Player Matchup

Nox
Nox
Gold V
Benditormenta
Nox
Gold V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,718 MMR
Party 2
Anubis
Anubis
Gold II
BigPoppaNasty
Anubis
Gold II
Level 82
God Stats
10W - 10L
1,357 SR
Queue Stats
243W - 231L
1,718 MMR
Solo
Mercury
Mercury
Gold V
Madafacarr
Mercury
Gold V
Level 87
God Stats
5W - 1L
1,829 SR
Queue Stats
109W - 84L
1,684 MMR
Party 3
Apollo
Apollo
Gold IV
PoCoYo360
Apollo
Gold IV
Level 156
God Stats
4W - 5L
1,829 SR
Queue Stats
121W - 97L
1,730 MMR
Party 3
Ravana
Ravana
Gold V
jodeculos-guis00
Ravana
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,725 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,603 SR
1,715 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 136
1,550 SR
1,629 MMR
Ares
Ares
Gold II
 
Ares
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold IV
Enxoc
Bakasura
Gold IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,727 MMR
Party 1
Medusa
Medusa
Gold V
Femira
Medusa
Gold V
Level 89
God Stats
1W - 1L
1,750 SR
Queue Stats
19W - 23L
1,691 MMR
Solo
Vulcan
Vulcan
Gold IV
Rosvoz
Vulcan
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,727 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,253
625
4,120
5,710
2,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 0 / 1
7,556
756
4,569
4,292
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Madafacarr
Mercury
11
3 / 1 / 6
6,440
644
7,042
7,517
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
PoCoYo360
Apollo
12
3 / 1 / 1
6,819
682
5,491
5,576
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
5 / 0 / 0
8,162
816
5,808
4,340
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KaliMartichorasFreya

VS

Bans
SobekThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 2 / 1
5,341
534
2,710
8,801
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
 
Mulan
9
0 / 4 / 0
5,003
500
1,109
7,425
4,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Enxoc
Bakasura
10
1 / 4 / 0
5,693
569
2,022
9,884
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Femira
Medusa
8
0 / 3 / 2
5,198
520
3,035
7,302
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Rosvoz
Vulcan
10
0 / 3 / 1
5,515
552
1,467
4,644
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
16
Kills
2
2
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
1
0.75
L
Mulan
 
Mulan
0
4
0
0
W
1
0
3
2.5
W
4
0
1
4.5
L
Bakasura
Enxoc
Bakasura
1
4
0
0.25
L
Medusa
Femira
Medusa
0
3
2
0.33
W
Mercury
Madafacarr
Mercury
3
1
6
6
W
Apollo
PoCoYo360
Apollo
3
1
1
3.5
L
Vulcan
Rosvoz
Vulcan
0
3
1
0.17
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,030
Damage
10,343
27,435
Taken
38,056
10,816
Mitigated
17,695
12,012
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,710
144
31
2,316
8,801
6,270
0
3,642
5,159
11,250
0
L
Mulan
 
Mulan
1,109
186
0
1,324
7,425
4,352
0
0
7,425
0
22,263
W
4,120
1,252
1,054
2,477
5,710
2,140
168
1,580
4,075
24,302
0
W
4,569
303
0
2,380
4,292
2,169
0
950
3,314
79,021
0
L
Bakasura
Enxoc
Bakasura
2,022
1,411
0
1,560
9,884
3,171
0
1,738
8,146
0
31,229
L
Medusa
Femira
Medusa
3,035
1,335
0
2,032
7,302
2,656
0
1,134
6,168
0
28,346
W
Mercury
Madafacarr
Mercury
7,042
4,299
0
830
7,517
2,330
96
1,020
6,302
0
39,687
W
Apollo
PoCoYo360
Apollo
5,491
2,437
0
2,942
5,576
2,298
0
521
4,992
0
54,329
L
Vulcan
Rosvoz
Vulcan
1,467
320
0
905
4,644
1,246
0
2,175
2,469
34,196
0
W
5,808
1,838
0
2,329
4,340
1,879
0
0
4,340
0
65,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
26,750
439
Minions Killed
265
0
Camps Cleared
0
1,143,197
Distance Traveled
1,066,233
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,341
534
16
2
0
211,949
2
L
Mulan
5,003
500
49
5
0
157,302
0
W
Nox
6,253
625
37
4
0
209,306
0
W
Anubis
7,556
756
127
13
0
224,414
1
L
Bakasura
5,693
569
73
7
0
270,473
0
L
Medusa
5,198
520
48
5
0
189,272
0
W
Mercury
6,440
644
61
6
0
276,039
0
W
Apollo
6,819
682
89
9
0
203,273
0
L
Vulcan
5,515
552
79
8
0
237,237
2
W
Ravana
8,162
816
125
13
0
230,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role