Player Matchup

King Arthur
King Arthur
ATA-Lawdaddy
King Arthur
Level 39
God Stats
8W - 9L
1,534 SR
Queue Stats
61W - 80L
1,385 Elo+
Party 3
Sol
Sol
DTheFell
Sol
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 95L
1,456 Elo+
Solo
Bastet
Bastet
Mr_Orange118
Bastet
Level 104
God Stats
0W - 2L
1,452 SR
Queue Stats
66W - 52L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
XKDestroyerKX
Sylvanus
Level 128
God Stats
33W - 13L
1,702 SR
Queue Stats
47W - 27L
1,619 Elo+
Party 1
Hachiman
Hachiman
keyblade_corps
Hachiman
Level 120
God Stats
1W - 1L
1,768 SR
Queue Stats
372W - 349L
1,431 Elo+
Party 3
Team Averages
Level 85
1,591 SR
1,488 Elo+

VS

Team Averages
Level 83
1,577 SR
1,508 Elo+
Kuzenbo
Kuzenbo
MegaFireDripGuy
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,501 Elo+
Party 2
Merlin
Merlin
RatCar
Merlin
Level 134
God Stats
9W - 3L
1,739 SR
Queue Stats
138W - 103L
1,554 Elo+
Party 2
Martichoras
Martichoras
Rollinss
Martichoras
Level 108
God Stats
10W - 6L
1,192 SR
Queue Stats
104W - 96L
1,476 Elo+
Party 4
Bastet
Bastet
nmlkeno
Bastet
Level 60
God Stats
25W - 9L
1,766 SR
Queue Stats
204W - 181L
1,549 Elo+
Solo
Atlas
Atlas
proteggimi
Atlas
Level 84
God Stats
1W - 0L
1,689 SR
Queue Stats
153W - 154L
1,461 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ATA-Lawdaddy
King Arthur
8
0 / 4 / 0
5,138
514
3,069
10,124
4,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 0
5,288
529
2,992
8,494
2,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
6
0 / 1 / 0
4,396
440
2,940
5,459
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
XKDestroyerKX
Sylvanus
8
1 / 0 / 0
5,280
528
2,000
5,722
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
8
0 / 2 / 1
4,898
490
5,775
10,223
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,868
587
3,471
7,646
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
RatCar
Merlin
11
4 / 0 / 1
6,458
646
6,798
5,005
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
Rollinss
Martichoras
10
1 / 0 / 1
5,742
574
6,541
6,404
2,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
nmlkeno
Bastet
11
2 / 0 / 3
6,135
614
3,938
8,792
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
11
3 / 0 / 2
6,043
604
5,323
5,726
4,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ATA-Lawdaddy
King Arthur
0
4
0
0
L
0
4
0
0
W
1
1
1
1.5
L
Bastet
0
1
0
0
W
Merlin
RatCar
Merlin
4
0
1
4.5
W
Martichoras
Rollinss
Martichoras
1
0
1
1.5
L
Sylvanus
XKDestroyerKX
Sylvanus
1
0
0
1
L
Hachiman
0
2
1
0.25
W
Bastet
nmlkeno
Bastet
2
0
3
3.5
W
Atlas
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
26,071
40,022
Taken
33,573
17,031
Mitigated
18,302
10,596
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ATA-Lawdaddy
King Arthur
3,069
435
0
512
10,124
4,698
0
5,402
4,144
0
29,723
L
2,992
2,015
0
2,657
8,494
2,926
0
5,208
3,286
32,376
0
W
3,471
1,440
0
1,420
7,646
6,075
0
1,487
6,159
14,498
0
L
Bastet
2,940
793
0
1,237
5,459
1,556
0
1,049
4,371
0
16,819
W
Merlin
RatCar
Merlin
6,798
544
0
1,850
5,005
1,636
287
2,023
2,982
42,787
0
W
Martichoras
Rollinss
Martichoras
6,541
1,912
0
2,247
6,404
2,729
0
513
5,891
0
49,475
L
Sylvanus
XKDestroyerKX
Sylvanus
2,000
787
826
2,480
5,722
4,366
0
961
4,761
20,264
0
L
Hachiman
5,775
3,521
0
2,884
10,223
3,485
0
2,355
7,868
0
32,200
W
Bastet
nmlkeno
Bastet
3,938
1,705
0
2,945
8,792
2,991
0
969
7,823
0
44,766
W
Atlas
5,323
2,012
0
794
5,726
4,871
0
0
5,726
30,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
30,246
223
Minions Killed
287
0
Camps Cleared
0
905,353
Distance Traveled
1,023,268
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,138
514
40
4
0
197,625
0
L
Sol
5,288
529
61
6
0
169,844
2
W
Kuzenbo
5,868
587
31
3
0
218,706
0
L
Bastet
4,396
440
34
3
0
154,247
0
W
Merlin
6,458
646
73
7
0
201,084
0
W
Martichoras
5,742
574
70
7
0
182,052
0
L
Sylvanus
5,280
528
27
3
0
184,805
0
L
Hachiman
4,898
490
61
6
0
198,832
0
W
Bastet
6,135
614
70
7
0
228,767
0
W
Atlas
6,043
604
43
4
0
192,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role