Player Matchup

Cupid
Cupid
DrSahvage
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Athena
Athena
King_Duke321
Athena
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,451 Elo+
Party 1
Tyr
Tyr
Phatstackz
Tyr
Level 119
God Stats
10W - 7L
1,667 SR
Queue Stats
185W - 191L
1,464 Elo+
Party 3
Scylla
Scylla
Skylight_137
Scylla
Level 106
God Stats
4W - 4L
1,441 SR
Queue Stats
72W - 88L
1,436 Elo+
Party 1
Thanatos
Thanatos
zakmoon
Thanatos
Level 109
God Stats
5W - 7L
1,797 SR
Queue Stats
143W - 124L
1,526 Elo+
Party 3
Team Averages
Level 85
1,581 SR
1,475 Elo+

VS

Team Averages
Level 102
1,390 SR
1,382 Elo+
Neith
Neith
CapitateEarth5
Neith
Level 50
God Stats
1W - 1L
1,244 SR
Queue Stats
4W - 10L
1,279 Elo+
Party 2
Bakasura
Bakasura
ClappinCheeks247
Bakasura
Level 103
God Stats
5W - 5L
1,176 SR
Queue Stats
8W - 15L
1,242 Elo+
Solo
Bellona
Bellona
LA DYNAZzTY
Bellona
Level 88
God Stats
5W - 6L
1,535 SR
Queue Stats
374W - 364L
1,430 Elo+
Solo
Merlin
Merlin
daldrug
Merlin
Level 109
God Stats
59W - 64L
1,522 SR
Queue Stats
96W - 115L
1,483 Elo+
Solo
Charon
Charon
mj_zombie210
Charon
Level 158
God Stats
7W - 3L
1,473 SR
Queue Stats
58W - 67L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DrSahvage
Cupid
9
0 / 6 / 1
5,493
423
2,735
9,441
2,736
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
1 / 1 / 0
6,076
467
1,341
10,944
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 0
8,042
619
5,791
11,737
9,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
12
1 / 1 / 0
6,733
518
3,528
5,373
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
zakmoon
Thanatos
12
2 / 1 / 2
7,252
558
5,425
11,242
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
8,328
641
7,482
7,877
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 1 / 2
7,257
558
3,568
7,828
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
LA DYNAZzTY
Bellona
13
0 / 2 / 1
7,543
580
7,443
12,579
13,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
daldrug
Merlin
14
0 / 1 / 1
7,959
612
6,822
4,556
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
12
3 / 1 / 5
7,168
551
6,137
6,235
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
10
10
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
1
1
2
2
L
Cupid
DrSahvage
Cupid
0
6
1
0.08
L
Athena
1
1
0
1
W
Bellona
LA DYNAZzTY
Bellona
0
2
1
0.25
L
2
1
0
2
L
Scylla
1
1
0
1
W
Merlin
daldrug
Merlin
0
1
1
0.5
W
Charon
3
1
5
5.5
L
Thanatos
zakmoon
Thanatos
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
31,452
48,737
Taken
39,075
25,430
Mitigated
25,016
18,194
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,482
3,552
0
1,536
7,877
2,637
3,118
516
7,361
0
53,257
W
3,568
2,613
0
1,872
7,828
3,011
9
1,282
6,484
0
43,071
L
Cupid
DrSahvage
Cupid
2,735
1,640
229
2,701
9,441
2,736
99
1,904
7,313
0
27,469
L
Athena
1,341
472
0
2,351
10,944
6,787
0
4,059
6,437
22,714
0
W
Bellona
LA DYNAZzTY
Bellona
7,443
2,158
0
3,750
12,579
13,004
402
0
12,579
0
49,521
L
5,791
768
0
4,335
11,737
9,445
0
0
11,619
0
60,801
L
Scylla
3,528
314
0
947
5,373
2,244
0
3,633
1,558
48,125
0
W
Merlin
daldrug
Merlin
6,822
303
0
250
4,556
1,669
1,451
2,231
2,177
64,105
0
W
Charon
6,137
1,109
0
1,264
6,235
4,695
654
592
5,605
23,448
98
L
Thanatos
zakmoon
Thanatos
5,425
1,221
0
7,631
11,242
4,218
0
2,101
8,508
0
64,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,596
Gold Earned
38,255
376
Minions Killed
429
0
Camps Cleared
0
1,282,725
Distance Traveled
1,304,951
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,328
641
88
7
0
232,625
0
W
Bakasura
7,257
558
94
7
0
320,836
1
L
Cupid
5,493
423
40
3
0
214,594
0
L
Athena
6,076
467
26
2
0
271,394
0
W
Bellona
7,543
580
84
6
0
265,152
0
L
Tyr
8,042
619
113
9
0
241,022
0
L
Scylla
6,733
518
106
8
0
252,063
1
W
Merlin
7,959
612
130
10
0
243,335
5
W
Charon
7,168
551
33
3
0
243,003
0
L
Thanatos
7,252
558
91
7
0
303,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role