Player Matchup

Chiron
Chiron
 
Chiron
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Huskar76
Geb
Level 65
God Stats
3W - 0L
1,542 SR
Queue Stats
3W - 0L
1,791 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JDU4RTE
Cu Chulainn
Level 115
God Stats
18W - 5L
1,843 SR
Queue Stats
105W - 81L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
Santhorini
Sun Wukong
Level 81
God Stats
9W - 2L
1,789 SR
Queue Stats
371W - 330L
1,530 Elo+
Solo
Team Averages
Level 87
1,635 SR
1,585 Elo+

VS

Team Averages
Level 110
1,594 SR
1,489 Elo+
Ishtar
Ishtar
Bushes18
Ishtar
Level 129
God Stats
5W - 4L
1,545 SR
Queue Stats
39W - 50L
1,436 Elo+
Party 2
Chaac
Chaac
Chorchzilla
Chaac
Level 40
God Stats
2W - 2L
1,840 SR
Queue Stats
34W - 44L
1,479 Elo+
Party 2
Loki
Loki
ClauzZDarKray
Loki
Level 157
God Stats
15W - 14L
1,392 SR
Queue Stats
318W - 299L
1,513 Elo+
Solo
Ra
Ra
RNN1910
Ra
Level 71
God Stats
34W - 16L
1,418 SR
Queue Stats
157W - 143L
1,471 Elo+
Solo
Ymir
Ymir
XxNIGHT17xX
Ymir
Level 153
God Stats
8W - 3L
1,775 SR
Queue Stats
112W - 103L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 0 / 1
6,373
579
2,361
7,406
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
 
Discordia
10
1 / 1 / 1
5,609
510
5,448
4,016
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 1
5,772
525
2,263
4,532
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
JDU4RTE
Cu Chulainn
13
3 / 0 / 0
7,761
706
7,374
7,186
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Santhorini
Sun Wukong
11
1 / 2 / 1
5,967
542
2,283
8,705
3,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bushes18
Ishtar
11
0 / 1 / 1
5,990
545
1,321
4,164
1,486
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,557
414
1,251
8,303
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 1
5,848
532
4,438
9,801
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 0
5,554
505
1,372
6,488
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
6,038
549
2,189
5,405
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
7
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
1
0
1
1.5
W
Discordia
 
Discordia
1
1
1
1.5
L
Ishtar
Bushes18
Ishtar
0
1
1
0.5
L
0
2
0
0
L
0
2
1
0.25
W
1
0
1
1.5
W
Cu Chulainn
JDU4RTE
Cu Chulainn
3
0
0
3
L
1
3
0
0.33
W
Sun Wukong
Santhorini
Sun Wukong
1
2
1
0.75
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,729
Damage
10,571
31,845
Taken
34,161
14,840
Mitigated
15,731
13,328
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,361
985
143
2,915
7,406
2,447
0
735
6,671
0
49,491
W
Discordia
 
Discordia
5,448
200
0
961
4,016
1,154
0
1,158
2,858
39,059
0
L
Ishtar
Bushes18
Ishtar
1,321
464
0
2,044
4,164
1,486
0
405
3,759
0
42,977
L
1,251
358
0
2,359
8,303
4,149
0
65
8,238
0
22,825
L
4,438
914
0
4,248
9,801
3,699
0
1,357
8,444
0
48,064
W
2,263
117
0
2,630
4,532
2,220
0
1,030
3,502
18,509
0
W
Cu Chulainn
JDU4RTE
Cu Chulainn
7,374
978
0
1,990
7,186
5,188
122
0
7,186
2,517
62,843
L
1,372
0
204
1,326
6,488
2,449
0
3,509
2,979
40,129
0
W
Sun Wukong
Santhorini
Sun Wukong
2,283
0
0
4,689
8,705
3,831
0
584
8,067
0
46,123
L
2,189
582
0
2,249
5,405
3,948
0
2,440
2,965
15,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
27,987
372
Minions Killed
295
0
Camps Cleared
0
1,160,849
Distance Traveled
1,122,828
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,373
579
94
9
0
221,849
0
W
Discordia
5,609
510
73
7
0
216,658
3
L
Ishtar
5,990
545
93
8
0
206,132
4
L
Chaac
4,557
414
20
2
0
209,391
0
L
Loki
5,848
532
80
7
0
256,442
0
W
Geb
5,772
525
33
3
0
251,940
2
W
Cu Chulainn
7,761
706
99
9
0
216,533
2
L
Ra
5,554
505
80
7
0
216,879
0
W
Sun Wukong
5,967
542
73
7
0
253,869
0
L
Ymir
6,038
549
22
2
0
233,984
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role