Player Matchup

Thor
Thor
BigBoyTingz1853
Thor
Level 144
God Stats
6W - 4L
1,518 SR
Queue Stats
443W - 417L
1,425 Elo+
Solo
Maui
Maui
Raph103
Maui
Level 69
God Stats
17W - 14L
1,514 SR
Queue Stats
284W - 229L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
bosspatywafless
Cernunnos
Level 143
God Stats
8W - 5L
1,650 SR
Queue Stats
163W - 151L
1,504 Elo+
Party 1
Aphrodite
Aphrodite
lukxd9569
Aphrodite
Level 88
God Stats
165W - 120L
1,611 SR
Queue Stats
272W - 239L
1,508 Elo+
Solo
Amaterasu
Amaterasu
xAshurax8
Amaterasu
Level 76
God Stats
8W - 6L
1,601 SR
Queue Stats
98W - 127L
1,434 Elo+
Solo
Team Averages
Level 104
1,579 SR
1,471 Elo+

VS

Team Averages
Level 32
1,514 SR
1,555 Elo+
Scylla
Scylla
HoloShiraha
Scylla
Level 44
God Stats
1W - 7L
1,460 SR
Queue Stats
4W - 11L
1,568 Elo+
Party 2
Athena
Athena
ShiroSayaki
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,480 Elo+
Party 2
Thor
Thor
Squickitto
Thor
Level 21
God Stats
1W - 1L
1,526 SR
Queue Stats
4W - 6L
1,568 Elo+
Party 2
Nemesis
Nemesis
Zeas_42
Nemesis
Level 54
God Stats
7W - 9L
1,582 SR
Queue Stats
128W - 144L
1,484 Elo+
Solo
Neith
Neith
noremdeku
Neith
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
8,555
658
9,164
10,118
8,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maui
Raph103
Maui
11
1 / 0 / 3
7,194
553
2,561
6,289
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
bosspatywafless
Cernunnos
12
2 / 2 / 1
7,083
545
6,672
8,611
3,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
lukxd9569
Aphrodite
13
4 / 1 / 5
7,752
596
8,419
5,334
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
xAshurax8
Amaterasu
11
3 / 3 / 2
6,989
538
5,996
10,737
6,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 3 / 0
6,553
504
2,510
7,132
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
9
3 / 2 / 0
6,256
481
4,452
9,495
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 1
5,735
441
3,629
9,238
3,095
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nemesis
Zeas_42
Nemesis
13
2 / 5 / 2
7,444
573
7,070
13,623
5,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
noremdeku
Neith
11
0 / 3 / 3
6,344
488
4,975
8,422
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
6
6
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
L
Scylla
1
3
0
0.33
W
Maui
Raph103
Maui
1
0
3
2.5
L
Athena
3
2
0
1.5
L
0
4
1
0.13
L
Nemesis
Zeas_42
Nemesis
2
5
2
0.6
W
Cernunnos
bosspatywafless
Cernunnos
2
2
1
1.25
W
Aphrodite
lukxd9569
Aphrodite
4
1
5
6.5
L
Neith
noremdeku
Neith
0
3
3
0.5
W
Amaterasu
xAshurax8
Amaterasu
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,812
Damage
22,636
41,089
Taken
47,910
25,514
Mitigated
21,573
15,691
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,164
701
0
1,680
10,118
8,520
335
1,598
8,520
0
65,081
L
Scylla
2,510
1,199
0
1,000
7,132
2,465
0
4,258
2,643
42,019
0
W
Maui
Raph103
Maui
2,561
556
0
2,272
6,289
4,971
87
1,176
5,101
19,894
0
L
Athena
4,452
1,547
0
1,765
9,495
7,348
0
2,171
7,200
20,145
0
L
3,629
745
0
250
9,238
3,095
0
700
8,516
0
32,075
L
Nemesis
Zeas_42
Nemesis
7,070
4,090
0
2,316
13,623
5,547
0
2,947
10,535
0
71,737
W
Cernunnos
bosspatywafless
Cernunnos
6,672
4,301
0
4,421
8,611
3,570
114
768
7,843
0
51,886
W
Aphrodite
lukxd9569
Aphrodite
8,419
772
1,436
3,607
5,334
2,258
0
1,208
4,068
48,779
0
L
Neith
noremdeku
Neith
4,975
1,805
0
895
8,422
3,118
0
386
8,036
0
34,225
W
Amaterasu
xAshurax8
Amaterasu
5,996
1,938
0
2,275
10,737
6,195
0
2,087
8,595
0
44,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
32,332
380
Minions Killed
336
0
Camps Cleared
0
1,257,717
Distance Traveled
1,255,166
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,555
658
108
8
0
240,301
0
L
Scylla
6,553
504
84
6
0
225,082
0
W
Maui
7,194
553
23
2
0
260,071
0
L
Athena
6,256
481
22
2
0
285,681
0
L
Thor
5,735
441
51
4
0
232,876
0
L
Nemesis
7,444
573
125
10
0
282,140
0
W
Cernunnos
7,083
545
86
7
0
228,970
1
W
Aphrodite
7,752
596
106
8
0
261,252
4
L
Neith
6,344
488
54
4
0
229,387
0
W
Amaterasu
6,989
538
57
4
0
267,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role