Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ShibaUK
Shiva
Level 182
God Stats
3W - 0L
1,721 SR
Queue Stats
323W - 122L
1,771 Elo+
Party 1
Artemis
Artemis
Tallentoss
Artemis
Level 217
God Stats
3W - 1L
1,948 SR
Queue Stats
113W - 19L
1,842 Elo+
Party 1
Medusa
Medusa
Welkmen
Medusa
Level 129
God Stats
5W - 5L
1,451 SR
Queue Stats
480W - 408L
1,621 Elo+
Solo
Ah Puch
Ah Puch
iHawqe
Ah Puch
Level 165
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 27L
1,830 Elo+
Party 1
Team Averages
Level 170
1,624 SR
1,713 Elo+

VS

Team Averages
Level 141
1,443 SR
1,540 Elo+
Cabrakan
Cabrakan
FroggyFreak
Cabrakan
Level 62
God Stats
2W - 1L
1,426 SR
Queue Stats
53W - 42L
1,540 Elo+
Party 2
Tyr
Tyr
Luqazad
Tyr
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,515 Elo+
Party 2
Ra
Ra
Saria
Ra
Level 159
God Stats
0W - 1L
1,497 SR
Queue Stats
64W - 58L
1,567 Elo+
Party 2
Sun Wukong
Sun Wukong
Sphexas
Sun Wukong
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,522 Elo+
Party 2
Persephone
Persephone
lxThunderxl
Persephone
Level 200
God Stats
0W - 2L
1,289 SR
Queue Stats
36W - 35L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
4 / 1 / 20
10,844
834
16,613
17,859
8,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
ShibaUK
Shiva
16
3 / 4 / 21
9,752
750
8,678
22,490
21,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Artemis
Tallentoss
Artemis
19
9 / 4 / 17
11,628
894
24,837
18,724
9,546
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Welkmen
Medusa
16
6 / 5 / 12
10,580
814
12,619
16,349
7,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
iHawqe
Ah Puch
19
9 / 2 / 16
11,421
879
24,604
11,855
7,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FroggyFreak
Cabrakan
14
1 / 8 / 8
9,223
709
7,125
20,717
29,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyr
17
4 / 7 / 7
9,804
754
11,062
23,038
21,908
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
18
1 / 2 / 6
9,715
747
10,867
13,359
7,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Sphexas
Sun Wukong
16
2 / 8 / 10
9,560
735
12,640
22,006
28,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
lxThunderxl
Persephone
17
7 / 6 / 5
11,001
846
24,990
14,225
7,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
51
31
Kills
15
16
Deaths
31
86
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
20
14
L
Cabrakan
FroggyFreak
Cabrakan
1
8
8
0.63
L
Tyr
4
7
7
1.07
L
Ra
1
2
6
2
W
Shiva
ShibaUK
Shiva
3
4
21
3.38
L
Sun Wukong
Sphexas
Sun Wukong
2
8
10
0.88
W
Artemis
Tallentoss
Artemis
9
4
17
4.38
W
Medusa
Welkmen
Medusa
6
5
12
2.4
W
Ah Puch
iHawqe
Ah Puch
9
2
16
8.5
L
Persephone
lxThunderxl
Persephone
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,351
Damage
66,684
87,277
Taken
93,345
54,771
Mitigated
94,308
45,889
Healing
28,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,613
612
15,330
9,837
17,859
8,551
1,539
10,514
6,849
36,938
0
L
Cabrakan
FroggyFreak
Cabrakan
7,125
235
932
1,517
20,717
29,068
278
9,582
11,135
10,080
0
L
Tyr
11,062
636
253
3,696
23,038
21,908
333
10,984
12,054
1,965
12,952
L
Ra
10,867
669
10,424
8,559
13,359
7,215
526
6,625
6,734
43,126
0
W
Shiva
ShibaUK
Shiva
8,678
913
4,700
6,704
22,490
21,507
42
8,553
13,129
0
14,753
L
Sun Wukong
Sphexas
Sun Wukong
12,640
909
377
947
22,006
28,853
83
9,705
12,301
0
20,417
W
Artemis
Tallentoss
Artemis
24,837
12,097
1,004
2,537
18,724
9,546
3,443
9,616
8,676
0
40,189
W
Medusa
Welkmen
Medusa
12,619
5,823
695
2,083
16,349
7,659
2,161
8,996
6,867
0
28,450
W
Ah Puch
iHawqe
Ah Puch
24,604
1,029
416
2,583
11,855
7,508
1,246
4,314
7,230
49,493
0
L
Persephone
lxThunderxl
Persephone
24,990
275
584
973
14,225
7,264
516
4,311
9,849
39,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,225
Gold Earned
49,303
171
Minions Killed
145
0
Camps Cleared
0
1,286,099
Distance Traveled
1,151,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,844
834
48
4
0
288,988
0
L
Cabrakan
9,223
709
9
1
0
188,701
0
L
Tyr
9,804
754
9
1
0
226,803
0
L
Ra
9,715
747
73
6
0
252,187
0
W
Shiva
9,752
750
12
1
0
262,462
0
L
Sun Wukong
9,560
735
22
2
0
224,283
0
W
Artemis
11,628
894
31
2
0
245,697
0
W
Medusa
10,580
814
40
3
0
251,503
0
W
Ah Puch
11,421
879
40
3
0
237,449
0
L
Persephone
11,001
846
32
2
0
259,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role