Player Matchup

Janus
Janus
Nermzy
Janus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,150 Elo+
Party 1
Hou Yi
Hou Yi
PsY-FaktoR
Hou Yi
Level 69
God Stats
1W - 4L
1,293 SR
Queue Stats
98W - 104L
1,315 Elo+
Solo
Osiris
Osiris
TrueTyrnno
Osiris
Level 125
God Stats
7W - 1L
2,009 SR
Queue Stats
140W - 156L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
YsurenMcBones
Ao Kuang
Level 119
God Stats
1W - 2L
1,467 SR
Queue Stats
190W - 203L
1,444 Elo+
Party 1
Hercules
Hercules
xGallaGx
Hercules
Level 122
God Stats
3W - 5L
1,470 SR
Queue Stats
176W - 204L
1,506 Elo+
Party 1
Team Averages
Level 101
1,548 SR
1,385 Elo+

VS

Team Averages
Level 112
1,537 SR
1,417 Elo+
Anubis
Anubis
El_PriMuS
Anubis
Level 108
God Stats
9W - 12L
1,666 SR
Queue Stats
51W - 51L
1,413 Elo+
Solo
Heimdallr
Heimdallr
Musteqja
Heimdallr
Level 82
God Stats
9W - 9L
1,451 SR
Queue Stats
235W - 220L
1,434 Elo+
Solo
Fenrir
Fenrir
Ragnar_AI86
Fenrir
Level 127
God Stats
156W - 140L
1,536 SR
Queue Stats
512W - 520L
1,392 Elo+
Solo
Chang'e
Chang'e
Z0DIACKE
Chang'e
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 163L
1,377 Elo+
Solo
Charon
Charon
jimothy4262
Charon
Level 121
God Stats
36W - 25L
1,530 SR
Queue Stats
344W - 336L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Nermzy
Janus
12
1 / 7 / 4
8,284
414
9,663
14,354
5,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
PsY-FaktoR
Hou Yi
14
1 / 7 / 0
9,161
458
6,013
15,463
5,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
TrueTyrnno
Osiris
17
7 / 5 / 1
10,783
539
11,579
21,199
14,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
YsurenMcBones
Ao Kuang
15
2 / 2 / 3
9,203
460
8,079
17,907
6,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
xGallaGx
Hercules
12
1 / 2 / 2
8,535
427
9,584
20,294
17,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
El_PriMuS
Anubis
18
7 / 7 / 3
12,130
607
21,476
19,269
10,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Musteqja
Heimdallr
17
4 / 1 / 2
10,712
536
8,700
11,727
6,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
7 / 2 / 4
10,725
536
6,069
14,480
7,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Z0DIACKE
Chang'e
16
4 / 2 / 3
10,297
515
13,182
14,381
6,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon
15
1 / 1 / 11
8,774
439
12,375
12,930
11,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
23
23
Deaths
13
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
El_PriMuS
Anubis
7
7
3
1.21
W
Heimdallr
Musteqja
Heimdallr
4
1
2
5
L
Janus
Nermzy
Janus
1
7
4
0.43
L
Hou Yi
PsY-FaktoR
Hou Yi
1
7
0
0.14
W
Fenrir
7
2
4
4.5
L
Osiris
TrueTyrnno
Osiris
7
5
1
1.5
L
Ao Kuang
YsurenMcBones
Ao Kuang
2
2
3
1.75
W
Chang'e
Z0DIACKE
Chang'e
4
2
3
2.75
W
Charon
1
1
11
6.5
L
Hercules
xGallaGx
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,918
Damage
61,802
89,217
Taken
72,787
49,466
Mitigated
41,740
19,855
Healing
22,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
El_PriMuS
Anubis
21,476
787
0
7,645
19,269
10,350
481
5,569
13,616
103,192
0
W
Heimdallr
Musteqja
Heimdallr
8,700
4,269
0
2,796
11,727
6,021
572
1,389
10,328
0
82,777
L
Janus
Nermzy
Janus
9,663
606
0
1,180
14,354
5,196
0
11,219
2,816
49,758
0
L
Hou Yi
PsY-FaktoR
Hou Yi
6,013
2,688
0
2,004
15,463
5,577
0
2,748
12,515
0
57,248
W
Fenrir
6,069
872
0
1,870
14,480
7,175
0
2,299
12,089
0
77,828
L
Osiris
TrueTyrnno
Osiris
11,579
4,181
0
5,528
21,199
14,614
0
12,570
8,406
0
76,390
L
Ao Kuang
YsurenMcBones
Ao Kuang
8,079
3,563
0
6,369
17,907
6,864
0
7,220
10,592
67,362
0
W
Chang'e
Z0DIACKE
Chang'e
13,182
760
2,458
6,409
14,381
6,618
390
6,155
7,788
66,741
0
W
Charon
12,375
2,079
0
1,000
12,930
11,576
452
2,607
10,187
42,297
822
L
Hercules
xGallaGx
Hercules
9,584
1,831
0
4,774
20,294
17,215
0
10,963
8,677
0
22,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,966
Gold Earned
52,638
394
Minions Killed
552
0
Camps Cleared
0
2,057,586
Distance Traveled
1,945,776
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,130
607
166
8
0
327,335
0
W
Heimdallr
10,712
536
122
6
0
395,161
0
L
Janus
8,284
414
85
4
0
354,063
2
L
Hou Yi
9,161
458
92
5
0
396,421
4
W
Fenrir
10,725
536
101
5
0
426,653
0
L
Osiris
10,783
539
105
5
0
377,615
7
L
Ao Kuang
9,203
460
96
5
0
486,884
6
W
Chang'e
10,297
515
117
6
0
407,830
0
W
Charon
8,774
439
46
2
0
388,797
6
L
Hercules
8,535
427
16
1
0
442,603
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role