Player Matchup

Terra
Terra
 
Terra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
OGwiz1993
Odin
Level 101
God Stats
4W - 1L
1,778 SR
Queue Stats
94W - 109L
1,415 Elo+
Party 1
Hun Batz
Hun Batz
SnarkyGoblin94
Hun Batz
Level 108
God Stats
1W - 1L
1,722 SR
Queue Stats
85W - 96L
1,415 Elo+
Party 1
Geb
Geb
grave-askew
Geb
Level 208
God Stats
33W - 20L
1,646 SR
Queue Stats
626W - 732L
1,496 Elo+
Solo
Team Averages
Level 140
1,629 SR
1,465 Elo+

VS

Team Averages
Level 108
1,543 SR
1,486 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KING KLIPPY
Chaac
Level 119
God Stats
6W - 5L
1,511 SR
Queue Stats
263W - 252L
1,501 Elo+
Solo
Neith
Neith
LuciferTheDecent
Neith
Level 87
God Stats
5W - 3L
1,699 SR
Queue Stats
332W - 318L
1,500 Elo+
Solo
Poseidon
Poseidon
OG__Ninja__
Poseidon
Level 128
God Stats
3W - 1L
1,506 SR
Queue Stats
208W - 201L
1,476 Elo+
Solo
Guan Yu
Guan Yu
Octopi C
Guan Yu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 3 / 2
8,105
737
5,428
18,054
20,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
 
Artemis
13
0 / 6 / 3
7,437
676
11,822
11,078
6,170
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
12
0 / 5 / 2
6,769
615
3,434
12,454
10,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
14
1 / 3 / 3
7,346
668
10,219
11,389
8,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 1
7,881
716
13,850
12,266
11,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
6 / 1 / 10
9,818
893
11,075
15,989
19,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 1 / 15
9,272
843
14,913
12,366
12,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 0 / 14
8,920
811
10,361
6,377
3,360
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
OG__Ninja__
Poseidon
16
6 / 0 / 14
9,017
820
17,367
5,928
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Octopi C
Guan Yu
14
1 / 3 / 15
8,091
736
5,359
14,281
14,800
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
88
5
Kills
20
20
Deaths
5
11
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
3
2
1
L
Artemis
 
Artemis
0
6
3
0.25
W
Ymir
 
Ymir
6
1
10
11
W
4
1
15
11.5
W
3
0
14
10
W
Poseidon
OG__Ninja__
Poseidon
6
0
14
13
L
Odin
0
5
2
0.2
W
Guan Yu
Octopi C
Guan Yu
1
3
15
2.83
L
Hun Batz
1
3
3
0.83
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,753
Damage
59,075
65,241
Taken
54,941
57,029
Mitigated
53,257
22,842
Healing
26,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,428
1,028
8,039
5,950
18,054
20,784
0
6,949
11,105
7,576
0
L
Artemis
 
Artemis
11,822
2,960
220
632
11,078
6,170
0
5,490
5,588
0
21,166
W
Ymir
 
Ymir
11,075
358
961
2,124
15,989
19,413
234
5,985
10,004
17,178
0
W
14,913
999
988
3,372
12,366
12,815
229
5,060
7,306
0
26,984
W
10,361
2,239
2,005
2,413
6,377
3,360
881
2,242
4,135
0
29,914
W
Poseidon
OG__Ninja__
Poseidon
17,367
976
1,228
641
5,928
2,869
153
2,136
3,792
29,012
0
L
Odin
3,434
763
739
1,684
12,454
10,621
0
5,515
6,939
1,408
5,463
W
Guan Yu
Octopi C
Guan Yu
5,359
679
7,606
4,745
14,281
14,800
0
4,647
9,634
0
8,119
L
Hun Batz
10,219
655
1,059
824
11,389
8,073
0
5,623
5,766
0
24,816
L
13,850
418
753
2,942
12,266
11,381
0
4,865
7,401
26,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,538
Gold Earned
45,118
88
Minions Killed
116
0
Camps Cleared
0
972,621
Distance Traveled
1,112,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,105
737
3
0
0
185,532
0
L
Artemis
7,437
676
29
3
0
153,234
0
W
Ymir
9,818
893
17
2
0
179,670
0
W
Chaac
9,272
843
33
3
0
221,740
0
W
Neith
8,920
811
46
4
0
220,194
0
W
Poseidon
9,017
820
15
1
0
241,992
0
L
Odin
6,769
615
9
1
0
210,754
0
W
Guan Yu
8,091
736
5
0
0
248,585
0
L
Hun Batz
7,346
668
27
2
0
227,227
0
L
Geb
7,881
716
20
2
0
195,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role