Player Matchup

Artemis
Artemis
DragonbornDovah
Artemis
Level 109
God Stats
3W - 1L
1,662 SR
Queue Stats
52W - 53L
1,510 Elo+
Party 1
Hera
Hera
Esc0o
Hera
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,459 Elo+
Solo
Anubis
Anubis
Mattyhew
Anubis
Level 88
God Stats
4W - 2L
1,693 SR
Queue Stats
219W - 193L
1,448 Elo+
Solo
Hachiman
Hachiman
Skildir
Hachiman
Level 123
God Stats
2W - 0L
1,639 SR
Queue Stats
49W - 45L
1,529 Elo+
Party 1
Geb
Geb
xR3ap3Rx
Geb
Level 143
God Stats
4W - 2L
1,483 SR
Queue Stats
169W - 184L
1,467 Elo+
Solo
Team Averages
Level 110
1,595 SR
1,483 Elo+

VS

Team Averages
Level 109
1,466 SR
1,452 Elo+
Danzaburou
Danzaburou
M4NUM4NYL
Danzaburou
Level 139
God Stats
6W - 5L
1,637 SR
Queue Stats
285W - 287L
1,495 Elo+
Party 3
Hercules
Hercules
RaGeLeIgend
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Vraska0703
Cthulhu
Level 29
God Stats
3W - 1L
1,702 SR
Queue Stats
254W - 267L
1,414 Elo+
Party 2
Neith
Neith
XhatridFallen
Neith
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
306W - 305L
1,413 Elo+
Party 2
Nox
Nox
snowNsunshine
Nox
Level 154
God Stats
0W - 8L
991 SR
Queue Stats
320W - 320L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 19
11,451
716
23,148
10,571
5,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Esc0o
Hera
19
8 / 2 / 14
11,852
741
22,618
10,923
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Mattyhew
Anubis
18
8 / 5 / 9
11,387
712
9,812
14,361
9,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Skildir
Hachiman
20
13 / 4 / 13
13,445
840
31,838
16,331
9,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 3 / 17
10,973
686
6,824
19,451
20,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M4NUM4NYL
Danzaburou
16
3 / 9 / 3
9,651
603
11,098
19,837
10,985
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
RaGeLeIgend
Hercules
17
3 / 7 / 7
9,482
593
9,417
26,304
31,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Vraska0703
Cthulhu
15
1 / 7 / 7
9,030
564
4,839
22,197
25,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 5 / 7
10,263
641
17,755
18,367
9,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 4 / 7
10,849
678
10,666
12,087
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
32
Kills
14
15
Deaths
32
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
1
19
12.5
W
Hera
Esc0o
Hera
8
2
14
7.5
L
Danzaburou
M4NUM4NYL
Danzaburou
3
9
3
0.5
W
Anubis
Mattyhew
Anubis
8
5
9
2.5
L
Hercules
RaGeLeIgend
Hercules
3
7
7
0.93
W
Hachiman
Skildir
Hachiman
13
4
13
4.88
L
Cthulhu
Vraska0703
Cthulhu
1
7
7
0.64
L
3
5
7
1.3
L
4
4
7
1.88
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,240
Damage
53,775
71,637
Taken
98,792
51,615
Mitigated
84,099
23,533
Healing
25,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,148
5,625
950
883
10,571
5,851
3,229
3,518
7,053
0
37,745
W
Hera
Esc0o
Hera
22,618
2,474
1,835
2,864
10,923
6,062
409
1,281
9,642
44,507
0
L
Danzaburou
M4NUM4NYL
Danzaburou
11,098
3,865
234
2,597
19,837
10,985
843
7,203
12,634
0
24,372
W
Anubis
Mattyhew
Anubis
9,812
566
1,384
3,536
14,361
9,772
412
3,662
10,699
26,004
0
L
Hercules
RaGeLeIgend
Hercules
9,417
599
677
8,298
26,304
31,389
46
10,179
16,125
441
14,754
W
Hachiman
Skildir
Hachiman
31,838
22,872
2,086
3,483
16,331
9,153
1,684
3,308
13,023
0
49,345
L
Cthulhu
Vraska0703
Cthulhu
4,839
138
504
2,033
22,197
25,504
0
6,313
15,884
10,850
0
L
17,755
3,739
1,704
6,650
18,367
9,056
389
10,410
7,957
0
38,454
L
10,666
50
900
1,628
12,087
7,165
0
5,149
6,938
30,007
0
W
6,824
642
2,700
3,812
19,451
20,777
304
4,159
15,292
10,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,108
Gold Earned
49,275
179
Minions Killed
142
0
Camps Cleared
0
1,416,550
Distance Traveled
1,274,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,451
716
36
2
0
287,208
0
W
Hera
11,852
741
46
3
0
306,515
0
L
Danzaburou
9,651
603
22
1
0
226,322
0
W
Anubis
11,387
712
50
3
0
250,835
0
L
Hercules
9,482
593
11
1
0
283,518
0
W
Hachiman
13,445
840
36
2
0
274,823
0
L
Cthulhu
9,030
564
12
1
0
261,180
0
L
Neith
10,263
641
40
3
0
249,804
0
L
Nox
10,849
678
57
4
0
253,812
0
W
Geb
10,973
686
11
1
0
297,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role