Player Matchup

Sun Wukong
Sun Wukong
Avenger_2828
Sun Wukong
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 20L
1,194 Elo+
Party 1
Anubis
Anubis
Boran2162
Anubis
Level 38
God Stats
0W - 4L
1,190 SR
Queue Stats
46W - 61L
1,312 Elo+
Party 1
Bacchus
Bacchus
EkremGue
Bacchus
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
4W - 20L
1,347 Elo+
Party 1
Fenrir
Fenrir
xShanksRHx
Fenrir
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 1
Anhur
Anhur
xXTurrK_POWERXx
Anhur
Level 44
God Stats
2W - 4L
1,393 SR
Queue Stats
28W - 35L
1,324 Elo+
Party 1
Team Averages
Level 26
1,417 SR
1,335 Elo+

VS

Team Averages
Level 76
1,561 SR
1,448 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
XxAndrexX18
Thanatos
Level 61
God Stats
46W - 41L
1,518 SR
Queue Stats
61W - 62L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
Yung_Sullivan
Sun Wukong
Level 68
God Stats
3W - 1L
1,566 SR
Queue Stats
197W - 198L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thirsty_tofu9
Morgan Le Fay
Level 65
God Stats
6W - 5L
1,716 SR
Queue Stats
136W - 150L
1,416 Elo+
Party 2
Athena
Athena
wesamst2
Athena
Level 86
God Stats
16W - 4L
1,506 SR
Queue Stats
390W - 384L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avenger_2828
Sun Wukong
11
0 / 1 / 1
6,358
397
2,586
13,050
13,686
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Boran2162
Anubis
12
1 / 8 / 0
7,042
440
1,707
11,671
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
EkremGue
Bacchus
11
0 / 3 / 0
7,112
445
3,819
11,799
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
xShanksRHx
Fenrir
13
2 / 5 / 0
7,737
484
7,278
17,554
7,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 0
6,923
433
4,268
9,091
3,080
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 0 / 3
8,841
553
5,353
4,640
1,877
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
XxAndrexX18
Thanatos
17
12 / 1 / 1
10,285
643
9,987
14,619
6,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Yung_Sullivan
Sun Wukong
15
1 / 0 / 2
9,413
588
8,038
7,980
5,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
thirsty_tofu9
Morgan Le Fay
14
5 / 1 / 5
9,503
594
16,337
8,400
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
wesamst2
Athena
13
1 / 1 / 9
8,366
523
4,689
11,390
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
19
19
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
L
Sun Wukong
Avenger_2828
Sun Wukong
0
1
1
0.5
L
Anubis
Boran2162
Anubis
1
8
0
0.13
L
Bacchus
EkremGue
Bacchus
0
3
0
0
W
Thanatos
XxAndrexX18
Thanatos
12
1
1
12.5
W
Sun Wukong
Yung_Sullivan
Sun Wukong
1
0
2
2
W
Morgan Le Fay
thirsty_tofu9
Morgan Le Fay
5
1
5
7.5
W
Athena
wesamst2
Athena
1
1
9
5.5
L
Fenrir
xShanksRHx
Fenrir
2
5
0
0.4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,658
Damage
44,404
63,165
Taken
47,029
39,535
Mitigated
26,728
11,238
Healing
22,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,353
2,439
0
1,816
4,640
1,877
1,415
956
3,584
0
77,442
L
Sun Wukong
Avenger_2828
Sun Wukong
2,586
724
0
2,902
13,050
13,686
0
1,452
11,598
0
28,594
L
Anubis
Boran2162
Anubis
1,707
53
0
834
11,671
4,253
0
6,594
5,077
38,351
0
L
Bacchus
EkremGue
Bacchus
3,819
216
0
2,152
11,799
11,292
0
1,733
10,066
31,109
0
W
Thanatos
XxAndrexX18
Thanatos
9,987
2,056
0
13,597
14,619
6,288
1,214
810
13,809
0
82,105
W
Sun Wukong
Yung_Sullivan
Sun Wukong
8,038
963
0
2,388
7,980
5,306
1,324
293
7,687
0
71,714
W
Morgan Le Fay
thirsty_tofu9
Morgan Le Fay
16,337
514
0
2,755
8,400
3,787
633
1,181
7,219
64,947
0
W
Athena
wesamst2
Athena
4,689
1,245
0
2,161
11,390
9,470
125
2,186
9,204
26,045
0
L
Fenrir
xShanksRHx
Fenrir
7,278
2,130
0
2,425
17,554
7,224
0
8,196
9,358
0
53,177
L
4,268
1,212
0
2,925
9,091
3,080
0
3,051
6,040
0
44,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
46,408
310
Minions Killed
470
0
Camps Cleared
0
1,564,673
Distance Traveled
1,622,316
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,841
553
122
8
0
262,644
7
L
Sun Wukong
6,358
397
45
3
0
345,238
0
L
Anubis
7,042
440
67
4
0
257,757
0
L
Bacchus
7,112
445
32
2
0
346,366
0
W
Thanatos
10,285
643
102
6
0
377,240
0
W
Sun Wukong
9,413
588
112
7
0
296,105
0
W
Morgan Le Fay
9,503
594
96
6
0
327,707
0
W
Athena
8,366
523
38
2
0
358,620
3
L
Fenrir
7,737
484
82
5
0
317,759
2
L
Anhur
6,923
433
84
5
0
297,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role