Player Matchup

Pele
Pele
HakiCloudz
Pele
Level 68
God Stats
2W - 0L
1,536 SR
Queue Stats
18W - 23L
1,317 Elo+
Party 2
Sobek
Sobek
MegaNutUGH
Sobek
Level 9
God Stats
2W - 0L
1,655 SR
Queue Stats
3W - 0L
1,632 Elo+
Party 2
Aphrodite
Aphrodite
TheNotoriousAVC
Aphrodite
Level 24
God Stats
10W - 12L
1,413 SR
Queue Stats
38W - 39L
1,382 Elo+
Party 2
Team Averages
Level 34
1,535 SR
1,444 Elo+

VS

Team Averages
Level 95
1,623 SR
1,487 Elo+
Hera
Hera
CrawDaddy069
Hera
Level 65
God Stats
48W - 32L
1,578 SR
Queue Stats
194W - 192L
1,402 Elo+
Party 1
Tyr
Tyr
Tumbs069
Tyr
Level 121
God Stats
2W - 1L
1,569 SR
Queue Stats
96W - 100L
1,376 Elo+
Party 1
Skadi
Skadi
WillyCoco
Skadi
Level 98
God Stats
11W - 3L
1,722 SR
Queue Stats
259W - 120L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 3
10,136
921
14,143
10,950
4,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
11
1 / 0 / 9
8,218
747
3,507
9,483
9,420
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
TheNotoriousAVC
Aphrodite
12
2 / 2 / 10
8,695
790
5,987
9,028
4,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,519
684
6,339
8,769
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 0
7,968
724
6,546
12,002
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Skadi
WillyCoco
Skadi
10
0 / 5 / 1
7,690
699
8,263
9,085
2,449
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
2
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
11
0
3
12.5
W
Sobek
1
0
9
5.5
W
Aphrodite
TheNotoriousAVC
Aphrodite
2
2
10
3.5
L
2
3
0
0.67
L
Skadi
WillyCoco
Skadi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,637
Damage
21,148
29,461
Taken
29,856
19,332
Mitigated
15,149
13,466
Healing
4,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,339
1,025
0
1,160
8,769
2,110
0
2,166
6,603
25,434
0
W
14,143
4,376
0
2,588
10,950
4,967
0
2,241
8,519
0
35,964
W
Sobek
3,507
439
0
3,142
9,483
9,420
0
2,517
6,781
15,296
0
W
Aphrodite
TheNotoriousAVC
Aphrodite
5,987
686
3,259
4,477
9,028
4,945
43
1,864
6,950
29,863
0
L
6,546
320
0
1,675
12,002
10,590
0
5,060
6,942
0
17,929
L
Skadi
WillyCoco
Skadi
8,263
2,461
0
1,226
9,085
2,449
0
2,577
6,508
0
34,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,049
Gold Earned
23,177
106
Minions Killed
87
0
Camps Cleared
0
619,769
Distance Traveled
547,698
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,519
684
28
3
0
178,196
3
W
Pele
10,136
921
44
4
0
229,926
0
W
Sobek
8,218
747
14
1
0
184,780
0
W
Aphrodite
8,695
790
48
4
0
205,063
0
L
Tyr
7,968
724
16
1
0
190,427
0
L
Skadi
7,690
699
43
4
0
179,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role