Player Matchup

Hera
Hera
BigBruer
Hera
Level 146
God Stats
1W - 1L
1,702 SR
Queue Stats
46W - 50L
1,497 Elo+
Party 1
Terra
Terra
CillyWhilly
Terra
Level 145
God Stats
0W - 1L
1,719 SR
Queue Stats
16W - 14L
1,564 Elo+
Party 1
Izanami
Izanami
GodOfAtheism
Izanami
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jmanbrau562
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,284 SR
Queue Stats
15W - 14L
1,541 Elo+
Party 1
Hercules
Hercules
Varzoh
Hercules
Level 105
God Stats
0W - 1L
1,502 SR
Queue Stats
36W - 37L
1,473 Elo+
Party 1
Team Averages
Level 115
1,541 SR
1,518 Elo+

VS

Team Averages
Level 110
1,499 SR
1,507 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
OscarTheMonstro
Guan Yu
Level 123
God Stats
2W - 0L
1,497 SR
Queue Stats
121W - 93L
1,597 Elo+
Solo
Da Ji
Da Ji
Po1skaUnit3d511
Da Ji
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 158L
1,467 Elo+
Solo
Scylla
Scylla
diaaeldin
Scylla
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 146L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
zorr1252
Zhong Kui
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
204W - 217L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 4 / 5
8,971
897
13,004
8,163
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 6 / 6
7,885
789
6,749
15,347
11,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
GodOfAtheism
Izanami
10
0 / 6 / 5
6,852
685
4,181
9,224
3,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Muzen Cab
Jmanbrau562
Ah Muzen Cab
16
5 / 4 / 6
8,943
894
13,230
11,144
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Varzoh
Hercules
12
1 / 3 / 3
6,806
681
5,376
10,527
9,115
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
7 / 3 / 14
9,315
932
14,167
13,207
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 3 / 8
9,216
922
7,101
14,393
13,478
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

14
4 / 3 / 10
8,650
865
6,194
8,593
4,603
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
diaaeldin
Scylla
14
5 / 2 / 10
9,025
903
5,987
7,622
3,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
zorr1252
Zhong Kui
17
2 / 0 / 20
9,921
992
15,948
13,431
13,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
85
11
Kills
23
23
Deaths
11
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
3
14
4.67
L
Hera
4
4
5
1.63
L
1
6
6
0.67
L
Izanami
GodOfAtheism
Izanami
0
6
5
0.42
L
Ah Muzen Cab
Jmanbrau562
Ah Muzen Cab
5
4
6
2
W
5
3
8
3
W
4
3
10
3
L
Hercules
Varzoh
Hercules
1
3
3
0.83
W
Scylla
diaaeldin
Scylla
5
2
10
5
W
Zhong Kui
zorr1252
Zhong Kui
2
0
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,540
Damage
49,397
54,405
Taken
57,246
31,363
Mitigated
40,352
11,136
Healing
29,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,167
1,762
224
2,244
13,207
5,790
753
5,669
7,538
0
20,061
L
Hera
13,004
2,408
272
1,227
8,163
2,957
371
2,643
5,520
22,961
0
L
6,749
454
2,454
1,820
15,347
11,430
0
5,988
9,076
10,859
0
L
Izanami
GodOfAtheism
Izanami
4,181
2,224
810
286
9,224
3,200
0
3,510
5,532
0
10,788
L
Ah Muzen Cab
Jmanbrau562
Ah Muzen Cab
13,230
4,070
0
917
11,144
4,661
410
4,782
6,185
0
31,318
W
7,101
1,014
7,727
7,071
14,393
13,478
1,300
3,596
10,797
0
13,193
W
6,194
1,410
714
906
8,593
4,603
1,379
3,182
5,411
0
10,323
L
Hercules
Varzoh
Hercules
5,376
606
484
2,866
10,527
9,115
0
5,012
5,258
0
8,938
W
Scylla
diaaeldin
Scylla
5,987
307
687
2,412
7,622
3,043
1,169
3,559
4,063
23,254
0
W
Zhong Kui
zorr1252
Zhong Kui
15,948
343
1,028
6,610
13,431
13,438
3,259
3,747
9,684
31,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
46,127
109
Minions Killed
120
0
Camps Cleared
0
859,805
Distance Traveled
1,047,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,315
932
17
2
0
218,242
0
L
Hera
8,971
897
25
3
0
188,351
0
L
Terra
7,885
789
8
1
0
185,884
0
L
Izanami
6,852
685
22
2
0
143,975
0
L
Ah Muzen Cab
8,943
894
49
5
0
158,342
0
W
Guan Yu
9,216
922
10
1
0
213,121
0
W
Da Ji
8,650
865
12
1
0
196,462
0
L
Hercules
6,806
681
5
1
0
183,253
0
W
Scylla
9,025
903
35
4
0
184,201
0
W
Zhong Kui
9,921
992
46
5
0
235,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role