Player Matchup

Arachne
Arachne
AwesomeAj024
Arachne
Level 112
God Stats
15W - 13L
1,532 SR
Queue Stats
252W - 267L
1,516 Elo+
Party 1
Poseidon
Poseidon
Grimms_Requiem
Poseidon
Level 126
God Stats
118W - 132L
1,574 SR
Queue Stats
246W - 277L
1,520 Elo+
Party 1
Anhur
Anhur
TheWavyGravy42
Anhur
Level 159
God Stats
6W - 10L
1,392 SR
Queue Stats
443W - 480L
1,516 Elo+
Solo
Vamana
Vamana
The_Brockman
Vamana
Level 109
God Stats
10W - 10L
1,567 SR
Queue Stats
206W - 209L
1,486 Elo+
Party 1
Kuzenbo
Kuzenbo
petrik2010
Kuzenbo
Level 122
God Stats
1W - 1L
1,775 SR
Queue Stats
230W - 266L
1,447 Elo+
Party 1
Team Averages
Level 126
1,568 SR
1,497 Elo+

VS

Team Averages
Level 134
1,611 SR
1,525 Elo+
Nike
Nike
Call Me Java323
Nike
Level 127
God Stats
3W - 2L
1,695 SR
Queue Stats
136W - 135L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Panick94Panda
Morgan Le Fay
Level 129
God Stats
10W - 7L
1,594 SR
Queue Stats
279W - 256L
1,479 Elo+
Solo
Freya
Freya
Tizzifer
Freya
Level 75
God Stats
3W - 0L
1,764 SR
Queue Stats
290W - 242L
1,547 Elo+
Solo
Mercury
Mercury
undeadking1260
Mercury
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 111L
1,627 Elo+
Solo
Guan Yu
Guan Yu
zlJuanManuelCg
Guan Yu
Level 182
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 97L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AwesomeAj024
Arachne
13
3 / 1 / 0
7,684
512
5,653
13,472
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
11
0 / 6 / 1
6,855
457
6,459
9,316
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 0
7,637
509
6,682
10,855
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vamana
12
2 / 5 / 0
7,180
479
7,928
15,558
12,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
petrik2010
Kuzenbo
10
0 / 1 / 0
6,351
423
5,210
13,941
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,993
466
6,857
9,598
5,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Panick94Panda
Morgan Le Fay
12
5 / 3 / 5
8,184
546
10,608
8,079
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
Tizzifer
Freya
14
1 / 1 / 2
7,962
531
9,012
10,727
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
4 / 0 / 3
8,937
596
5,837
10,919
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 2 / 2
8,527
568
10,263
16,822
17,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
16
16
Deaths
6
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
AwesomeAj024
Arachne
3
1
0
3
W
3
0
4
5
L
Poseidon
0
6
1
0.08
W
Morgan Le Fay
Panick94Panda
Morgan Le Fay
5
3
5
2.5
L
1
3
0
0.33
L
Vamana
2
5
0
0.4
W
Freya
Tizzifer
Freya
1
1
2
2
L
Kuzenbo
petrik2010
Kuzenbo
0
1
0
0
W
4
0
3
5.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,932
Damage
42,577
63,142
Taken
56,145
38,041
Mitigated
34,661
16,611
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AwesomeAj024
Arachne
5,653
3,344
0
4,288
13,472
5,378
32
2,544
10,780
0
58,754
W
6,857
598
0
2,149
9,598
5,534
0
2,443
7,155
0
29,727
L
Poseidon
6,459
1,528
0
245
9,316
2,838
0
3,452
5,628
51,062
0
W
Morgan Le Fay
Panick94Panda
Morgan Le Fay
10,608
903
0
903
8,079
3,280
52
3,467
4,612
47,777
0
L
6,682
3,435
0
4,505
10,855
4,315
192
5,346
5,509
0
60,753
L
Vamana
7,928
3,684
0
2,191
15,558
12,149
0
2,559
12,819
0
52,769
W
Freya
Tizzifer
Freya
9,012
2,937
0
6,792
10,727
3,811
259
1,204
9,523
71,403
0
L
Kuzenbo
petrik2010
Kuzenbo
5,210
1,594
0
5,382
13,941
13,361
0
5,018
8,786
21,322
0
W
5,837
3,010
0
1,444
10,919
4,207
1,553
1,510
9,409
0
86,791
W
10,263
1,784
372
4,574
16,822
17,829
32
3,171
13,651
0
65,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
40,603
399
Minions Killed
479
0
Camps Cleared
0
1,515,479
Distance Traveled
1,660,137
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,684
512
82
5
0
368,264
3
W
Nike
6,993
466
50
3
0
340,154
5
L
Poseidon
6,855
457
90
6
0
289,128
0
W
Morgan Le Fay
8,184
546
88
6
0
303,879
2
L
Anhur
7,637
509
119
8
0
257,962
4
L
Vamana
7,180
479
81
5
0
293,037
1
W
Freya
7,962
531
110
7
0
297,820
5
L
Kuzenbo
6,351
423
27
2
0
307,088
0
W
Mercury
8,937
596
131
9
0
406,030
0
W
Guan Yu
8,527
568
100
7
0
312,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role