Player Matchup

Thanatos
Thanatos
BearsSin
Thanatos
Level 86
God Stats
0W - 2L
1,299 SR
Queue Stats
47W - 46L
1,561 Elo+
Party 2
Izanami
Izanami
Elite1301
Izanami
Level 102
God Stats
12W - 7L
1,569 SR
Queue Stats
87W - 96L
1,455 Elo+
Party 2
King Arthur
King Arthur
PITH971068
King Arthur
Level 30
God Stats
1W - 3L
1,281 SR
Queue Stats
5W - 10L
1,261 Elo+
Solo
Chang'e
Chang'e
PiipeThe-_-
Chang'e
Level 84
God Stats
4W - 6L
1,421 SR
Queue Stats
147W - 127L
1,484 Elo+
Solo
Fafnir
Fafnir
TUXENragnar68
Fafnir
Level 88
God Stats
9W - 7L
1,775 SR
Queue Stats
800W - 815L
1,425 Elo+
Solo
Team Averages
Level 78
1,469 SR
1,437 Elo+

VS

Team Averages
Level 87
1,436 SR
1,445 Elo+
Ne Zha
Ne Zha
RAIROS
Ne Zha
Level 130
God Stats
1W - 0L
1,258 SR
Queue Stats
9W - 8L
1,466 Elo+
Solo
King Arthur
King Arthur
SilentSword021
King Arthur
Level 117
God Stats
80W - 38L
1,760 SR
Queue Stats
723W - 690L
1,494 Elo+
Solo
Xing Tian
Xing Tian
TwilighNautical
Xing Tian
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,381 Elo+
Party 1
Jing Wei
Jing Wei
Uitdoving
Jing Wei
Level 28
God Stats
2W - 1L
1,300 SR
Queue Stats
6W - 7L
1,381 Elo+
Party 1
Merlin
Merlin
arcagelolok
Merlin
Level 126
God Stats
1W - 3L
1,361 SR
Queue Stats
120W - 118L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BearsSin
Thanatos
12
4 / 5 / 1
7,445
496
7,274
12,690
4,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Elite1301
Izanami
16
3 / 1 / 4
9,278
619
12,079
8,903
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
PITH971068
King Arthur
12
0 / 4 / 0
7,042
469
1,236
13,084
10,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Chang'e
PiipeThe-_-
Chang'e
13
2 / 2 / 3
7,826
522
6,447
9,046
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 1 / 7
8,226
548
3,665
10,240
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RAIROS
Ne Zha
12
3 / 3 / 3
7,518
501
7,377
14,427
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SilentSword021
King Arthur
16
6 / 1 / 1
9,942
663
14,505
10,744
11,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
TwilighNautical
Xing Tian
10
1 / 1 / 3
7,099
473
4,283
14,880
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Uitdoving
Jing Wei
14
1 / 3 / 0
7,896
526
1,854
7,272
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
13
1 / 2 / 0
8,000
533
4,900
8,664
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
10
Kills
12
13
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BearsSin
Thanatos
4
5
1
0.9
L
Izanami
Elite1301
Izanami
3
1
4
5
L
King Arthur
PITH971068
King Arthur
0
4
0
0
L
Chang'e
PiipeThe-_-
Chang'e
2
2
3
1.75
W
Ne Zha
RAIROS
Ne Zha
3
3
3
1.5
W
King Arthur
SilentSword021
King Arthur
6
1
1
6.5
L
1
1
7
4.5
W
Xing Tian
TwilighNautical
Xing Tian
1
1
3
2.5
W
Jing Wei
Uitdoving
Jing Wei
1
3
0
0.33
W
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,701
Damage
32,919
53,963
Taken
55,987
37,225
Mitigated
34,514
16,533
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BearsSin
Thanatos
7,274
2,228
0
5,486
12,690
4,917
378
1,181
11,509
0
48,399
L
Izanami
Elite1301
Izanami
12,079
8,339
0
3,995
8,903
4,185
0
2,149
6,754
0
92,810
L
King Arthur
PITH971068
King Arthur
1,236
57
0
23
13,084
10,736
0
0
13,084
0
45,884
L
Chang'e
PiipeThe-_-
Chang'e
6,447
440
803
2,945
9,046
4,011
0
2,903
6,143
56,942
0
W
Ne Zha
RAIROS
Ne Zha
7,377
3,175
0
3,440
14,427
5,098
0
1,379
13,004
0
56,119
W
King Arthur
SilentSword021
King Arthur
14,505
644
0
960
10,744
11,603
0
659
10,036
119
89,807
L
3,665
1,238
0
3,281
10,240
13,376
166
3,069
7,171
18,346
0
W
Xing Tian
TwilighNautical
Xing Tian
4,283
617
0
1,095
14,880
11,943
0
2,978
11,802
13,991
0
W
Jing Wei
Uitdoving
Jing Wei
1,854
1,252
0
2,677
7,272
2,559
887
891
6,381
0
63,265
W
Merlin
4,900
46
0
878
8,664
3,311
91
3,716
4,652
61,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
40,455
433
Minions Killed
454
0
Camps Cleared
0
1,381,556
Distance Traveled
1,444,108
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,445
496
62
4
0
284,279
0
L
Izanami
9,278
619
153
10
0
252,106
0
L
King Arthur
7,042
469
84
6
0
275,801
0
L
Chang'e
7,826
522
121
8
0
258,490
2
W
Ne Zha
7,518
501
71
5
0
322,966
1
W
King Arthur
9,942
663
130
9
0
285,530
1
L
Fafnir
8,226
548
13
1
0
310,880
0
W
Xing Tian
7,099
473
16
1
0
282,082
0
W
Jing Wei
7,896
526
123
8
0
273,055
0
W
Merlin
8,000
533
114
8
0
280,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role