1
0.25
W
Baron Samedi
Pvrasite
Baron Samedi
0
1
3
1.5
W
Fenrir
RedCyanide
Fenrir
7
1
1
7.5
L
Kukulkan
RickJames96
Kukulkan
1
4
0
0.25
L
0
1
2
1
L
2
1
1
2.5
W
Janus
ebwagg
Janus
1
2
3
1.25
L
Ymir
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,226
Damage
27,331
42,013
Taken
38,243
21,473
Mitigated
19,908
12,746
Healing
14,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,227
1,506
0
3,807
12,240
7,663
0
240
12,000
0
53,146
W
8,115
2,757
0
2,177
9,384
7,123
0
154
9,230
520
41,644
W
Artemis
Malzov
Artemis
3,657
2,026
0
2,856
6,824
2,280
0
929
5,895
0
29,496
W
Baron Samedi
Pvrasite
Baron Samedi
3,734
813
502
3,159
7,456
4,640
0
2,156
5,300
18,515
0
W
Fenrir
RedCyanide
Fenrir
5,675
1,736
0
3,618
9,159
3,840
0
1,757
7,402
0
50,649
L
Kukulkan
RickJames96
Kukulkan
4,912
372
0
440
5,175
1,715
0
1,938
3,085
33,426
0
L
3,208
507
0
1,619
9,041
4,163
0
2,400
6,462
0
26,227
L
3,108
2,894
0
4,216
6,780
2,742
645
800
5,980
0
48,355
W
Janus
ebwagg
Janus
6,150
970
0
1,897
5,420
2,025
0
3,687
1,733
38,637
0
L
Ymir
3,771
1,399
0
2,664
8,777
5,190
0
4,246
4,362
17,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
29,652
309
Minions Killed
289
0
Camps Cleared
0
990,720
Distance Traveled
1,041,531
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,453
645
95
10
0
202,580
0
W
Surtr
6,341
634
61
6
0
211,596
0
W
Artemis
5,083
508
61
6
0
177,681
0
W
Baron Samedi
5,188
519
23
2
0
189,824
2
W
Fenrir
6,988
699
69
7
0
271,815
0
L
Kukulkan
5,442
544
66
7
0
172,734
2
L
Tyr
5,028
503
42
4
0
214,054
2
L
Rama
6,443
644
85
9
0
186,814
1
W
Janus
6,052
605
75
8
0
190,615
0
L
Ymir
5,814
581
21
2
0
214,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role