Player Matchup

Anubis
Anubis
Claped_By_MeDi
Anubis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,454 Elo+
Solo
Ymir
Ymir
HiraBlaze
Ymir
Level 28
God Stats
1W - 0L
1,517 SR
Queue Stats
2W - 7L
1,094 Elo+
Party 3
Thoth
Thoth
ICrysisK
Thoth
Level 38
God Stats
1W - 0L
1,305 SR
Queue Stats
3W - 8L
1,094 Elo+
Party 3
Ravana
Ravana
Koomers789
Ravana
Level 47
God Stats
1W - 0L
1,024 SR
Queue Stats
7W - 4L
1,532 Elo+
Party 1
Fenrir
Fenrir
Snipyscope
Fenrir
Level 73
God Stats
4W - 0L
1,709 SR
Queue Stats
27W - 17L
1,444 Elo+
Party 1
Team Averages
Level 57
1,411 SR
1,324 Elo+

VS

Team Averages
Level 64
1,454 SR
1,338 Elo+
Chernobog
Chernobog
Barix-Ost
Chernobog
Level 82
God Stats
18W - 13L
1,288 SR
Queue Stats
112W - 127L
1,392 Elo+
Party 2
Anubis
Anubis
R0ckinst4r92
Anubis
Level 66
God Stats
1W - 3L
1,411 SR
Queue Stats
94W - 92L
1,420 Elo+
Solo
Ix Chel
Ix Chel
Rohier
Ix Chel
Level 46
God Stats
7W - 21L
1,303 SR
Queue Stats
69W - 75L
1,421 Elo+
Solo
Chaac
Chaac
TheOnly-Ghost62
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,032 Elo+
Party 2
Fenrir
Fenrir
kidbuu66
Fenrir
Level 104
God Stats
3W - 2L
1,769 SR
Queue Stats
242W - 250L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,874
592
6,953
6,438
3,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
0 / 2 / 7
7,488
499
3,000
11,330
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
ICrysisK
Thoth
12
5 / 1 / 2
7,696
513
11,497
7,073
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Koomers789
Ravana
14
4 / 1 / 3
8,974
598
10,216
7,858
6,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Snipyscope
Fenrir
13
7 / 1 / 2
8,464
564
10,921
11,357
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Barix-Ost
Chernobog
10
0 / 5 / 3
6,203
414
5,176
11,592
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
15
0 / 2 / 1
8,123
542
2,173
8,285
3,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
Rohier
Ix Chel
10
2 / 3 / 1
6,284
419
7,487
11,086
7,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 7 / 1
6,467
431
2,794
14,926
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
kidbuu66
Fenrir
13
4 / 0 / 1
8,066
538
6,285
13,103
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Barix-Ost
Chernobog
0
5
3
0.3
W
1
1
3
2.5
W
Ymir
0
2
7
1.75
W
Thoth
ICrysisK
Thoth
5
1
2
6
W
Ravana
Koomers789
Ravana
4
1
3
5.5
L
Anubis
0
2
1
0.25
L
Ix Chel
Rohier
Ix Chel
2
3
1
0.83
W
Fenrir
Snipyscope
Fenrir
7
1
2
8
L
0
7
1
0.07
L
Fenrir
kidbuu66
Fenrir
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,587
Damage
23,915
44,056
Taken
58,992
26,957
Mitigated
25,960
8,821
Healing
11,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Barix-Ost
Chernobog
5,176
2,734
0
1,685
11,592
3,360
0
8,337
3,255
0
30,835
W
6,953
84
0
3,334
6,438
3,323
500
2,528
3,910
73,405
0
W
Ymir
3,000
295
0
811
11,330
10,496
134
3,219
8,111
22,841
0
W
Thoth
ICrysisK
Thoth
11,497
580
0
350
7,073
2,307
110
1,638
5,435
51,371
0
W
Ravana
Koomers789
Ravana
10,216
3,862
0
1,367
7,858
6,173
8
102
7,756
39
54,043
L
Anubis
2,173
239
0
3,530
8,285
3,296
0
4,690
3,595
67,916
0
L
Ix Chel
Rohier
Ix Chel
7,487
657
1,015
2,213
11,086
7,290
56
5,430
5,656
36,158
0
W
Fenrir
Snipyscope
Fenrir
10,921
3,517
0
2,959
11,357
4,658
0
2,173
9,184
0
52,128
L
2,794
1,329
0
2,376
14,926
7,013
0
39
14,887
0
25,923
L
Fenrir
kidbuu66
Fenrir
6,285
2,319
0
692
13,103
5,001
0
2,993
10,110
0
54,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
35,143
361
Minions Killed
341
0
Camps Cleared
0
1,482,908
Distance Traveled
1,406,110
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,203
414
44
3
0
271,122
0
W
Anubis
8,874
592
126
8
0
282,057
2
W
Ymir
7,488
499
26
2
0
291,709
0
W
Thoth
7,696
513
73
5
0
300,821
0
W
Ravana
8,974
598
70
5
0
277,436
0
L
Anubis
8,123
542
125
8
0
237,002
0
L
Ix Chel
6,284
419
45
3
0
287,130
3
W
Fenrir
8,464
564
66
4
0
330,885
0
L
Chaac
6,467
431
42
3
0
290,653
0
L
Fenrir
8,066
538
85
6
0
320,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role