Player Matchup

Bacchus
Bacchus
Wanstorn
Bacchus
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Olorun
Olorun
kallss12345
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,182 Elo+
Solo
Scylla
Scylla
molina12345
Scylla
Level 63
God Stats
0W - 2L
1,206 SR
Queue Stats
16W - 21L
1,100 Elo+
Solo
Team Averages
Level 74
1,402 SR
1,261 Elo+

VS

Team Averages
Level 62
1,459 SR
1,386 Elo+
Zeus
Zeus
Demon_Leon99
Zeus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 245L
1,437 Elo+
Solo
Bacchus
Bacchus
biotic_bolt7
Bacchus
Level 64
God Stats
32W - 26L
1,566 SR
Queue Stats
154W - 163L
1,417 Elo+
Solo
Janus
Janus
shanks-D-Rocx
Janus
Level 67
God Stats
4W - 5L
1,311 SR
Queue Stats
51W - 53L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Wanstorn
Bacchus
10
1 / 2 / 4
8,346
696
7,639
11,114
16,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
8
1 / 4 / 4
7,914
660
1,487
4,667
1,534
Scylla
12
6 / 7 / 1
10,001
833
8,478
12,814
4,048
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
8,650
721
4,261
7,116
2,804
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
biotic_bolt7
Bacchus
12
3 / 3 / 5
8,971
748
5,654
11,684
11,336
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
9 / 3 / 3
10,433
869
13,007
8,283
3,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
8
Kills
13
13
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Bacchus
Wanstorn
Bacchus
1
2
4
1.5
W
Bacchus
biotic_bolt7
Bacchus
3
3
5
1.83
L
Olorun
1
4
4
0.75
L
Scylla
6
7
1
0.93
W
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,604
Damage
22,922
28,595
Taken
27,083
22,073
Mitigated
17,573
673
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,261
1,064
0
808
7,116
2,804
270
6,192
924
29,040
0
L
Bacchus
Wanstorn
Bacchus
7,639
1,598
0
136
11,114
16,491
0
8,290
2,824
12,715
0
W
Bacchus
biotic_bolt7
Bacchus
5,654
937
0
2,349
11,684
11,336
590
4,857
6,827
14,335
0
L
Olorun
1,487
802
0
0
4,667
1,534
33
4,060
607
10,501
0
L
Scylla
8,478
1,411
20
517
12,814
4,048
0
10,915
1,899
29,021
0
W
13,007
846
0
442
8,283
3,433
0
6,935
1,348
34,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,261
Gold Earned
28,054
53
Minions Killed
84
0
Camps Cleared
0
503,602
Distance Traveled
677,490
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,650
721
40
3
0
214,685
2
L
Bacchus
8,346
696
7
1
0
228,857
0
W
Bacchus
8,971
748
10
1
0
239,883
0
L
Olorun
7,914
660
11
1
0
99,320
0
L
Scylla
10,001
833
35
3
0
175,425
0
W
Janus
10,433
869
34
3
0
222,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role