Player Matchup

King Arthur
King Arthur
BasterBaby9753
King Arthur
Level 16
God Stats
10W - 11L
1,529 SR
Queue Stats
20W - 22L
1,383 Elo+
Party 2
Ra
Ra
SethrinSpire
Ra
Level 41
God Stats
2W - 2L
1,235 SR
Queue Stats
23W - 24L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
TheJayJ
Danzaburou
Level 94
God Stats
5W - 3L
1,517 SR
Queue Stats
54W - 55L
1,416 Elo+
Solo
Team Averages
Level 50
1,427 SR
1,396 Elo+

VS

Team Averages
Level 27
1,417 SR
1,394 Elo+
Anubis
Anubis
Bandicoot0408
Anubis
Level 18
God Stats
23W - 13L
1,572 SR
Queue Stats
94W - 94L
1,407 Elo+
Party 1
Fenrir
Fenrir
GhoulTiger
Fenrir
Level 50
God Stats
13W - 15L
1,349 SR
Queue Stats
174W - 183L
1,446 Elo+
Party 1
Ymir
Ymir
TeaWasTaken
Ymir
Level 14
God Stats
23W - 25L
1,332 SR
Queue Stats
37W - 42L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BasterBaby9753
King Arthur
10
2 / 6 / 2
7,445
745
4,884
13,313
8,439
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 3 / 2
7,462
746
8,666
5,595
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
TheJayJ
Danzaburou
9
1 / 3 / 3
7,305
731
6,978
5,451
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
7,893
789
7,389
6,272
3,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
GhoulTiger
Fenrir
12
8 / 1 / 4
9,072
907
7,587
9,003
4,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 1 / 10
8,030
803
4,570
9,776
7,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
King Arthur
BasterBaby9753
King Arthur
2
6
2
0.5
W
Fenrir
GhoulTiger
Fenrir
8
1
4
10
L
1
3
2
0.67
W
2
1
10
7
L
Danzaburou
TheJayJ
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,528
Damage
19,546
24,359
Taken
25,051
11,925
Mitigated
14,973
2,983
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,389
682
0
2,477
6,272
3,106
0
3,662
2,417
39,147
0
L
King Arthur
BasterBaby9753
King Arthur
4,884
541
0
750
13,313
8,439
0
7,874
5,439
0
11,973
W
Fenrir
GhoulTiger
Fenrir
7,587
2,131
0
2,870
9,003
4,308
0
2,178
6,760
0
23,083
L
8,666
589
588
1,067
5,595
1,727
42
1,634
3,961
41,295
0
W
4,570
928
0
459
9,776
7,559
0
2,836
6,845
20,627
0
L
Danzaburou
TheJayJ
Danzaburou
6,978
2,216
0
578
5,451
1,759
63
2,596
2,855
0
21,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,212
Gold Earned
24,995
97
Minions Killed
121
0
Camps Cleared
0
529,620
Distance Traveled
550,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,893
789
67
7
0
171,401
0
L
King Arthur
7,445
745
5
1
0
174,336
0
W
Fenrir
9,072
907
35
4
0
205,846
0
L
Ra
7,462
746
55
6
0
184,494
0
W
Ymir
8,030
803
19
2
0
172,959
0
L
Danzaburou
7,305
731
37
4
0
170,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role