Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
 
Thor
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Masters
Basik
Bellona
Masters
Level 155
God Stats
3W - 2L
1,657 SR
Queue Stats
228W - 176L
3,115 MMR
Solo
Hercules
Hercules
Masters
Tanero
Hercules
Masters
Level 177
God Stats
11W - 12L
1,626 SR
Queue Stats
542W - 500L
2,636 MMR
Solo
Agni
Agni
Masters
Za1Nix
Agni
Masters
Level 128
God Stats
29W - 20L
1,817 SR
Queue Stats
143W - 117L
2,778 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,620 SR
2,306 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 165
1,538 SR
2,280 MMR
Ratatoskr
Ratatoskr
Masters
 
Ratatoskr
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Masters
 
Chiron
Masters
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Masters
Briоche
Charon
Masters
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 405L
2,606 MMR
Solo
Tiamat
Tiamat
Masters
Eribiiax
Tiamat
Masters
Level 198
God Stats
8W - 6L
1,692 SR
Queue Stats
313W - 227L
3,159 MMR
Solo
Fenrir
Fenrir
Diamond I
S7SoFunny
Fenrir
Diamond I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 13L
2,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
0 / 1 / 3
5,337
667
3,384
4,305
1,331
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
8
1 / 2 / 2
5,172
647
3,669
7,815
4,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Basik
Bellona
11
1 / 0 / 0
5,931
741
5,611
8,180
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hercules
Tanero
Hercules
10
4 / 2 / 3
5,860
733
5,921
6,856
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Za1Nix
Agni
11
2 / 0 / 2
6,097
762
5,103
4,304
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MartichorasSun WukongRavana

VS

Bans
FreyaHe BoSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
0 / 1 / 1
5,353
669
3,708
8,313
3,541
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
 
Chiron
8
1 / 2 / 2
4,840
605
3,264
6,844
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
Briоche
Charon
7
1 / 0 / 4
4,922
615
3,219
6,566
3,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Eribiiax
Tiamat
10
2 / 2 / 0
5,113
639
2,783
5,538
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
S7SoFunny
Fenrir
6
1 / 3 / 2
4,267
533
3,426
7,100
2,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
8
Kills
5
5
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
3
1.5
W
Thor
 
Thor
1
2
2
1
L
Ratatoskr
 
Ratatoskr
0
1
1
0.5
L
Chiron
 
Chiron
1
2
2
1
W
Bellona
Basik
Bellona
1
0
0
1
L
Charon
Briоche
Charon
1
0
4
3
L
Tiamat
Eribiiax
Tiamat
2
2
0
1
L
Fenrir
S7SoFunny
Fenrir
1
3
2
0.67
W
Hercules
Tanero
Hercules
4
2
3
2.75
W
Agni
Za1Nix
Agni
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,688
Damage
16,400
31,460
Taken
34,361
17,590
Mitigated
12,663
13,751
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,384
2,052
0
1,923
4,305
1,331
0
625
3,680
0
38,519
W
Thor
 
Thor
3,669
1,165
0
1,844
7,815
4,599
0
1,967
5,691
0
12,092
L
Ratatoskr
 
Ratatoskr
3,708
987
0
3,089
8,313
3,541
0
0
8,313
0
43,618
L
Chiron
 
Chiron
3,264
1,675
164
2,028
6,844
1,525
0
0
6,844
0
33,667
W
Bellona
Basik
Bellona
5,611
2,594
0
5,132
8,180
7,562
0
543
7,637
0
45,040
L
Charon
Briоche
Charon
3,219
724
872
2,125
6,566
3,005
0
1,766
4,726
13,364
0
L
Tiamat
Eribiiax
Tiamat
2,783
96
0
1,187
5,538
2,462
0
2,771
2,611
34,673
0
L
Fenrir
S7SoFunny
Fenrir
3,426
1,673
0
2,730
7,100
2,130
0
318
6,764
0
17,079
W
Hercules
Tanero
Hercules
5,921
2,308
0
3,402
6,856
2,663
0
525
6,321
0
35,746
W
Agni
Za1Nix
Agni
5,103
837
0
1,450
4,304
1,435
0
1,901
2,129
53,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,397
Gold Earned
24,495
349
Minions Killed
271
0
Camps Cleared
0
912,289
Distance Traveled
886,006
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,337
667
80
10
0
165,971
1
W
Thor
5,172
647
20
3
0
185,730
2
L
Ratatoskr
5,353
669
87
11
0
197,607
1
L
Chiron
4,840
605
56
7
0
176,892
0
W
Bellona
5,931
741
96
12
0
165,222
1
L
Charon
4,922
615
21
3
0
167,944
1
L
Tiamat
5,113
639
70
9
0
175,101
0
L
Fenrir
4,267
533
37
5
0
168,462
0
W
Hercules
5,860
733
53
7
0
219,213
0
W
Agni
6,097
762
100
13
0
176,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role