Player Matchup

Hun Batz
Hun Batz
KmartBoi
Hun Batz
Level 120
God Stats
14W - 2L
1,666 SR
Queue Stats
55W - 25L
1,816 Elo+
Party 2
Ix Chel
Ix Chel
Thunderz45
Ix Chel
Level 84
God Stats
10W - 3L
1,652 SR
Queue Stats
40W - 22L
1,615 Elo+
Party 2
Kumbhakarna
Kumbhakarna
outoftheblu
Kumbhakarna
Level 13
God Stats
3W - 0L
1,851 SR
Queue Stats
4W - 0L
1,758 Elo+
Party 2
Team Averages
Level 72
1,723 SR
1,730 Elo+

VS

Team Averages
Level 73
1,668 SR
1,213 Elo+
Yemoja
Yemoja
BiigBoneDog69
Yemoja
Level 18
God Stats
0W - 1L
1,689 SR
Queue Stats
4W - 13L
1,232 Elo+
Party 1
Tyr
Tyr
WaylonHossBoss
Tyr
Level 131
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 16L
1,203 Elo+
Party 1
Ah Puch
Ah Puch
dakejavis14
Ah Puch
Level 69
God Stats
0W - 1L
1,802 SR
Queue Stats
3W - 17L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KmartBoi
Hun Batz
12
10 / 3 / 7
9,639
964
10,532
9,481
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Thunderz45
Ix Chel
12
7 / 1 / 11
8,969
897
15,911
6,486
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
outoftheblu
Kumbhakarna
12
2 / 0 / 16
8,229
823
3,992
10,132
8,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,819
682
2,759
11,977
9,446
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 9 / 1
7,934
793
4,320
12,550
11,267
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
dakejavis14
Ah Puch
11
2 / 5 / 2
8,298
830
9,307
9,793
3,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
4
4
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Hun Batz
KmartBoi
Hun Batz
10
3
7
4.5
W
Ix Chel
Thunderz45
Ix Chel
7
1
11
12.5
L
2
9
1
0.28
L
Ah Puch
dakejavis14
Ah Puch
2
5
2
0.6
W
Kumbhakarna
outoftheblu
Kumbhakarna
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,435
Damage
16,386
26,099
Taken
34,320
16,075
Mitigated
24,634
5,612
Healing
1,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,759
253
347
37
11,977
9,446
0
8,130
3,847
9,161
0
W
Hun Batz
KmartBoi
Hun Batz
10,532
3,891
0
2,627
9,481
4,369
0
3,596
5,885
0
47,168
W
Ix Chel
Thunderz45
Ix Chel
15,911
2,035
1,328
729
6,486
2,967
0
3,708
2,778
43,435
0
L
4,320
261
0
725
12,550
11,267
0
7,617
4,933
0
15,723
L
Ah Puch
dakejavis14
Ah Puch
9,307
846
0
569
9,793
3,921
0
4,681
5,112
31,688
0
W
Kumbhakarna
outoftheblu
Kumbhakarna
3,992
471
0
928
10,132
8,739
0
4,966
5,166
6,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,837
Gold Earned
23,051
140
Minions Killed
71
0
Camps Cleared
0
590,792
Distance Traveled
484,485
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,819
682
10
1
0
169,719
0
W
Hun Batz
9,639
964
71
7
0
199,961
0
W
Ix Chel
8,969
897
57
6
0
189,548
0
L
Tyr
7,934
793
15
2
0
168,410
2
L
Ah Puch
8,298
830
46
5
0
146,356
0
W
Kumbhakarna
8,229
823
12
1
0
201,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role