Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
GAMBINO56ACE
Vamana
Level 68
God Stats
1W - 3L
1,272 SR
Queue Stats
2W - 6L
1,189 Elo+
Party 3
Ao Kuang
Ao Kuang
WealthyGod
Ao Kuang
Level 26
God Stats
2W - 8L
1,163 SR
Queue Stats
209W - 205L
1,267 Elo+
Party 3
Susano
Susano
better_desir87
Susano
Level 65
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Anubis
Anubis
shadycrown6
Anubis
Level 43
God Stats
2W - 3L
1,398 SR
Queue Stats
20W - 15L
1,406 Elo+
Solo
Team Averages
Level 46
1,294 SR
1,314 Elo+

VS

Team Averages
Level 76
1,520 SR
1,408 Elo+
Achilles
Achilles
BackPackBoyz602
Achilles
Level 61
God Stats
17W - 14L
1,562 SR
Queue Stats
231W - 237L
1,408 Elo+
Party 2
Chaac
Chaac
Ejay104
Chaac
Level 85
God Stats
17W - 13L
1,609 SR
Queue Stats
388W - 393L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Hobnockers
Danzaburou
Level 59
God Stats
9W - 8L
1,396 SR
Queue Stats
231W - 240L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
gstorm23LIGHTING
Ao Kuang
Level 67
God Stats
238W - 193L
1,535 SR
Queue Stats
271W - 246L
1,393 Elo+
Party 2
Vulcan
Vulcan
striker3010
Vulcan
Level 109
God Stats
22W - 18L
1,500 SR
Queue Stats
1,067W - 1,050L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 2 / 0
4,057
507
1,634
5,668
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
7
0 / 2 / 1
4,548
569
3,349
7,601
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
WealthyGod
Ao Kuang
6
4 / 1 / 0
4,833
604
4,673
4,531
1,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 3 / 0
3,827
478
1,155
4,831
1,444
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
8
1 / 1 / 0
4,770
596
3,688
4,547
2,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
7
1 / 2 / 5
4,958
620
2,799
7,515
5,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Ejay104
Chaac
8
1 / 2 / 0
4,748
594
4,011
7,572
6,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Hobnockers
Danzaburou
7
3 / 0 / 2
4,917
615
3,063
3,492
992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 1 / 4
4,899
612
2,984
6,987
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
10
2 / 0 / 0
5,822
728
3,202
3,696
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
5
Kills
9
9
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
Achilles
1
2
5
1.75
W
Chaac
Ejay104
Chaac
1
2
0
0.5
L
Vamana
0
2
1
0.25
W
Danzaburou
Hobnockers
Danzaburou
3
0
2
4
L
Ao Kuang
WealthyGod
Ao Kuang
4
1
0
4
L
0
3
0
0
W
2
1
4
4
L
Anubis
1
1
0
1
W
Vulcan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,499
Damage
16,059
27,178
Taken
29,262
14,501
Mitigated
16,110
6,460
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,634
404
0
1,418
5,668
3,759
0
161
5,507
10,128
0
W
Achilles
2,799
1,308
0
2,391
7,515
5,385
0
2,843
4,672
0
13,138
W
Chaac
Ejay104
Chaac
4,011
1,581
31
2,648
7,572
6,472
0
1,643
5,929
0
23,818
L
Vamana
3,349
1,795
0
1,303
7,601
5,341
104
772
6,829
0
19,551
W
Danzaburou
Hobnockers
Danzaburou
3,063
1,577
0
1,142
3,492
992
546
1,774
1,718
0
22,938
L
Ao Kuang
WealthyGod
Ao Kuang
4,673
1,408
0
995
4,531
1,752
0
1,311
3,220
14,378
2,763
L
1,155
521
0
0
4,831
1,444
28
977
3,854
0
12,016
W
2,984
734
0
2,150
6,987
2,104
0
1,900
5,087
23,817
0
L
Anubis
3,688
198
0
2,744
4,547
2,205
0
2,965
1,582
29,199
0
W
Vulcan
3,202
620
0
990
3,696
1,157
0
1,607
2,089
38,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,035
Gold Earned
25,344
131
Minions Killed
192
0
Camps Cleared
0
809,339
Distance Traveled
864,797
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,057
507
25
3
0
143,542
0
W
Achilles
4,958
620
11
1
0
170,238
1
W
Chaac
4,748
594
34
4
0
150,319
0
L
Vamana
4,548
569
17
2
0
152,127
0
W
Danzaburou
4,917
615
35
4
0
151,272
2
L
Ao Kuang
4,833
604
24
3
0
200,243
0
L
Susano
3,827
478
17
2
0
167,777
0
W
Ao Kuang
4,899
612
40
5
0
195,137
0
L
Anubis
4,770
596
48
6
0
145,650
0
W
Vulcan
5,822
728
72
9
0
197,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role