Player Matchup

Hera
Hera
BLACKHULK202
Hera
Level 75
God Stats
1W - 1L
1,542 SR
Queue Stats
3W - 11L
1,134 Elo+
Party 1
Mulan
Mulan
Bagxhaserbre
Mulan
Level 46
God Stats
11W - 18L
1,423 SR
Queue Stats
30W - 67L
1,319 Elo+
Party 1
Sun Wukong
Sun Wukong
IMBLKGUNNER
Sun Wukong
Level 25
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 9L
1,017 Elo+
Party 1
Skadi
Skadi
ZcBmAdGj
Skadi
Level 107
God Stats
6W - 10L
1,437 SR
Queue Stats
26W - 35L
1,333 Elo+
Solo
Nu Wa
Nu Wa
omarrore
Nu Wa
Level 127
God Stats
116W - 72L
1,634 SR
Queue Stats
270W - 263L
1,507 Elo+
Solo
Team Averages
Level 76
1,550 SR
1,262 Elo+

VS

Team Averages
Level 99
1,608 SR
1,390 Elo+
Agni
Agni
BebeGucci
Agni
Level 117
God Stats
1W - 1L
1,660 SR
Queue Stats
31W - 44L
1,456 Elo+
Solo
Shiva
Shiva
Chickem_nugge
Shiva
Level 56
God Stats
1W - 2L
1,631 SR
Queue Stats
7W - 19L
1,275 Elo+
Solo
Aphrodite
Aphrodite
JoseGG2006
Aphrodite
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 91L
1,337 Elo+
Solo
Thanatos
Thanatos
jessicajessicaa
Thanatos
Level 109
God Stats
1W - 1L
1,686 SR
Queue Stats
375W - 362L
1,416 Elo+
Solo
Danzaburou
Danzaburou
smokinthekush420
Danzaburou
Level 156
God Stats
27W - 26L
1,562 SR
Queue Stats
601W - 593L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
8,041
447
10,384
7,994
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 7
9,179
510
8,128
10,941
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
IMBLKGUNNER
Sun Wukong
13
0 / 4 / 0
7,625
424
1,995
12,138
7,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
ZcBmAdGj
Skadi
14
3 / 6 / 5
8,492
472
6,972
11,240
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
omarrore
Nu Wa
15
5 / 3 / 3
9,515
529
13,417
9,076
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
1 / 2 / 3
8,477
471
2,980
8,369
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 2
8,769
487
10,814
17,707
10,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
JoseGG2006
Aphrodite
13
1 / 2 / 4
9,260
514
3,781
14,288
11,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
12
2 / 4 / 4
8,118
451
2,880
12,206
4,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
smokinthekush420
Danzaburou
13
7 / 3 / 2
9,576
532
10,149
12,784
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
15
Kills
15
16
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
W
5
0
7
8.5
L
Agni
1
2
3
1.25
L
4
4
2
1.25
W
Sun Wukong
IMBLKGUNNER
Sun Wukong
0
4
0
0
L
Aphrodite
JoseGG2006
Aphrodite
1
2
4
1.5
W
Skadi
ZcBmAdGj
Skadi
3
6
5
0.92
L
Thanatos
2
4
4
1
W
Nu Wa
omarrore
Nu Wa
5
3
3
2.17
L
Danzaburou
smokinthekush420
Danzaburou
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,896
Damage
30,604
51,389
Taken
65,354
25,707
Mitigated
33,718
6,258
Healing
21,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,384
3,143
0
250
7,994
2,364
1,630
782
7,212
45,197
0
W
8,128
1,135
0
3,967
10,941
8,647
293
2,415
8,526
0
40,321
L
Agni
2,980
414
0
598
8,369
3,284
857
3,486
4,838
57,315
0
L
10,814
1,983
0
1,864
17,707
10,207
125
8,223
9,175
0
55,612
W
Sun Wukong
IMBLKGUNNER
Sun Wukong
1,995
566
0
1,061
12,138
7,075
712
1,896
10,242
0
38,822
L
Aphrodite
JoseGG2006
Aphrodite
3,781
636
1,402
6,834
14,288
11,344
381
4,560
9,469
47,045
0
W
Skadi
ZcBmAdGj
Skadi
6,972
2,918
0
250
11,240
4,205
546
698
10,542
0
46,925
L
Thanatos
2,880
712
95
5,867
12,206
4,162
0
3,339
8,667
0
44,426
W
Nu Wa
omarrore
Nu Wa
13,417
2,357
0
730
9,076
3,416
1,444
970
8,106
83,236
0
L
Danzaburou
smokinthekush420
Danzaburou
10,149
2,880
0
4,757
12,784
4,721
608
4,814
7,970
0
66,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,852
Gold Earned
44,200
356
Minions Killed
394
0
Camps Cleared
0
1,641,366
Distance Traveled
1,495,193
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,041
447
69
4
0
360,804
0
W
Mulan
9,179
510
47
3
0
355,913
2
L
Agni
8,477
471
105
6
0
244,157
2
L
Shiva
8,769
487
57
3
0
375,457
0
W
Sun Wukong
7,625
424
60
3
0
326,928
0
L
Aphrodite
9,260
514
81
5
0
298,521
0
W
Skadi
8,492
472
59
3
0
305,909
0
L
Thanatos
8,118
451
64
4
0
255,416
0
W
Nu Wa
9,515
529
121
7
0
291,812
0
L
Danzaburou
9,576
532
87
5
0
321,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role