Player Matchup

King Arthur
King Arthur
AlekShaz
King Arthur
Level 105
God Stats
1W - 1L
1,313 SR
Queue Stats
18W - 20L
1,437 Elo+
Solo
Hachiman
Hachiman
Koomers789
Hachiman
Level 47
God Stats
4W - 2L
1,345 SR
Queue Stats
7W - 4L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
Rohier
Sylvanus
Level 46
God Stats
6W - 5L
1,470 SR
Queue Stats
69W - 75L
1,408 Elo+
Solo
Fenrir
Fenrir
Snipyscope
Fenrir
Level 73
God Stats
4W - 0L
1,666 SR
Queue Stats
27W - 17L
1,409 Elo+
Party 1
Anubis
Anubis
Witherfang1996
Anubis
Level 92
God Stats
11W - 7L
1,543 SR
Queue Stats
54W - 51L
1,413 Elo+
Solo
Team Averages
Level 73
1,468 SR
1,433 Elo+

VS

Team Averages
Level 86
1,572 SR
1,424 Elo+
Chiron
Chiron
Creedeelshock
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
532W - 507L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
Seiiyo
Baron Samedi
Level 125
God Stats
21W - 20L
1,595 SR
Queue Stats
696W - 702L
1,461 Elo+
Solo
Loki
Loki
imogen_little
Loki
Level 42
God Stats
9W - 6L
1,522 SR
Queue Stats
58W - 71L
1,336 Elo+
Party 2
Freya
Freya
keelanbentley1
Freya
Level 48
God Stats
16W - 14L
1,602 SR
Queue Stats
54W - 60L
1,351 Elo+
Party 2
Zeus
Zeus
гидрапоника
Zeus
Level 89
God Stats
9W - 9L
1,639 SR
Queue Stats
28W - 25L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlekShaz
King Arthur
10
1 / 2 / 1
5,123
512
1,870
7,328
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Koomers789
Hachiman
9
2 / 2 / 3
5,228
523
5,984
6,810
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Rohier
Sylvanus
8
2 / 1 / 3
5,239
524
2,394
6,196
4,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Snipyscope
Fenrir
11
9 / 1 / 1
7,042
704
7,268
8,029
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 2
6,442
644
3,373
4,659
2,367
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,199
520
3,399
5,476
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Seiiyo
Baron Samedi
11
2 / 3 / 0
6,247
625
5,462
5,733
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 1 / 1
4,848
485
2,368
6,097
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 5 / 0
4,840
484
4,924
9,017
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 1
5,524
552
3,665
5,948
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
6
7
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlekShaz
King Arthur
1
2
1
0.75
L
1
3
1
0.5
W
Hachiman
Koomers789
Hachiman
2
2
3
1.75
W
Sylvanus
Rohier
Sylvanus
2
1
3
3.5
L
Baron Samedi
Seiiyo
Baron Samedi
2
3
0
0.67
W
Fenrir
Snipyscope
Fenrir
9
1
1
9.5
W
2
1
2
3
L
0
1
1
0.5
L
2
5
0
0.4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,889
Damage
19,818
33,022
Taken
32,271
16,524
Mitigated
10,937
11,750
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlekShaz
King Arthur
1,870
96
0
1,250
7,328
3,467
0
4,697
2,322
0
23,581
L
3,399
1,384
109
1,565
5,476
1,535
0
672
4,804
0
19,093
W
Hachiman
Koomers789
Hachiman
5,984
3,166
0
1,454
6,810
2,357
0
2,100
4,596
0
30,533
W
Sylvanus
Rohier
Sylvanus
2,394
1,046
517
2,898
6,196
4,802
10
2,156
3,778
13,609
0
L
Baron Samedi
Seiiyo
Baron Samedi
5,462
924
0
1,265
5,733
3,483
0
0
5,733
40,661
0
W
Fenrir
Snipyscope
Fenrir
7,268
2,481
0
2,667
8,029
3,531
0
1,271
6,712
0
40,033
W
3,373
199
0
2,964
4,659
2,367
265
3,096
1,563
53,981
0
L
2,368
796
0
3,205
6,097
1,682
0
405
5,692
0
26,442
L
4,924
1,706
0
1,716
9,017
2,984
0
1,635
7,382
23,859
0
L
3,665
386
0
1,407
5,948
1,253
0
3,055
2,893
36,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
26,658
240
Minions Killed
280
0
Camps Cleared
0
941,485
Distance Traveled
880,289
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,123
512
23
2
0
194,710
0
L
Chiron
5,199
520
30
3
0
136,068
0
W
Hachiman
5,228
523
44
4
0
185,355
0
W
Sylvanus
5,239
524
21
2
0
159,762
4
L
Baron Samedi
6,247
625
83
8
0
152,067
0
W
Fenrir
7,042
704
61
6
0
232,690
0
W
Anubis
6,442
644
91
9
0
168,968
0
L
Loki
4,848
485
52
5
0
235,327
0
L
Freya
4,840
484
44
4
0
176,523
0
L
Zeus
5,524
552
71
7
0
180,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role