Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DDoSViaMicrowave
Kukulkan
Level 129
God Stats
13W - 8L
1,757 SR
Queue Stats
87W - 88L
1,528 Elo+
Party 2
Charon
Charon
JoanArtigas
Charon
Level 158
God Stats
1W - 2L
1,373 SR
Queue Stats
109W - 90L
1,532 Elo+
Solo
Jing Wei
Jing Wei
NainOKitsune
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,468 Elo+
Party 2
Team Averages
Level 115
1,526 SR
1,506 Elo+

VS

Team Averages
Level 142
1,555 SR
1,495 Elo+
Surtr
Surtr
AceGonHustle
Surtr
Level 154
God Stats
14W - 5L
1,631 SR
Queue Stats
111W - 97L
1,534 Elo+
Party 1
Khepri
Khepri
EGG YOLK FTW
Khepri
Level 190
God Stats
41W - 41L
1,367 SR
Queue Stats
366W - 340L
1,500 Elo+
Solo
Izanami
Izanami
LvLz_Hulk
Izanami
Level 115
God Stats
6W - 9L
1,419 SR
Queue Stats
18W - 22L
1,427 Elo+
Solo
Loki
Loki
themantle
Loki
Level 124
God Stats
19W - 17L
1,622 SR
Queue Stats
450W - 411L
1,510 Elo+
Solo
Poseidon
Poseidon
werh22
Poseidon
Level 126
God Stats
6W - 3L
1,735 SR
Queue Stats
419W - 446L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 3 / 1
5,913
538
4,583
8,801
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
 
Lancelot
8
0 / 2 / 0
4,836
440
1,618
8,057
2,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 0
6,469
588
2,187
2,218
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
8
0 / 2 / 1
5,361
487
4,823
7,619
3,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
NainOKitsune
Jing Wei
10
0 / 1 / 1
5,411
492
2,495
5,922
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
7,823
711
6,047
6,587
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
10
1 / 0 / 1
6,193
563
2,792
6,387
3,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
LvLz_Hulk
Izanami
10
0 / 1 / 2
5,877
534
3,173
6,375
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
12
4 / 0 / 2
7,047
641
3,691
8,378
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
werh22
Poseidon
11
1 / 1 / 0
6,695
609
1,798
4,953
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
8
8
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
L
Lancelot
 
Lancelot
0
2
0
0
W
2
0
1
2.5
L
1
0
0
1
W
Khepri
1
0
1
1.5
L
Charon
0
2
1
0.25
W
Izanami
LvLz_Hulk
Izanami
0
1
2
1
L
Jing Wei
NainOKitsune
Jing Wei
0
1
1
0.5
W
Loki
4
0
2
5
W
Poseidon
werh22
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
17,501
32,617
Taken
32,680
12,621
Mitigated
13,755
9,813
Healing
15,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,583
1,740
0
3,713
8,801
3,110
0
1,121
7,680
0
43,197
L
Lancelot
 
Lancelot
1,618
324
0
457
8,057
2,742
0
205
7,852
0
22,429
W
6,047
2,601
0
3,596
6,587
3,657
182
814
5,673
1,091
62,995
L
2,187
359
0
250
2,218
815
174
1,041
1,177
58,564
0
W
Khepri
2,792
125
1,166
1,727
6,387
3,252
78
1,128
4,887
13,589
0
L
Charon
4,823
816
1,251
2,459
7,619
3,980
50
951
6,668
19,832
0
W
Izanami
LvLz_Hulk
Izanami
3,173
2,455
0
2,753
6,375
2,376
302
1,618
4,757
0
52,965
L
Jing Wei
NainOKitsune
Jing Wei
2,495
1,743
0
1,683
5,922
1,974
0
1,537
4,385
0
32,309
W
Loki
3,691
1,063
0
4,903
8,378
2,815
0
568
7,810
0
50,082
W
Poseidon
werh22
Poseidon
1,798
302
0
1,482
4,953
1,655
0
2,410
2,543
55,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
33,635
302
Minions Killed
386
0
Camps Cleared
0
1,125,662
Distance Traveled
1,222,685
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,913
538
80
7
0
267,500
0
L
Lancelot
4,836
440
46
4
0
213,142
1
W
Surtr
7,823
711
93
8
0
251,046
0
L
Kukulkan
6,469
588
102
9
0
219,986
2
W
Khepri
6,193
563
16
1
0
229,905
2
L
Charon
5,361
487
12
1
0
214,568
2
W
Izanami
5,877
534
88
8
0
206,298
0
L
Jing Wei
5,411
492
62
6
0
210,466
0
W
Loki
7,047
641
85
8
0
281,177
0
W
Poseidon
6,695
609
104
9
0
254,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role