Player Matchup

Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Atlasterisk
Ares
Level 75
God Stats
6W - 2L
1,500 SR
Queue Stats
21W - 33L
1,315 Elo+
Party 1
Mulan
Mulan
CactusHydra
Mulan
Level 96
God Stats
2W - 2L
1,372 SR
Queue Stats
17W - 29L
1,240 Elo+
Party 1
Baron Samedi
Baron Samedi
will19035
Baron Samedi
Level 176
God Stats
37W - 22L
1,476 SR
Queue Stats
1,093W - 1,117L
1,418 Elo+
Solo
Sol
Sol
wilskillz1012
Sol
Level 149
God Stats
6W - 5L
1,438 SR
Queue Stats
368W - 352L
1,517 Elo+
Solo
Team Averages
Level 116
1,457 SR
1,398 Elo+

VS

Team Averages
Level 95
1,522 SR
1,489 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AUS JEFE
Arachne
Level 97
God Stats
0W - 3L
1,369 SR
Queue Stats
117W - 128L
1,420 Elo+
Party 2
Achilles
Achilles
Gam3rBlue
Achilles
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
MrFireCat
Chronos
Level 62
God Stats
2W - 2L
1,860 SR
Queue Stats
76W - 43L
1,568 Elo+
Solo
Cernunnos
Cernunnos
phillykilla60
Cernunnos
Level 139
God Stats
41W - 53L
1,384 SR
Queue Stats
883W - 830L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 0 / 5
6,724
747
3,441
6,727
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

9
4 / 0 / 5
6,309
701
2,399
4,264
2,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 1
6,294
699
3,720
6,432
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
will19035
Baron Samedi
9
3 / 0 / 10
5,844
649
5,523
3,172
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 0 / 6
6,260
696
6,993
5,403
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
6
0 / 6 / 0
4,087
454
1,533
9,389
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
AUS JEFE
Arachne
4
0 / 8 / 0
3,817
424
686
9,304
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Gam3rBlue
Achilles
7
0 / 2 / 1
3,903
434
658
5,494
3,937
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
MrFireCat
Chronos
8
0 / 4 / 1
4,606
512
2,978
7,221
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
phillykilla60
Cernunnos
1
0 / 0 / 0
1,755
195
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
20
Kills
0
1
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
0
5
5.5
L
Athena
 
Athena
0
6
0
0
L
Arachne
AUS JEFE
Arachne
0
8
0
0
W
4
0
5
6.5
W
3
1
1
3.5
L
Achilles
Gam3rBlue
Achilles
0
2
1
0.25
L
Chronos
MrFireCat
Chronos
0
4
1
0.13
L
Cernunnos
phillykilla60
Cernunnos
0
0
0
0
W
Baron Samedi
will19035
Baron Samedi
3
0
10
8
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
5,855
25,998
Taken
31,408
12,558
Mitigated
13,047
10,415
Healing
2,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,441
2,813
0
2,653
6,727
2,524
144
646
6,081
0
50,612
L
Athena
 
Athena
1,533
270
0
616
9,389
3,935
0
4,978
4,411
11,925
0
L
Arachne
AUS JEFE
Arachne
686
587
0
303
9,304
2,731
0
4,353
4,951
0
10,091
W
2,399
196
0
928
4,264
2,636
898
677
3,447
20,357
0
W
3,720
511
0
1,799
6,432
3,779
94
460
5,972
0
30,975
L
Achilles
Gam3rBlue
Achilles
658
352
0
114
5,494
3,937
0
1,664
3,830
0
5,260
L
Chronos
MrFireCat
Chronos
2,978
1,055
0
1,067
7,221
2,444
0
3,920
3,301
34,875
0
L
Cernunnos
phillykilla60
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
will19035
Baron Samedi
5,523
477
496
967
3,172
1,796
264
509
2,643
25,124
0
W
6,993
3,866
0
3,572
5,403
1,823
1,103
1,933
3,344
48,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
18,168
271
Minions Killed
114
0
Camps Cleared
0
896,204
Distance Traveled
645,775
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,724
747
82
9
0
196,149
1
L
Athena
4,087
454
26
3
0
147,397
0
L
Arachne
3,817
424
18
2
0
186,787
0
W
Ares
6,309
701
34
4
0
178,627
2
W
Mulan
6,294
699
51
6
0
187,518
0
L
Achilles
3,903
434
8
1
0
139,273
0
L
Chronos
4,606
512
62
7
0
172,318
0
L
Cernunnos
1,755
195
0
0
0
0
0
W
Baron Samedi
5,844
649
36
4
0
161,647
0
W
Sol
6,260
696
68
8
0
172,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role