Player Matchup

Loki
Loki
Kileblacksocks
Loki
Level 80
God Stats
4W - 4L
1,380 SR
Queue Stats
387W - 403L
1,417 Elo+
Solo
Sol
Sol
LastKnightXI
Sol
Level 69
God Stats
25W - 33L
1,488 SR
Queue Stats
257W - 253L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
ManuelPat18
Zhong Kui
Level 109
God Stats
9W - 3L
1,622 SR
Queue Stats
266W - 262L
1,417 Elo+
Solo
Izanami
Izanami
SnakeBite19
Izanami
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,211 Elo+
Solo
Sobek
Sobek
dado2902
Sobek
Level 107
God Stats
17W - 22L
1,444 SR
Queue Stats
212W - 179L
1,463 Elo+
Solo
Team Averages
Level 81
1,487 SR
1,384 Elo+

VS

Team Averages
Level 106
1,490 SR
1,448 Elo+
Ullr
Ullr
Drakon246
Ullr
Level 140
God Stats
13W - 12L
1,571 SR
Queue Stats
509W - 523L
1,364 Elo+
Solo
Neith
Neith
Guiti420
Neith
Level 105
God Stats
11W - 11L
1,569 SR
Queue Stats
323W - 305L
1,314 Elo+
Solo
Ymir
Ymir
Sapper833
Ymir
Level 81
God Stats
1W - 2L
1,318 SR
Queue Stats
11W - 6L
1,686 Elo+
Solo
Izanami
Izanami
salchipapasycarn
Izanami
Level 77
God Stats
4W - 4L
1,430 SR
Queue Stats
253W - 245L
1,480 Elo+
Solo
Nu Wa
Nu Wa
vl RioT lv
Nu Wa
Level 128
God Stats
6W - 3L
1,564 SR
Queue Stats
402W - 430L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 3
9,037
565
9,019
13,901
5,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 0 / 0
8,266
517
4,465
7,625
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
ManuelPat18
Zhong Kui
15
5 / 0 / 5
9,034
565
10,703
11,424
8,935
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SnakeBite19
Izanami
12
0 / 4 / 4
7,361
460
3,186
9,579
4,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
dado2902
Sobek
12
1 / 1 / 7
7,602
475
4,771
14,551
13,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 4 / 0
7,620
476
2,734
14,507
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Guiti420
Neith
14
4 / 3 / 2
8,695
543
7,366
7,912
2,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 3 / 5
7,307
457
6,806
12,879
5,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 1
9,377
586
7,235
7,175
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
11
1 / 4 / 3
7,557
472
6,810
7,330
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
14
Kills
8
9
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
0
0.25
L
Neith
Guiti420
Neith
4
3
2
1.67
W
8
4
3
2.38
W
0
0
0
0
W
Zhong Kui
ManuelPat18
Zhong Kui
5
0
5
7.5
L
Ymir
1
3
5
1.17
W
Izanami
SnakeBite19
Izanami
0
4
4
0.5
W
Sobek
dado2902
Sobek
1
1
7
4.5
L
1
0
1
1.5
L
Nu Wa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
30,951
57,080
Taken
49,803
35,238
Mitigated
18,990
13,837
Healing
8,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,734
898
0
2,166
14,507
5,108
422
4,199
10,308
0
48,483
L
Neith
Guiti420
Neith
7,366
2,824
38
2,148
7,912
2,980
151
3,049
4,863
0
62,040
W
9,019
2,358
144
663
13,901
5,620
0
2,304
11,471
0
52,491
W
4,465
1,680
0
3,399
7,625
2,413
210
537
6,992
72,917
0
W
Zhong Kui
ManuelPat18
Zhong Kui
10,703
1,693
0
4,846
11,424
8,935
2,158
3,609
7,491
74,732
0
L
Ymir
6,806
841
71
821
12,879
5,750
128
5,322
7,557
31,951
0
W
Izanami
SnakeBite19
Izanami
3,186
2,355
0
1,485
9,579
4,598
1,138
2,839
6,542
0
48,645
W
Sobek
dado2902
Sobek
4,771
806
121
3,179
14,551
13,672
108
3,942
10,513
22,779
0
L
7,235
4,192
0
2,513
7,175
2,872
0
3,995
3,180
0
83,063
L
Nu Wa
6,810
1,874
0
545
7,330
2,280
0
3,374
3,956
44,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
40,556
416
Minions Killed
435
0
Camps Cleared
0
1,564,509
Distance Traveled
1,408,730
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,620
476
84
5
0
339,992
0
L
Neith
8,695
543
103
6
0
286,342
3
W
Loki
9,037
565
69
4
0
354,449
2
W
Sol
8,266
517
124
8
0
286,928
0
W
Zhong Kui
9,034
565
120
8
0
304,454
2
L
Ymir
7,307
457
37
2
0
293,360
13
W
Izanami
7,361
460
83
5
0
274,248
0
W
Sobek
7,602
475
20
1
0
344,430
4
L
Izanami
9,377
586
140
9
0
297,592
1
L
Nu Wa
7,557
472
71
4
0
191,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role