Player Matchup

Neith
Neith
Airsoft21
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
990 Elo+
Party 1
Surtr
Surtr
EastWindwood
Surtr
Level 68
God Stats
12W - 7L
1,633 SR
Queue Stats
27W - 37L
1,334 Elo+
Party 1
Anubis
Anubis
RonStopGaming
Anubis
Level 129
God Stats
2W - 2L
1,473 SR
Queue Stats
11W - 22L
1,245 Elo+
Party 1
Team Averages
Level 67
1,535 SR
1,190 Elo+

VS

Team Averages
Level 92
1,435 SR
1,318 Elo+
Baron Samedi
Baron Samedi
KosherMafia903
Baron Samedi
Level 104
God Stats
16W - 18L
1,457 SR
Queue Stats
46W - 53L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Rehash___
Cthulhu
Level 87
God Stats
25W - 22L
1,473 SR
Queue Stats
137W - 127L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xTrebetheNinjax
Ah Muzen Cab
Level 86
God Stats
127W - 170L
1,377 SR
Queue Stats
333W - 545L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Airsoft21
Neith
10
1 / 7 / 0
9,170
655
5,480
12,053
4,186
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 6 / 1
10,220
730
11,138
20,787
12,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 6 / 3
9,888
706
6,321
12,131
5,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KosherMafia903
Baron Samedi
14
8 / 2 / 9
12,159
869
9,781
9,983
4,849
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Rehash___
Cthulhu
14
8 / 0 / 8
12,131
867
13,600
14,844
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
xTrebetheNinjax
Ah Muzen Cab
14
3 / 2 / 13
11,449
818
14,262
12,814
4,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
4
Kills
19
19
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Airsoft21
Neith
1
7
0
0.14
L
3
6
1
0.58
W
Baron Samedi
KosherMafia903
Baron Samedi
8
2
9
6.25
W
Cthulhu
Rehash___
Cthulhu
8
0
8
12
L
0
6
3
0.25
W
Ah Muzen Cab
xTrebetheNinjax
Ah Muzen Cab
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
37,643
44,971
Taken
37,641
22,689
Mitigated
24,621
4,069
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Airsoft21
Neith
5,480
3,734
0
627
12,053
4,186
0
5,817
5,873
0
18,556
L
11,138
3,532
0
2,526
20,787
12,728
65
10,411
9,097
191
31,170
W
Baron Samedi
KosherMafia903
Baron Samedi
9,781
546
2,213
3,080
9,983
4,849
1,061
2,845
7,138
34,711
0
W
Cthulhu
Rehash___
Cthulhu
13,600
1,505
865
3,602
14,844
15,151
337
2,714
12,130
47,073
318
L
6,321
435
0
916
12,131
5,775
0
5,155
6,578
48,196
0
W
Ah Muzen Cab
xTrebetheNinjax
Ah Muzen Cab
14,262
4,972
0
2,548
12,814
4,621
1,995
1,786
11,028
0
64,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
35,739
132
Minions Killed
179
0
Camps Cleared
0
607,162
Distance Traveled
746,863
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,170
655
21
2
0
155,769
0
L
Surtr
10,220
730
34
2
0
231,378
0
W
Baron Samedi
12,159
869
51
4
0
214,713
3
W
Cthulhu
12,131
867
61
4
0
309,014
1
L
Anubis
9,888
706
77
6
0
220,015
0
W
Ah Muzen Cab
11,449
818
67
5
0
223,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role