Player Matchup

Jormungandr
Jormungandr
KennyAlpha
Jormungandr
Level 212
God Stats
4W - 5L
1,389 SR
Queue Stats
90W - 142L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
KikRox268
Nu Wa
Level 121
God Stats
7W - 6L
1,534 SR
Queue Stats
159W - 187L
1,498 Elo+
Party 2
Hachiman
Hachiman
Lamikz
Hachiman
Level 121
God Stats
2W - 2L
1,447 SR
Queue Stats
20W - 19L
1,446 Elo+
Party 2
Nemesis
Nemesis
XxIMinos96IxX
Nemesis
Level 103
God Stats
9W - 9L
1,470 SR
Queue Stats
79W - 64L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
biggkat
Baron Samedi
Level 159
God Stats
4W - 3L
1,940 SR
Queue Stats
170W - 193L
1,491 Elo+
Party 2
Team Averages
Level 143
1,556 SR
1,490 Elo+

VS

Team Averages
Level 135
1,530 SR
1,538 Elo+
Atlas
Atlas
 
Atlas
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ActionBlitz
Medusa
Level 142
God Stats
1W - 2L
1,419 SR
Queue Stats
209W - 170L
1,546 Elo+
Solo
Mercury
Mercury
HF_ZOPILOTE
Mercury
Level 140
God Stats
32W - 24L
1,622 SR
Queue Stats
632W - 556L
1,581 Elo+
Party 1
Ix Chel
Ix Chel
Jewrasta90
Ix Chel
Level 174
God Stats
8W - 8L
1,770 SR
Queue Stats
570W - 563L
1,527 Elo+
Solo
Thanatos
Thanatos
KARC7W7
Thanatos
Level 121
God Stats
9W - 8L
1,339 SR
Queue Stats
412W - 367L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KennyAlpha
Jormungandr
11
2 / 0 / 1
6,557
656
5,594
7,568
5,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
KikRox268
Nu Wa
10
1 / 1 / 3
6,093
609
5,451
4,235
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Lamikz
Hachiman
10
2 / 1 / 2
6,126
613
4,287
4,440
1,387
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
9
2 / 1 / 3
5,527
553
2,789
6,125
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
biggkat
Baron Samedi
9
2 / 1 / 3
6,195
620
3,813
7,318
4,907
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
1 / 3 / 2
5,325
533
1,813
7,644
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
8
2 / 1 / 0
5,209
521
5,502
5,686
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
HF_ZOPILOTE
Mercury
3
0 / 0 / 1
3,883
388
598
1,641
391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ix Chel
Jewrasta90
Ix Chel
10
1 / 2 / 1
5,647
565
4,069
6,382
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
KARC7W7
Thanatos
9
0 / 3 / 1
5,181
518
5,120
9,902
5,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
4
4
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
2
0.67
L
Medusa
2
1
0
2
L
Mercury
HF_ZOPILOTE
Mercury
0
0
1
0.5
L
Ix Chel
Jewrasta90
Ix Chel
1
2
1
0.75
L
Thanatos
KARC7W7
Thanatos
0
3
1
0.17
W
Jormungandr
KennyAlpha
Jormungandr
2
0
1
2.5
W
Nu Wa
KikRox268
Nu Wa
1
1
3
2.5
W
Hachiman
Lamikz
Hachiman
2
1
2
3
W
Nemesis
2
1
3
3.5
W
Baron Samedi
biggkat
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,934
Damage
17,102
29,686
Taken
31,255
14,943
Mitigated
14,178
13,049
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,813
677
0
1,556
7,644
3,903
0
2,171
5,382
9,627
0
L
Medusa
5,502
2,285
0
1,172
5,686
1,878
0
1,316
4,253
0
32,662
L
Mercury
HF_ZOPILOTE
Mercury
598
419
0
0
1,641
391
0
493
1,032
0
6,609
L
Ix Chel
Jewrasta90
Ix Chel
4,069
368
76
1,728
6,382
2,095
0
3,325
2,765
49,104
0
L
Thanatos
KARC7W7
Thanatos
5,120
1,450
0
5,983
9,902
5,911
0
6,831
2,965
0
32,577
W
Jormungandr
KennyAlpha
Jormungandr
5,594
1,456
0
3,553
7,568
5,061
135
194
7,374
46,166
0
W
Nu Wa
KikRox268
Nu Wa
5,451
1,244
0
1,325
4,235
1,474
0
2,636
1,599
39,513
0
W
Hachiman
Lamikz
Hachiman
4,287
2,576
0
2,373
4,440
1,387
0
366
4,074
0
41,184
W
Nemesis
2,789
1,003
0
1,878
6,125
2,114
0
1,510
4,615
0
25,549
W
Baron Samedi
biggkat
Baron Samedi
3,813
632
647
3,273
7,318
4,907
162
1,176
6,142
21,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
25,245
314
Minions Killed
210
0
Camps Cleared
0
982,345
Distance Traveled
778,529
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,325
533
12
1
0
187,370
1
L
Medusa
5,209
521
64
6
0
185,098
0
L
Mercury
3,883
388
12
1
0
41,450
0
L
Ix Chel
5,647
565
76
8
0
169,346
0
L
Thanatos
5,181
518
46
5
0
195,265
2
W
Jormungandr
6,557
656
87
9
0
197,171
0
W
Nu Wa
6,093
609
76
8
0
175,104
2
W
Hachiman
6,126
613
75
8
0
185,843
0
W
Nemesis
5,527
553
49
5
0
227,075
0
W
Baron Samedi
6,195
620
27
3
0
197,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role