Player Matchup

Merlin
Merlin
BlueVibrator
Merlin
Level 143
God Stats
2W - 2L
1,861 SR
Queue Stats
195W - 213L
1,428 Elo+
Party 1
Cliodhna
Cliodhna
Herqlees
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 58L
1,257 Elo+
Solo
Hel
Hel
TTVxShrugs
Hel
Level 122
God Stats
2W - 3L
1,555 SR
Queue Stats
275W - 283L
1,452 Elo+
Solo
Ishtar
Ishtar
byajew
Ishtar
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,386 Elo+
Party 1
Ullr
Ullr
xCalvinator23x
Ullr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,529 Elo+
Solo
Team Averages
Level 70
1,583 SR
1,411 Elo+

VS

Team Averages
Level 125
1,475 SR
1,445 Elo+
Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kittybowman2000
Anubis
Level 88
God Stats
3W - 0L
1,809 SR
Queue Stats
106W - 111L
1,425 Elo+
Solo
He Bo
He Bo
Mandip1679
He Bo
Level 149
God Stats
5W - 8L
1,473 SR
Queue Stats
600W - 613L
1,412 Elo+
Solo
Susano
Susano
No LuV 801
Susano
Level 127
God Stats
1W - 1L
1,286 SR
Queue Stats
72W - 95L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
TheGreekGeek02
Kuzenbo
Level 141
God Stats
7W - 3L
1,305 SR
Queue Stats
589W - 595L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 5 / 5
10,051
914
14,887
10,225
3,706
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Herqlees
Cliodhna
15
0 / 5 / 10
8,393
763
8,952
12,432
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 8 / 9
8,665
788
6,466
13,386
4,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
byajew
Ishtar
13
1 / 6 / 7
7,799
709
11,936
11,222
3,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 3
8,089
735
6,706
14,213
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 1 / 20
9,310
846
3,918
8,290
5,750
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 4 / 17
9,349
850
12,571
12,631
6,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
18
12 / 4 / 13
10,998
1,000
15,776
14,074
6,541
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Susano
No LuV 801
Susano
18
10 / 2 / 16
10,630
966
17,765
16,039
8,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 15
9,314
847
6,000
16,098
23,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
112
12
Kills
31
31
Deaths
14
34
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
20
13
L
Merlin
6
5
5
1.7
L
Cliodhna
Herqlees
Cliodhna
0
5
10
1
W
2
4
17
2.63
W
He Bo
12
4
13
4.63
W
Susano
No LuV 801
Susano
10
2
16
9
L
2
8
9
0.81
W
4
3
15
3.83
L
Ishtar
byajew
Ishtar
1
6
7
0.75
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,947
Damage
56,030
61,478
Taken
67,132
21,435
Mitigated
50,723
10,694
Healing
27,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,918
941
8,027
2,004
8,290
5,750
949
3,192
5,098
10,032
0
L
Merlin
14,887
1,332
1,443
1,590
10,225
3,706
610
4,783
5,442
26,194
0
L
Cliodhna
Herqlees
Cliodhna
8,952
271
430
1,787
12,432
4,222
120
7,247
5,185
0
16,820
W
12,571
745
830
3,034
12,631
6,671
1,758
5,567
7,064
33,253
0
W
He Bo
15,776
570
2,332
2,754
14,074
6,541
263
3,437
10,637
22,646
0
W
Susano
No LuV 801
Susano
17,765
1,294
2,286
3,387
16,039
8,120
2,839
5,726
10,313
0
28,754
L
6,466
1,361
1,099
2,230
13,386
4,825
0
9,445
3,941
18,831
0
W
6,000
1,602
1,195
1,349
16,098
23,641
1,321
3,431
12,667
12,958
0
L
Ishtar
byajew
Ishtar
11,936
6,897
362
453
11,222
3,996
656
7,812
3,410
0
25,114
L
6,706
2,675
172
1,128
14,213
4,686
364
8,978
5,235
0
7,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
49,601
99
Minions Killed
117
0
Camps Cleared
0
928,408
Distance Traveled
1,119,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,310
846
11
1
0
231,736
0
L
Merlin
10,051
914
25
2
0
158,554
0
L
Cliodhna
8,393
763
17
2
0
231,688
0
W
Anubis
9,349
850
49
4
0
192,210
0
W
He Bo
10,998
1,000
22
2
0
214,808
0
W
Susano
10,630
966
24
2
0
249,026
0
L
Hel
8,665
788
26
2
0
158,189
0
W
Kuzenbo
9,314
847
11
1
0
231,408
0
L
Ishtar
7,799
709
27
2
0
186,875
0
L
Ullr
8,089
735
4
0
0
193,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role