Player Matchup

Bacchus
Bacchus
Kuypi
Bacchus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,542 Elo+
Solo
Skadi
Skadi
Xmont Villela55
Skadi
Level 124
God Stats
4W - 4L
1,522 SR
Queue Stats
137W - 125L
1,498 Elo+
Solo
Janus
Janus
cephIapod
Janus
Level 85
God Stats
20W - 22L
1,489 SR
Queue Stats
268W - 288L
1,465 Elo+
Party 2
Ravana
Ravana
jerrydevil6969
Ravana
Level 120
God Stats
6W - 8L
1,613 SR
Queue Stats
82W - 66L
1,583 Elo+
Solo
Ao Kuang
Ao Kuang
missingthc
Ao Kuang
Level 25
God Stats
7W - 6L
1,690 SR
Queue Stats
141W - 186L
1,412 Elo+
Party 2
Team Averages
Level 96
1,563 SR
1,500 Elo+

VS

Team Averages
Level 119
1,478 SR
1,543 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Katilizt
Mercury
Level 156
God Stats
2W - 3L
1,304 SR
Queue Stats
326W - 320L
1,500 Elo+
Solo
Izanami
Izanami
SpiderzZzZ1022
Izanami
Level 133
God Stats
4W - 3L
1,612 SR
Queue Stats
97W - 86L
1,525 Elo+
Solo
Bellona
Bellona
YoimiyaAuratus
Bellona
Level 147
God Stats
2W - 1L
1,475 SR
Queue Stats
101W - 95L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
cotonpicking
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 117L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kuypi
Bacchus
8
2 / 3 / 2
5,689
517
5,198
10,713
10,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 1
6,461
587
5,965
8,564
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
cephIapod
Janus
9
0 / 3 / 1
5,283
480
5,158
6,562
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,455
587
1,757
4,834
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
missingthc
Ao Kuang
9
0 / 7 / 0
5,118
465
4,328
11,045
3,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 2 / 1
5,424
493
2,905
5,872
3,546
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Katilizt
Mercury
13
9 / 1 / 5
7,945
722
12,311
10,730
4,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 2
6,179
562
4,026
7,420
2,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 4
5,376
489
1,373
4,989
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 1 / 3
6,900
627
8,482
6,782
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
18
18
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
1
1.25
W
Mercury
Katilizt
Mercury
9
1
5
11.5
L
Bacchus
Kuypi
Bacchus
2
3
2
1
W
2
1
2
3
L
2
3
1
0.83
W
0
0
4
2
L
Janus
cephIapod
Janus
0
3
1
0.17
W
5
1
3
6.5
L
1
2
0
0.5
L
Ao Kuang
missingthc
Ao Kuang
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
29,097
41,718
Taken
35,793
22,074
Mitigated
16,550
5,720
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,905
622
696
2,045
5,872
3,546
72
1,833
4,035
17,066
0
W
Mercury
Katilizt
Mercury
12,311
7,851
0
1,436
10,730
4,106
0
4,362
6,151
0
68,032
L
Bacchus
Kuypi
Bacchus
5,198
627
0
1,693
10,713
10,238
0
3,044
7,669
17,006
0
W
4,026
2,407
0
2,443
7,420
2,620
520
1,288
6,113
0
45,815
L
5,965
2,066
0
2,101
8,564
2,906
0
1,713
6,851
0
51,075
W
1,373
387
0
1,371
4,989
3,798
0
1,540
3,306
0
15,230
L
Janus
cephIapod
Janus
5,158
489
0
625
6,562
1,904
0
3,655
2,907
40,094
0
W
8,482
2,517
0
1,779
6,782
2,480
54
5,114
1,504
42,144
0
L
1,757
432
0
358
4,834
3,657
100
371
4,463
0
33,634
L
Ao Kuang
missingthc
Ao Kuang
4,328
1,365
0
943
11,045
3,369
0
2,604
8,441
27,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
31,824
278
Minions Killed
280
0
Camps Cleared
0
1,103,354
Distance Traveled
1,039,347
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,424
493
24
2
0
216,356
0
W
Mercury
7,945
722
96
9
0
281,911
0
L
Bacchus
5,689
517
21
2
0
254,934
0
W
Izanami
6,179
562
79
7
0
224,076
7
L
Skadi
6,461
587
78
7
0
219,090
0
W
Bellona
5,376
489
26
2
0
92,482
0
L
Janus
5,283
480
76
7
0
199,295
0
W
Nu Wa
6,900
627
55
5
0
224,522
0
L
Ravana
6,455
587
59
5
0
186,780
0
L
Ao Kuang
5,118
465
44
4
0
243,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role