Player Matchup

Sol
Sol
BebeGucci
Sol
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 44L
1,444 Elo+
Solo
Ares
Ares
CreamySock5276
Ares
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 153L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
Dizzz824
Erlang Shen
Level 129
God Stats
1W - 1L
1,521 SR
Queue Stats
41W - 52L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
NaturedCell9461
Baron Samedi
Level 155
God Stats
9W - 8L
1,460 SR
Queue Stats
736W - 732L
1,426 Elo+
Solo
Bastet
Bastet
SeufertBeast
Bastet
Level 159
God Stats
4W - 2L
1,548 SR
Queue Stats
53W - 70L
1,519 Elo+
Party 1
Team Averages
Level 123
1,506 SR
1,458 Elo+

VS

Team Averages
Level 73
1,397 SR
1,443 Elo+
Neith
Neith
Bootdaddy87
Neith
Level 44
God Stats
4W - 9L
1,272 SR
Queue Stats
4W - 9L
1,320 Elo+
Solo
Fenrir
Fenrir
Geekguy
Fenrir
Level 80
God Stats
1W - 7L
1,194 SR
Queue Stats
97W - 105L
1,510 Elo+
Solo
Tyr
Tyr
InMaui
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,447 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PalitoKraken
Ah Muzen Cab
Level 98
God Stats
1W - 1L
1,702 SR
Queue Stats
26W - 28L
1,484 Elo+
Solo
Sol
Sol
Ruckus89
Sol
Level 74
God Stats
0W - 2L
1,317 SR
Queue Stats
3W - 7L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,520
652
4,945
8,046
2,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 1 / 0
4,933
493
1,557
4,810
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
Dizzz824
Erlang Shen
11
2 / 0 / 2
6,487
649
4,018
7,663
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
NaturedCell9461
Baron Samedi
9
0 / 3 / 0
5,096
510
2,876
6,807
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
4 / 1 / 1
6,647
665
4,549
9,281
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,676
468
2,090
6,712
1,933
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Geekguy
Fenrir
11
2 / 1 / 3
6,173
617
4,422
8,070
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
InMaui
Tyr
8
0 / 1 / 0
5,024
502
1,904
4,747
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Muzen Cab
PalitoKraken
Ah Muzen Cab
12
4 / 0 / 0
6,655
666
5,513
7,228
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 0
5,172
517
4,357
6,589
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
6
6
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
0
4
1
0.13
W
0
1
0
0
W
Erlang Shen
Dizzz824
Erlang Shen
2
0
2
3
L
Fenrir
Geekguy
Fenrir
2
1
3
3.5
L
Tyr
InMaui
Tyr
0
1
0
0
W
Baron Samedi
NaturedCell9461
Baron Samedi
0
3
0
0
L
Ah Muzen Cab
PalitoKraken
Ah Muzen Cab
4
0
0
4
L
0
1
0
0
W
Bastet
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,945
Damage
18,286
36,607
Taken
33,346
18,595
Mitigated
14,041
17,490
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,945
1,209
44
4,770
8,046
2,507
749
3,284
4,762
43,069
0
L
2,090
738
0
240
6,712
1,933
0
1,130
5,582
0
16,068
W
1,557
155
106
1,789
4,810
2,972
0
0
4,810
10,384
0
W
Erlang Shen
Dizzz824
Erlang Shen
4,018
2,195
0
3,929
7,663
6,206
564
510
7,153
0
41,110
L
Fenrir
Geekguy
Fenrir
4,422
846
0
974
8,070
3,254
275
2,092
5,978
0
39,672
L
Tyr
InMaui
Tyr
1,904
659
0
1,001
4,747
3,843
0
0
4,747
0
25,406
W
Baron Samedi
NaturedCell9461
Baron Samedi
2,876
307
484
1,522
6,807
3,309
0
0
6,807
34,049
0
L
Ah Muzen Cab
PalitoKraken
Ah Muzen Cab
5,513
2,649
0
639
7,228
2,948
877
3,134
4,094
0
49,702
L
4,357
1,076
0
3,343
6,589
2,063
0
3,022
3,567
34,283
0
W
Bastet
4,549
1,252
0
4,846
9,281
3,601
0
563
8,718
0
45,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,683
Gold Earned
27,700
291
Minions Killed
262
0
Camps Cleared
0
903,436
Distance Traveled
900,939
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,520
652
78
8
0
169,009
0
L
Neith
4,676
468
26
3
0
161,336
0
W
Ares
4,933
493
16
2
0
117,313
0
W
Erlang Shen
6,487
649
63
6
0
208,054
0
L
Fenrir
6,173
617
59
6
0
218,415
0
L
Tyr
5,024
502
45
5
0
139,551
0
W
Baron Samedi
5,096
510
57
6
0
179,099
0
L
Ah Muzen Cab
6,655
666
78
8
0
188,746
1
L
Sol
5,172
517
54
5
0
192,891
0
W
Bastet
6,647
665
77
8
0
229,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role