Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
chubbysenxei
Neith
Level 76
God Stats
1W - 0L
1,839 SR
Queue Stats
26W - 25L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
jonwic007
Sun Wukong
Level 107
God Stats
8W - 3L
1,624 SR
Queue Stats
52W - 53L
1,384 Elo+
Party 1
Team Averages
Level 102
1,654 SR
1,429 Elo+

VS

Team Averages
Level 115
1,595 SR
1,436 Elo+
Bacchus
Bacchus
Cormaro13
Bacchus
Level 89
God Stats
1W - 3L
1,803 SR
Queue Stats
252W - 261L
1,442 Elo+
Solo
Pele
Pele
MKDub13
Pele
Level 124
God Stats
326W - 312L
1,504 SR
Queue Stats
329W - 324L
1,433 Elo+
Solo
Poseidon
Poseidon
darkshadekilller
Poseidon
Level 132
God Stats
4W - 6L
1,478 SR
Queue Stats
106W - 100L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
2 / 2 / 2
5,822
970
3,908
3,783
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 0 / 2
5,804
967
2,584
1,124
403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
jonwic007
Sun Wukong
7
0 / 0 / 1
4,920
820
2,503
4,018
1,844
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cormaro13
Bacchus
3
0 / 0 / 0
4,153
692
0
0
0
Pele
MKDub13
Pele
8
1 / 3 / 0
4,961
827
2,338
6,047
2,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 1
5,111
852
2,890
4,341
1,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
2
2
1.5
L
Bacchus
Cormaro13
Bacchus
0
0
0
0
L
Pele
MKDub13
Pele
1
3
0
0.33
W
2
0
2
3
L
1
1
1
1.5
W
Sun Wukong
jonwic007
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,995
Damage
5,228
8,925
Taken
10,388
3,477
Mitigated
3,239
2,057
Healing
825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,908
139
0
0
3,783
1,230
673
1,652
2,131
18,269
0
L
Bacchus
Cormaro13
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Pele
MKDub13
Pele
2,338
384
0
425
6,047
2,019
0
1,876
4,171
0
16,788
W
2,584
428
0
338
1,124
403
504
405
719
0
15,148
L
2,890
760
0
400
4,341
1,220
0
2,032
2,309
13,398
0
W
Sun Wukong
jonwic007
Sun Wukong
2,503
271
51
1,668
4,018
1,844
390
1,481
2,537
0
13,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,546
Gold Earned
14,225
68
Minions Killed
40
0
Camps Cleared
0
327,575
Distance Traveled
208,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,822
970
31
5
0
105,352
0
L
Bacchus
4,153
692
0
0
0
0
0
L
Pele
4,961
827
19
3
0
102,271
0
W
Neith
5,804
967
24
4
0
97,292
0
L
Poseidon
5,111
852
21
4
0
105,756
0
W
Sun Wukong
4,920
820
13
2
0
124,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role