Player Matchup

Chaac
Chaac
INexiol
Chaac
Level 44
God Stats
2W - 3L
1,349 SR
Queue Stats
29W - 51L
1,187 Elo+
Party 1
Jormungandr
Jormungandr
LokiOdini
Jormungandr
Level 46
God Stats
7W - 5L
1,483 SR
Queue Stats
29W - 48L
1,206 Elo+
Party 1
Persephone
Persephone
noemilie7
Persephone
Level 9
God Stats
2W - 2L
1,277 SR
Queue Stats
2W - 2L
688 Elo+
Party 1
Team Averages
Level 33
1,370 SR
1,027 Elo+

VS

Team Averages
Level 35
1,431 SR
1,438 Elo+
Bellona
Bellona
X_Zaite
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Susano
Susano
posy_tionDurylex
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
xXFreeZVz--
Ra
Level 99
God Stats
0W - 2L
1,293 SR
Queue Stats
13W - 22L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
INexiol
Chaac
15
10 / 0 / 5
12,143
810
10,385
8,391
8,121
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
LokiOdini
Jormungandr
15
6 / 1 / 11
12,097
806
15,169
16,099
20,112
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
noemilie7
Persephone
13
2 / 2 / 9
10,853
724
5,673
3,919
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
X_Zaite
Bellona
12
0 / 5 / 3
9,404
627
4,456
13,749
9,906
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 1
8,910
594
3,229
10,608
4,412
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 6 / 1
10,336
689
8,812
12,347
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
18
Kills
1
3
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
INexiol
Chaac
10
0
5
12.5
W
Jormungandr
LokiOdini
Jormungandr
6
1
11
11.5
L
Bellona
X_Zaite
Bellona
0
5
3
0.3
W
Persephone
noemilie7
Persephone
2
2
9
3.25
L
0
7
1
0.07
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,227
Damage
16,497
28,409
Taken
36,704
29,512
Mitigated
19,806
2,879
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
INexiol
Chaac
10,385
1,026
0
2,251
8,391
8,121
314
3,029
5,362
0
43,420
W
Jormungandr
LokiOdini
Jormungandr
15,169
3,771
0
130
16,099
20,112
12
5,053
11,046
53,776
1,544
L
Bellona
X_Zaite
Bellona
4,456
420
0
20
13,749
9,906
0
9,365
4,384
0
9,548
W
Persephone
noemilie7
Persephone
5,673
815
0
498
3,919
1,279
470
1,553
2,288
23,676
0
L
3,229
479
0
100
10,608
4,412
0
5,508
5,100
0
13,468
L
8,812
1,411
2,308
3,594
12,347
5,488
0
4,908
7,439
65,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
28,650
142
Minions Killed
117
0
Camps Cleared
0
854,604
Distance Traveled
713,327
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,143
810
38
3
0
328,471
1
W
Jormungandr
12,097
806
66
4
0
265,196
0
L
Bellona
9,404
627
9
1
0
251,533
0
W
Persephone
10,853
724
38
3
0
260,937
0
L
Susano
8,910
594
15
1
0
221,275
0
L
Ra
10,336
689
93
6
0
240,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role