Player Matchup

Cupid
Cupid
HoloShiraha
Cupid
Level 43
God Stats
1W - 0L
1,511 SR
Queue Stats
4W - 11L
1,480 Elo+
Party 1
Serqet
Serqet
ShiroSayaki
Serqet
Level 28
God Stats
1W - 3L
1,407 SR
Queue Stats
2W - 13L
1,269 Elo+
Party 1
Charon
Charon
Squickitto
Charon
Level 21
God Stats
1W - 0L
1,694 SR
Queue Stats
4W - 6L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
arnaudlebinome
Morgan Le Fay
Level 107
God Stats
2W - 2L
1,366 SR
Queue Stats
293W - 284L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
noremdeku
Sun Wukong
Level 12
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 42
1,453 SR
1,441 Elo+

VS

Team Averages
Level 98
1,507 SR
1,417 Elo+
Danzaburou
Danzaburou
Fllokshi
Danzaburou
Level 169
God Stats
0W - 1L
1,599 SR
Queue Stats
91W - 82L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
FlowerPotHat
Baron Samedi
Level 147
God Stats
5W - 7L
1,500 SR
Queue Stats
968W - 984L
1,459 Elo+
Solo
Cerberus
Cerberus
M_3dany_H
Cerberus
Level 108
God Stats
2W - 5L
1,404 SR
Queue Stats
303W - 346L
1,480 Elo+
Solo
Thanatos
Thanatos
Mirrorblack1970
Thanatos
Level 24
God Stats
3W - 4L
1,389 SR
Queue Stats
4W - 7L
1,295 Elo+
Party 2
Horus
Horus
robinson1114
Horus
Level 44
God Stats
6W - 6L
1,640 SR
Queue Stats
200W - 180L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
6,670
476
6,532
8,012
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
12
2 / 1 / 5
7,263
519
8,207
8,070
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Squickitto
Charon
11
2 / 1 / 3
6,953
497
5,471
9,593
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
arnaudlebinome
Morgan Le Fay
13
0 / 3 / 3
7,278
520
8,711
7,649
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
noremdeku
Sun Wukong
12
2 / 2 / 0
6,832
488
3,306
8,615
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fllokshi
Danzaburou
9
2 / 2 / 0
6,842
489
5,375
6,313
2,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
FlowerPotHat
Baron Samedi
14
3 / 1 / 1
8,168
583
7,713
10,598
6,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
M_3dany_H
Cerberus
13
1 / 2 / 2
7,373
527
6,370
13,295
6,625
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
11
2 / 2 / 2
6,992
499
3,564
13,642
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 2
7,132
509
3,647
11,688
10,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
8
8
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fllokshi
Danzaburou
2
2
0
1
L
Baron Samedi
FlowerPotHat
Baron Samedi
3
1
1
3.5
W
2
1
3
3.5
L
Cerberus
M_3dany_H
Cerberus
1
2
2
1
L
Thanatos
2
2
2
1.5
W
Serqet
2
1
5
4.5
W
Charon
Squickitto
Charon
2
1
3
3.5
W
Morgan Le Fay
arnaudlebinome
Morgan Le Fay
0
3
3
0.5
W
Sun Wukong
noremdeku
Sun Wukong
2
2
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,227
Damage
26,669
41,939
Taken
55,536
21,144
Mitigated
31,573
4,970
Healing
23,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fllokshi
Danzaburou
5,375
2,883
0
2,393
6,313
2,156
968
1,808
4,505
0
45,040
L
Baron Samedi
FlowerPotHat
Baron Samedi
7,713
424
293
5,089
10,598
6,852
0
893
9,323
58,473
0
W
6,532
3,853
331
1,952
8,012
2,797
412
783
7,229
0
40,696
L
Cerberus
M_3dany_H
Cerberus
6,370
89
0
4,133
13,295
6,625
0
4,478
8,817
60,482
0
L
Thanatos
3,564
872
0
7,235
13,642
4,963
0
4,391
9,091
0
41,798
W
Serqet
8,207
2,065
0
901
8,070
3,135
0
2,635
5,435
0
48,309
W
Charon
Squickitto
Charon
5,471
789
0
1,131
9,593
6,949
189
1,107
8,486
20,653
0
W
Morgan Le Fay
arnaudlebinome
Morgan Le Fay
8,711
1,168
0
655
7,649
3,097
0
3,667
3,982
64,401
0
W
Sun Wukong
noremdeku
Sun Wukong
3,306
109
0
0
8,615
5,166
63
5,891
2,724
0
30,220
L
3,647
1,776
360
3,589
11,688
10,977
59
2,612
8,872
0
22,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,996
Gold Earned
36,507
289
Minions Killed
408
0
Camps Cleared
0
1,403,641
Distance Traveled
1,260,955
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,842
489
65
5
0
154,455
0
L
Baron Samedi
8,168
583
89
6
0
243,332
0
W
Cupid
6,670
476
73
5
0
262,693
2
L
Cerberus
7,373
527
145
10
0
283,421
0
L
Thanatos
6,992
499
67
5
0
292,111
1
W
Serqet
7,263
519
71
5
0
332,387
0
W
Charon
6,953
497
14
1
0
288,805
0
W
Morgan Le Fay
7,278
520
89
6
0
260,599
2
W
Sun Wukong
6,832
488
42
3
0
259,157
0
L
Horus
7,132
509
42
3
0
287,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role