Player Matchup

Bacchus
Bacchus
JackScellington
Bacchus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,709 Elo+
Party 1
Janus
Janus
VeHToN
Janus
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,694 Elo+
Party 1
Jing Wei
Jing Wei
konstantin114
Jing Wei
Level 64
God Stats
2W - 1L
1,508 SR
Queue Stats
13W - 14L
1,536 Elo+
Party 1
Team Averages
Level 27
1,503 SR
1,646 Elo+

VS

Team Averages
Level 83
1,643 SR
1,455 Elo+
Ullr
Ullr
Hypnoisis
Ullr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,427 Elo+
Party 2
Nox
Nox
IcyHax
Nox
Level 77
God Stats
16W - 13L
1,705 SR
Queue Stats
443W - 424L
1,510 Elo+
Solo
Bellona
Bellona
VictoriusSil
Bellona
Level 87
God Stats
4W - 3L
1,725 SR
Queue Stats
12W - 11L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
10,980
686
10,296
16,813
26,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Janus
VeHToN
Janus
13
1 / 10 / 0
10,328
646
8,878
12,874
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
konstantin114
Jing Wei
13
2 / 7 / 1
10,714
670
7,415
15,266
6,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 2 / 14
12,579
786
12,154
9,196
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nox
IcyHax
Nox
17
11 / 0 / 4
14,147
884
11,216
8,495
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
VictoriusSil
Bellona
15
7 / 3 / 13
13,101
819
15,386
18,340
17,390
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
22
22
Deaths
5
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ullr
4
2
14
5.5
W
Nox
IcyHax
Nox
11
0
4
13
L
2
5
3
0.7
L
Janus
VeHToN
Janus
1
10
0
0.1
W
Bellona
VictoriusSil
Bellona
7
3
13
4.5
L
Jing Wei
konstantin114
Jing Wei
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,589
Damage
38,756
44,953
Taken
36,031
38,548
Mitigated
25,465
3,640
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
12,154
4,380
0
1,882
9,196
3,865
948
5,339
3,857
0
47,917
W
Nox
IcyHax
Nox
11,216
1,316
0
961
8,495
4,210
858
5,292
3,203
76,584
0
L
10,296
720
0
1,079
16,813
26,991
0
4,444
12,369
19,984
0
L
Janus
VeHToN
Janus
8,878
595
0
250
12,874
5,050
0
3,391
9,483
40,055
0
W
Bellona
VictoriusSil
Bellona
15,386
4,050
0
624
18,340
17,390
353
8,911
9,429
111
36,372
L
Jing Wei
konstantin114
Jing Wei
7,415
5,366
0
2,311
15,266
6,507
0
4,077
11,189
0
53,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
39,827
140
Minions Killed
201
0
Camps Cleared
0
794,763
Distance Traveled
916,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,579
786
45
3
0
294,508
0
W
Nox
14,147
884
120
8
0
317,973
0
L
Bacchus
10,980
686
11
1
0
279,858
0
L
Janus
10,328
646
65
4
0
252,816
0
W
Bellona
13,101
819
36
2
0
304,343
0
L
Jing Wei
10,714
670
64
4
0
262,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role