Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
ConvertibleBurt4
Martichoras
Level 64
God Stats
42W - 31L
1,565 SR
Queue Stats
92W - 86L
1,433 Elo+
Solo
Hercules
Hercules
HugeSplooge69
Hercules
Level 17
God Stats
6W - 2L
1,302 SR
Queue Stats
41W - 42L
1,334 Elo+
Party 1
Cliodhna
Cliodhna
gaming robot649
Cliodhna
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
247W - 237L
1,427 Elo+
Solo
Izanami
Izanami
tatumbatum
Izanami
Level 69
God Stats
20W - 20L
1,378 SR
Queue Stats
317W - 359L
1,411 Elo+
Solo
Team Averages
Level 61
1,449 SR
1,421 Elo+

VS

Team Averages
Level 66
1,587 SR
1,452 Elo+
Ah Muzen Cab
Ah Muzen Cab
C4usticMuffin
Ah Muzen Cab
Level 59
God Stats
1W - 1L
1,789 SR
Queue Stats
20W - 10L
1,579 Elo+
Solo
Janus
Janus
Kwing of Crows
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 138L
1,362 Elo+
Solo
Achilles
Achilles
ScottieVibe4595
Achilles
Level 49
God Stats
1W - 7L
1,500 SR
Queue Stats
249W - 270L
1,380 Elo+
Solo
Thanatos
Thanatos
SpencerC5
Thanatos
Level 61
God Stats
57W - 44L
1,644 SR
Queue Stats
118W - 141L
1,534 Elo+
Solo
Shiva
Shiva
tøp4life
Shiva
Level 99
God Stats
486W - 401L
1,504 SR
Queue Stats
562W - 514L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 3
8,524
609
7,768
12,938
12,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
ConvertibleBurt4
Martichoras
13
5 / 1 / 1
8,037
574
3,885
7,579
3,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
HugeSplooge69
Hercules
13
4 / 3 / 1
7,773
555
5,683
12,288
7,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cliodhna
12
1 / 3 / 4
7,318
523
4,721
11,127
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
tatumbatum
Izanami
13
5 / 6 / 2
8,109
579
6,848
12,194
4,867
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C4usticMuffin
Ah Muzen Cab
12
4 / 6 / 1
7,246
518
9,856
10,911
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 1 / 0
4,971
355
1,305
2,616
611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
1 / 5 / 1
6,306
450
3,532
13,191
9,916
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SpencerC5
Thanatos
14
6 / 4 / 2
8,373
598
6,776
15,364
6,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shiva
tøp4life
Shiva
12
2 / 3 / 2
7,259
519
8,720
12,278
14,725
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
19
Kills
13
14
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
3
5.5
L
Ah Muzen Cab
C4usticMuffin
Ah Muzen Cab
4
6
1
0.75
W
Martichoras
ConvertibleBurt4
Martichoras
5
1
1
5.5
W
Hercules
HugeSplooge69
Hercules
4
3
1
1.5
L
0
1
0
0
L
Achilles
1
5
1
0.3
L
Thanatos
SpencerC5
Thanatos
6
4
2
1.75
W
Cliodhna
1
3
4
1
W
Izanami
tatumbatum
Izanami
5
6
2
1
L
Shiva
tøp4life
Shiva
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,905
Damage
30,189
56,126
Taken
54,360
32,884
Mitigated
36,079
17,556
Healing
19,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,768
1,172
985
4,889
12,938
12,616
606
0
12,938
37,280
0
L
Ah Muzen Cab
C4usticMuffin
Ah Muzen Cab
9,856
3,782
0
450
10,911
3,938
480
2,011
8,900
0
42,775
W
Martichoras
ConvertibleBurt4
Martichoras
3,885
1,347
0
1,436
7,579
3,342
1,078
1,171
6,408
0
52,110
W
Hercules
HugeSplooge69
Hercules
5,683
2,075
0
3,811
12,288
7,899
0
600
11,688
0
43,341
L
1,305
261
0
1,014
2,616
611
0
0
2,616
18,550
0
L
Achilles
3,532
863
0
3,215
13,191
9,916
0
2,277
10,914
0
36,288
L
Thanatos
SpencerC5
Thanatos
6,776
1,056
0
13,238
15,364
6,889
0
2,324
13,040
0
61,578
W
Cliodhna
4,721
464
0
4,154
11,127
4,160
0
439
10,688
0
49,653
W
Izanami
tatumbatum
Izanami
6,848
5,488
0
2,281
12,194
4,867
419
0
12,194
0
54,275
L
Shiva
tøp4life
Shiva
8,720
574
272
1,529
12,278
14,725
240
1,156
11,122
2,657
44,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,761
Gold Earned
34,155
371
Minions Killed
310
0
Camps Cleared
0
1,381,011
Distance Traveled
1,184,834
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,524
609
40
3
0
256,571
3
L
Ah Muzen Cab
7,246
518
62
4
0
258,298
0
W
Martichoras
8,037
574
82
6
0
278,242
0
W
Hercules
7,773
555
72
5
0
258,657
0
L
Janus
4,971
355
33
2
0
76,713
0
L
Achilles
6,306
450
51
4
0
255,733
0
L
Thanatos
8,373
598
95
7
0
296,042
1
W
Cliodhna
7,318
523
89
6
0
340,963
0
W
Izanami
8,109
579
88
6
0
246,578
0
L
Shiva
7,259
519
69
5
0
298,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role