Player Matchup

Ah Puch
Ah Puch
Abbystract2617
Ah Puch
Level 106
God Stats
4W - 2L
1,555 SR
Queue Stats
5W - 5L
1,462 Elo+
Solo
Cthulhu
Cthulhu
BSINISTA916
Cthulhu
Level 118
God Stats
2W - 6L
1,797 SR
Queue Stats
68W - 80L
1,455 Elo+
Party 1
Thor
Thor
GAME OVER4746
Thor
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 40L
1,160 Elo+
Party 1
Poseidon
Poseidon
UCEpapi1681
Poseidon
Level 87
God Stats
25W - 19L
1,632 SR
Queue Stats
376W - 382L
1,544 Elo+
Solo
Hachiman
Hachiman
XxRodri862
Hachiman
Level 95
God Stats
3W - 5L
1,161 SR
Queue Stats
426W - 470L
1,414 Elo+
Solo
Team Averages
Level 83
1,529 SR
1,407 Elo+

VS

Team Averages
Level 129
1,446 SR
1,461 Elo+
Xbalanque
Xbalanque
Broman5thflo
Xbalanque
Level 116
God Stats
7W - 8L
1,448 SR
Queue Stats
129W - 141L
1,468 Elo+
Solo
Janus
Janus
D h o k a 1 9
Janus
Level 119
God Stats
2W - 1L
1,585 SR
Queue Stats
53W - 45L
1,572 Elo+
Solo
Geb
Geb
DarkKnight0117
Geb
Level 136
God Stats
1W - 3L
1,591 SR
Queue Stats
9W - 12L
1,470 Elo+
Solo
Bastet
Bastet
felipeajuda21
Bastet
Level 137
God Stats
34W - 39L
1,468 SR
Queue Stats
366W - 377L
1,417 Elo+
Solo
Awilix
Awilix
oohebrew
Awilix
Level 139
God Stats
0W - 6L
1,139 SR
Queue Stats
1,257W - 1,385L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
10,057
1,257
10,407
5,315
2,015
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
BSINISTA916
Cthulhu
15
4 / 1 / 5
9,580
1,198
10,253
11,064
10,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 3 / 4
8,079
1,010
3,006
10,390
7,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
UCEpapi1681
Poseidon
14
4 / 0 / 6
9,540
1,193
7,801
4,230
1,507
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XxRodri862
Hachiman
15
1 / 1 / 6
9,131
1,141
5,126
8,070
2,996
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Team 1 Tickets

312

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Broman5thflo
Xbalanque
14
2 / 4 / 3
9,043
1,130
10,880
13,500
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 4
8,471
1,059
9,900
5,211
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 2
8,008
1,001
2,347
5,826
3,062
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 4
9,270
1,159
5,540
8,162
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
oohebrew
Awilix
13
1 / 5 / 2
8,139
1,017
2,378
8,296
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
14
Kills
6
7
Deaths
14
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
Cthulhu
BSINISTA916
Cthulhu
4
1
5
6.5
L
Xbalanque
Broman5thflo
Xbalanque
2
4
3
0.88
L
1
1
4
3
L
1
2
2
1
W
0
3
4
0.67
W
Poseidon
UCEpapi1681
Poseidon
4
0
6
7
W
Hachiman
XxRodri862
Hachiman
1
1
6
4
L
1
2
4
1.5
L
Awilix
oohebrew
Awilix
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,593
Damage
31,045
39,069
Taken
40,995
24,301
Mitigated
17,690
3,196
Healing
2,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,407
39
0
339
5,315
2,015
0
3,519
1,796
24,622
0
W
Cthulhu
BSINISTA916
Cthulhu
10,253
374
305
2,160
11,064
10,109
0
3,706
6,758
23,879
936
L
Xbalanque
Broman5thflo
Xbalanque
10,880
5,983
0
1,455
13,500
5,004
0
9,770
3,424
0
30,654
L
9,900
337
0
0
5,211
2,117
0
3,367
1,619
21,388
0
L
2,347
493
0
0
5,826
3,062
0
3,388
1,914
5,122
0
W
3,006
893
0
190
10,390
7,674
0
5,507
4,583
0
5,272
W
Poseidon
UCEpapi1681
Poseidon
7,801
1,059
0
202
4,230
1,507
0
406
3,674
18,360
0
W
Hachiman
XxRodri862
Hachiman
5,126
2,152
0
0
8,070
2,996
0
3,652
4,268
0
26,142
L
5,540
1,258
83
1,197
8,162
3,925
0
5,259
2,531
0
22,925
L
Awilix
oohebrew
Awilix
2,378
302
0
37
8,296
3,582
0
5,169
2,780
0
5,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,387
Gold Earned
42,931
173
Minions Killed
179
3
Camps Cleared
9
728,139
Distance Traveled
673,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,057
1,257
38
5
2
151,916
0
W
Cthulhu
9,580
1,198
32
4
0
175,394
0
L
Xbalanque
9,043
1,130
58
7
2
144,033
0
L
Janus
8,471
1,059
54
7
2
156,332
0
L
Geb
8,008
1,001
4
1
0
76,973
0
W
Thor
8,079
1,010
12
2
0
103,783
0
W
Poseidon
9,540
1,193
33
4
0
138,964
0
W
Hachiman
9,131
1,141
58
7
1
158,082
0
L
Bastet
9,270
1,159
47
6
3
181,425
0
L
Awilix
8,139
1,017
16
2
2
115,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role