Player Matchup

Baron Samedi
Baron Samedi
BABYlVENUS
Baron Samedi
Level 68
God Stats
13W - 11L
1,557 SR
Queue Stats
217W - 219L
1,456 Elo+
Solo
Ymir
Ymir
HOOD PRODUCT
Ymir
Level 48
God Stats
10W - 6L
1,586 SR
Queue Stats
210W - 231L
1,348 Elo+
Party 1
Mulan
Mulan
InHerWalls
Mulan
Level 56
God Stats
27W - 10L
1,437 SR
Queue Stats
174W - 172L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
fjdt
Danzaburou
Level 48
God Stats
42W - 29L
1,347 SR
Queue Stats
180W - 199L
1,307 Elo+
Party 1
Ratatoskr
Ratatoskr
striker3010
Ratatoskr
Level 109
God Stats
49W - 40L
1,253 SR
Queue Stats
1,067W - 1,050L
1,426 Elo+
Solo
Team Averages
Level 66
1,436 SR
1,372 Elo+

VS

Team Averages
Level 83
1,409 SR
1,387 Elo+
Ra
Ra
CrookedKing1996
Ra
Level 73
God Stats
6W - 7L
1,434 SR
Queue Stats
126W - 126L
1,475 Elo+
Solo
Shiva
Shiva
PoppaTrigger
Shiva
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 115L
1,259 Elo+
Solo
Ishtar
Ishtar
Shadk_ng
Ishtar
Level 69
God Stats
1W - 6L
1,119 SR
Queue Stats
58W - 70L
1,412 Elo+
Solo
Aphrodite
Aphrodite
ces_br_falco
Aphrodite
Level 154
God Stats
213W - 210L
1,493 SR
Queue Stats
310W - 332L
1,432 Elo+
Solo
Susano
Susano
derping37
Susano
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BABYlVENUS
Baron Samedi
13
4 / 2 / 0
7,685
591
6,818
9,790
4,319
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
2 / 0 / 3
6,878
529
1,575
6,601
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
13
5 / 2 / 0
8,494
653
11,630
10,310
7,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
fjdt
Danzaburou
11
2 / 1 / 4
7,196
554
9,686
7,540
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
striker3010
Ratatoskr
14
4 / 2 / 1
8,096
623
6,538
10,156
4,239
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,823
525
3,247
8,217
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 4 / 1
6,501
500
4,058
13,543
6,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
Shadk_ng
Ishtar
9
0 / 3 / 0
5,267
405
3,965
9,866
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ces_br_falco
Aphrodite
9
0 / 3 / 1
5,980
460
3,448
7,321
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
derping37
Susano
13
5 / 3 / 1
7,801
600
5,707
12,747
4,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
17
Kills
6
7
Deaths
17
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BABYlVENUS
Baron Samedi
4
2
0
2
L
0
4
1
0.13
W
2
0
3
3.5
W
Mulan
5
2
0
2.5
L
1
4
1
0.38
L
Ishtar
Shadk_ng
Ishtar
0
3
0
0
L
Aphrodite
ces_br_falco
Aphrodite
0
3
1
0.17
L
Susano
derping37
Susano
5
3
1
1.83
W
Danzaburou
fjdt
Danzaburou
2
1
4
4
W
Ratatoskr
striker3010
Ratatoskr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,247
Damage
20,425
44,397
Taken
51,694
24,953
Mitigated
21,718
13,363
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BABYlVENUS
Baron Samedi
6,818
413
50
4,802
9,790
4,319
558
2,351
7,154
52,157
0
L
3,247
128
0
1,840
8,217
3,352
432
6,111
2,106
49,220
0
W
1,575
48
92
1,197
6,601
5,850
90
1,862
4,739
11,284
0
W
Mulan
11,630
1,305
0
2,589
10,310
7,705
0
0
10,310
0
54,518
L
4,058
1,115
0
2,552
13,543
6,553
0
0
13,543
0
36,168
L
Ishtar
Shadk_ng
Ishtar
3,965
2,518
0
1,514
9,866
3,778
0
577
9,289
0
24,874
L
Aphrodite
ces_br_falco
Aphrodite
3,448
243
2,704
3,244
7,321
3,483
0
897
6,424
29,173
0
L
Susano
derping37
Susano
5,707
1,540
0
645
12,747
4,552
0
808
11,939
0
47,726
W
Danzaburou
fjdt
Danzaburou
9,686
2,604
191
4,192
7,540
2,840
558
1,345
6,195
0
53,379
W
Ratatoskr
striker3010
Ratatoskr
6,538
1,664
0
250
10,156
4,239
0
768
9,304
0
82,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,349
Gold Earned
32,372
376
Minions Killed
305
0
Camps Cleared
0
1,264,508
Distance Traveled
1,213,168
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,685
591
74
6
0
234,865
1
L
Ra
6,823
525
98
8
0
224,987
0
W
Ymir
6,878
529
15
1
0
260,560
0
W
Mulan
8,494
653
88
7
0
209,084
0
L
Shiva
6,501
500
47
4
0
242,375
0
L
Ishtar
5,267
405
42
3
0
242,562
0
L
Aphrodite
5,980
460
42
3
0
196,795
4
L
Susano
7,801
600
76
6
0
306,449
0
W
Danzaburou
7,196
554
74
6
0
248,841
1
W
Ratatoskr
8,096
623
125
10
0
311,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role